I love hardcore modes but to me they have a problem. Outside of the obvious roguelikes, games just aren't designed with permadeath in mind and instead just put it as a game mode that isn't any different from the main experience except that when you die you die.
My problem is that i don't really want to replay games. I want to jump straight in to hardcore. But you'll just die very easily if you don't know the game yet, like you're expected to die to bossfights usually. So making your first playthrough on hardcore is no good. I'm okay with dying don't get me wrong, but i'd like a hardcore game to just be focused on you being always prepared and never let your guard down, instead of you already having to know the enemies. I guess i like the realism in those types of games.
I just started to play kingdom come, i really wanted to explore that world, it was the main appeal to me, i didn't really want to actually play the game to be honest. I ended up refunding it but when i started it i saw it had a hardcore mode and i thought cool i think i'm gonna play this, i don't care if i finish the game, just see how far i can get, and occasionally i'd just come back to try again. I would enjoy this immensely. But i googled if the game had bossfights and yes it does so it just wasn't worth it when i was most likely by default just gonna have my run ended at every boss, possibly multiple times because i could die fast and not even see everything the boss does.
I understand that most people don't want this but is anyone out there that would like to play games like that?