What Can Change the Nature of a Man? The Planescape: Torment Discussion Thread Can!!!

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It's been almost 6 years since Planescape: Torment was released. Since that time Black Isle has closed down, Bioware has shifted to console development, and the final Infinity Engine game has come and gone. Planescape is often listed as one of the supreme role-playing games on the personal computer, and it deserves healthy discussion.

"What can change the nature of a man?"

There is much to love about Planescape: Torment. The creation of the bizarre Planescape setting is a remarkable achievement. From the center of the multiverse Sigil to the depths of Baator, the game boasts an level of artistic prowess that most games could never achieve. Some areas are pure beauty (such as the basement of the Brothel of Intellectual Lusts), others are manifestations of striking evil (the Pillar of Bones). Each area is unique, inspired, and a treat to explore.

The other most notable aspect of the game is its brilliant narrative. Torment deftly explores a variety of philosophical views without overbearing the player. The characters are believable, tragic, and endearing, a rarity in the video game medium. In what other game can the player's party consist of an immortal amnesiac, a talking skull, and a man perpetually on fire?

Although the game is an aesthetic masterpiece, it is flawed in its gameplay. One might find it easy to complain that there is too much text and there are too many situations that are solved through dialogue. However, this is logical in the Planescape setting, where the power of the word and belief hold more power than the sword. When the game does attempt combat, it usually fails. The combat in the game is an interesting dillema. On the one hand, the designers went out of their way to make some truly interesting and exciting challenges. Examples of such decisions are evident in the skirmish between rival gangs in the Alley of Dangerous Angles and the fall of Curst into Baator. Also, the game rewards the player for being smart as to when to engage in combat. The tactic of simply running away has never been so effective. On the other hand, the mechanics of combat are too simple and without variety. There are only two characters in the game that can use missle weapons, the rest must stick to melee combat. Spells are also more limited than other Infinity Engine games. The use of charms and unique items helps, but they are not enough to fix this inadequacy.

Are the problems with combat enough to ruin the game? Absolutely not. Planescape: Torment is a haunting, memorable, and deep gaming experience. Truly one of a kind.

I've said my piece, what about the rest of you? Do you agree with my assessment of the game? Why or why not? What are your favorite/least favorite moments from the game? This game deserves discussion!
 
About twice a year a thread about the game pops up on the forum. And yes the game is probably one of the best RPG's ever made.
 
It's from Unforgiven (had to ask him about that a while back).

YAY PLANESCAPE TORMENT YAY!

I <3 that game so much. If I could get my budget repurchase to install and work on my XP system I'd be replaying it. Incredible game, fantastic writing, and way the hell better than Baldur's Gate, hear that Do The Mario!!

BTW, re: the question in the topic, I chose "
regret.
," but then I was playing as a good guy. I love the 10,000,000 XP puzzle at the very end, where you can
absorb your three incarnations, restore all your memories, learn your true name, and power level to like 21-22.
By the end of Planescape you are a FORCE TO BE RECKONED WITH.
 
One of a very few games that I played for 24 hours straight. The story and characters just had me locked in.

The two low parts that I remember were
breaking out of the prison (had no choice but to have the cat lady backstab about forty dudes)
and when that "other-dimension-town" just goes nuts and there's fucking fireball slinging mages spawning on the roof every thirty seconds. That part made me quit and never go back.
.

Awesome character designs too. Except that Chaos plane guy, I just never got what the hell he was.

Unlike KOTOR, where being evil was rarely more than stealing some dude's lunch money, in this game you can be downright monsterous:
Sticking Morte back in the skull pile, holy shit that was cold
 
JackFrost2012 said:
I love the 10,000,000 XP puzzle at the very end, where you can
absorb your three incarnations, restore all your memories, learn your true name, and power level to like 21-22.
By the end of Planescape you are a FORCE TO BE RECKONED WITH.

Yeah, that rocked hard. I had to do a double-take when that XP popped up.
I think I had a few levels of thief, close to 8 or 9 in fighter, and 23 in mage.

I loved having multiple ways you could approach most scenarios, both in dialog and in action. It was one of the few RPGs where I didn't feel like I was being pulled along by a string.
 
