Yeah should be global exp systems for the elites you use and not individual for the elites you have equipped.I don't even understand why it's in the game. The skull system is a classic case of "unlock the stuff you want first and then forget that there's more stuff to unlock" except it sort of discourages playing around with interesting loadouts. The doctrine unlocks via leveling elites isn't good. It'd feel slightly better of XP was based on the game and not the use of the actual elite. It's gonna be so hard to level up 10-point elites.
They should have just made all of the gameplay elements unlocked from the start and let you use skulls to buy elite skins, army paints, profile portraits, hell, maybe even victory screens that your opponent sees when you win.
Yeah should be global exp systems for the elites you use and not individual for the elites you have equipped.
Playing multi I hardly gain anything valuable and it's just an artificial grind more so than anything.
The multiplayer is really good guys. We've just scratched the surface of the depth offered by the unit/elite combinations and abilities. Game really doesn't deserve the hate it gets, it's really well made and balanced so far.
I'm slightly intrigued, but to me the idea of unlocks in a multiplayer RTS game is ridiculous. That alone puts a heavy damper on it.
I'm slightly intrigued, but to me the idea of unlocks in a multiplayer RTS game is ridiculous. That alone puts a heavy damper on it.
I'm slightly intrigued, but to me the idea of unlocks in a multiplayer RTS game is ridiculous. That alone puts a heavy damper on it.
guys the multi is so good in this game
The multiplayer is really good guys. We've just scratched the surface of the depth offered by the unit/elite combinations and abilities. Game really doesn't deserve the hate it gets, it's really well made and balanced so far.
The Ork super elite Beauty is so amazing to use. Shoot his Klaw at the enemy army and pull the whole fucking blob to him xD
Skulls is not an issue, SP gives you tons first time around.
Elite exp outside of SP is, however, so so very slow.
Any advise on which Elites to spend my skulls on first for Space Marines?
A late game elite that comes out earlier than Solaria, like either of the Terminators or the Venerable Dreadnought. You often don't build up enough for 10 point Elites in your average 1v1 or even 2v2 match unless you're skipping your earlier ones.
My biggest problem is that you cant rotate the fucking camera.
Is there a way to guard locations? Couldn't figure out how to do this in single player.
Guard?
Why not just place units there?
See my post above. It only gets better. My nipples could cut glass right now I'm having so much fun.Just finished mission 5, gotta say im not getting the hate for the campaign so far.
Does it get much worse or something?
Are Army Doctrines only for multiplayer? Or do they work within the campaign?
Mission 14:
The fanboy is starting to have too much fun now. Actually, this gif probably isn't doing justice to my enjoyment.
They're not bad but the previous game had more details to the models.The models are amazing in this game. I pity everyone who disses them as low-poly or whatever crap, they have so many cool details and animations. Can't wait to see more races and more units.
They're not bad but the previous game had more details to the models.
Personally I like the change but not the complete turn around to as heavy handed as it is now, especially without the option for keybinds to soften the blow a bit.Oh dear it looks like this game is dead in the water already, been having a lot of fun with the multiplayer but as said earlier in this thread, who still wants to bother with a 10/15hour learning curve to get a grip on the multiplayer...
Game has a couple issues but it doesn't deserve all this hate, holy shit.
Not sure it would cause clutter but it would lead to 3v3s being more heavy on a system of course, but that could be fixed with a "HD" pack or options.Indeed, but the scale is different and thus the models need to reflect this difference, otherwise the screen would be too busy and cluttered.
Relic never implemented this in coh2, so not so sure of dow3 will see that either....I would imagine those key bindings are coming since it's so easy to implement.
I would imagine those key bindings are coming since it's so easy to implement.
Btw:
lol wtf Da Kommando z ability can one shot Nobz and Space Marine squads!
I see the Assault Marines cheese build already spreading to every noob game. Fun times.
Hotfix: May 2, 2017
2 MAY - KAT_RE
Fixed a sync error in squad movement that was occurring in some multiplayer games
Fixed a crash that some players encountered in Mission 3 after destroying the last Waaagh! Tower
Fixed a crash that some players encountered in the tutorial missions when completing objectives too quickly
Fixed an uncommon crash that sometimes occurred when AI took over for a disconnected teammate in multiplayer