levyjl1988
Banned
Just curious about what Gaf hates most about modern gaming.
For me it is:
1. FOMO.
I fucking hate how games make content time sensitive or exclusive for a small window and make that content inaccessible. If one gets truly invested in the game and wants to go after everything they can't. They missed out and should have been there from the beginning.
It feels disheartening to the player. So why bother playing anymore? It seems game designers are fucking stupid and forget about this part. You alienate and cause gamers to stop engaging with the game and step back from the game. completely.
It's worst when you see a collection of items and the game even taunts you about the things you missed and are unable to get. All these skins locked to absurd Twitch streams where you have to watch something for an hour at an ungodly inconvenient time especially. Or Namco Bandai's stupid preorder bonuses that never become available in the marketplace. Oh, also remember those store-exclusive preorder bonuses. Fuck publishers for doing stupid shit like this.
2. Challenges.
Honestly, challenges feel like a fucking chore. One example is Halo Infinite, fuck that game. The game dictates how I play. Imagine a match of SWAT in Halo and you have to melee kill 25 opponents in a single match. It's BS like that will make you want to quit the game and say fuck you game designers.
3. The grind.
You can tell if a game is poor if there is so much to grind and the reward just doesn't feel worth it. Some of the stuff in the game where you grind feels artificially baked into the game where numbers go up and the impact of it doesn't feel like anything at all.
4. Games that are released too early and fix it later mentality.
I hate how modern games are just broken at launch. You are pretty much beta-testing a game at full pop. Wait a year and that game is patched and cheaper too! So why even bother playing the game at launch at full price with all its mess?
5. Successors and sequels in the series fail at the most basic things and lack features that the predecessors had.
Look at the Halo franchise. You see a lot of features added at its peak and then it becomes a downward spiral as features become missing. No female armor, no statistics, no vidmaster challenges, no ranks, no Forge mode, etc.
For me it is:
1. FOMO.
I fucking hate how games make content time sensitive or exclusive for a small window and make that content inaccessible. If one gets truly invested in the game and wants to go after everything they can't. They missed out and should have been there from the beginning.
It feels disheartening to the player. So why bother playing anymore? It seems game designers are fucking stupid and forget about this part. You alienate and cause gamers to stop engaging with the game and step back from the game. completely.
It's worst when you see a collection of items and the game even taunts you about the things you missed and are unable to get. All these skins locked to absurd Twitch streams where you have to watch something for an hour at an ungodly inconvenient time especially. Or Namco Bandai's stupid preorder bonuses that never become available in the marketplace. Oh, also remember those store-exclusive preorder bonuses. Fuck publishers for doing stupid shit like this.
2. Challenges.
Honestly, challenges feel like a fucking chore. One example is Halo Infinite, fuck that game. The game dictates how I play. Imagine a match of SWAT in Halo and you have to melee kill 25 opponents in a single match. It's BS like that will make you want to quit the game and say fuck you game designers.
3. The grind.
You can tell if a game is poor if there is so much to grind and the reward just doesn't feel worth it. Some of the stuff in the game where you grind feels artificially baked into the game where numbers go up and the impact of it doesn't feel like anything at all.
4. Games that are released too early and fix it later mentality.
I hate how modern games are just broken at launch. You are pretty much beta-testing a game at full pop. Wait a year and that game is patched and cheaper too! So why even bother playing the game at launch at full price with all its mess?
5. Successors and sequels in the series fail at the most basic things and lack features that the predecessors had.
Look at the Halo franchise. You see a lot of features added at its peak and then it becomes a downward spiral as features become missing. No female armor, no statistics, no vidmaster challenges, no ranks, no Forge mode, etc.