One of the elements of the game that isn't talked about enough is the music. The music is beautiful. The subtle variations of the main theme fit each character, especially Annah.

OH AND THE END CREDIT SONG RAWKKKS!! ;)
 
Annah's theme was great. Deionara's was also hauntingly beautiful ("I shall be waiting for you in Death's Halls, my love...").

But... I can't recall the end credits theme. Time to go search!
 
I just borrowed the game off a friend and I'm playing it for the 1st time, but I haven't had much time to play it so I'm only up to the part where you meet Pharod.

It seems pretty cool so far but i think I'd prefer it if it were a book :lol. The dialogue is so well written...I'm not really digging the gameplay though it's really showing it's age. But then again if it were a book then you wouldn't be able to pick converastion options, which is one of the best parts of the game... I always try to be a good, nice guy in these games but damn sometimes the asshole responses you can pick are so funny I can't resist :D
 
Duck of Death said:
The book sucks. PLAY THE GAME OR BE CONFINED TO THE PLANE OF WEAKSAUCE.

This is true. But, the book is good for rereading favorite passages from the game without having to keep a directory of 75 poorly marked save files. But it is no substitute! If you read the book instead of playing the game, you ... you ... oh!
 
This game is beyond awesome. I know it has a cult following, but it deserves all the hype it can get. It's probably got the best RPG storyline ever!
 
An appreciation thread created one of my favorite games and a username based on one of my favorite movies. You sir have good taste!
 
This, along with Kings Quest 6 and Space Quest 2 are some of my absolute finest PC gaming moments. A truly beautiful game that really puts into perspective how shitty videogame stories typically are.
 
I purchased PlaneScape Torment awhile back, and kind of lost interest.

I am more than open to getting back in to it, but I find the theme of the game to be very...dreary, obviously, and it kind of hurts my drive to get to know people. The thing about Baldur's Gate was there was light-hearted humor, people you liked, snobbish people that you wanted to rip a new one, but in Torment...it's all death and depression. Not even Morte made me feel better about it.

It's not that I can't handle the subject matter of the game, and I'm sure I'm going to be told that outside Sigil the game is amazing, but for now, I don't find the NPCs to be that intriguing, and a lot of the NPCs in Sigil are very similar.
 
This game was very special. Sadly, I don't think anything coming near it for years to come.

Although not a RPG, The Longest Journey is a bit similar in terms of atmosphere and all, and is recommended as well.
 
The game is dark thematically, but it's the best RPG ever in the best setting ever. I really wish this game could be remade with 3rd edition rules and more classes to choose from... it'd fit the nameless one more and IMO make the combat better. Definitely my favorite RPG... I don't care if the combat is weak when the story and actual roleplaying experience are far better than anything else in the genre.
 
Complete love for planescape. Played it many a time. The evil in this game is SO EVIL...I usually play evil characters in RPG's when i can, but it made me not want to be evil. The end was so cool, and yet so sad too. NOW I WANT TO PLAY IT AGAIN THANKS A LOT JERKS. :lol
 
One of my favorite Role playing games ever. There were so many moments that made you say damn! Also the game was so character centered, right down to your stats. Playing it as a different character gave you a different game. genius!
 
I started playing this for the 3rd time yesterday. I never got around to play it for too long (but not because it didn't interest me). I plan to finish it this time around.
 
jackfrost officially rocks for posting the soundtrack. thanks a lot.

but there's a problem! ever since buying a new system (win xp), i can't get the game to work anymore. i start it up, the opening movie plays fine, but the second i get to the title screen, my cpu usage goes up to 50 percent and the game locks. i have to kill it from the task manager

i figured it had something to do with my motherboard's hyper-threading technology (which makes windows think you have two processors and causes trouble with older games,) so i turned it off. didn't help.

i know this is a long shot, but does anyone have any suggestions?
 
I got this at the gogame sale a few weeks ago for 2$. A little slow going at first, but i'm quite into it now. I'd say that it rivals Mega Man nes for box art suck though, it's ugly and it doesn't reperesent the game at all.
 
Awesome game. I liked Fallout 2 more, but it's easily the second best game by Bioware or Blackisle behind that in my opinion.
 
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