Back to Vanquish! So after completing the game on Hard mode I decided to go through it again. Died much less the second time and it allowed me to explore some of the mechanics the tutorial doesn't touch on. Different melee attacks with different weapons, tactical advantages to other weapons, and creative uses of the slowdown mechanics (instant EMP grenade drop is awesome). Despite often being criticized for its length, I really enjoy the campaign and like that it doesn't get bogged down with gimmicks and mini-games (closest being the sniper section which at least utilized the same mechanics as the rest of the game). Confident I was getting better at the game I figured it was time to try the tactical challenges... oh man these are rough.
Initially I was pretty frustrated, why did this seem so much harder than the campaign? Well for a few reasons (based on tactical challenge 1):
-Even in the arena settings during the campaign, enemies usually spawn in clusters on one side of the field, here they spawn all around the field. This makes cover trickier to use and at most a quick respite. As the enemies initially spawn together you do have a small window to do some damage but it quickly becomes improvising and on-the-move planning.
-Ammo is limited and you're forced to make use of different weapons. You can go through the campaign with the same few weapons (which the game almost encourages with its gun-rank system) and never use others. Those ranks, of course, don't carry over either so you're dealing with base weapons and damage/ammo values.
I really had to make use of everything I've learned to finish the first challenge, and I'm sure the others will be rough as well (including the still-locked Challenge 6). I think I can do it though. I want to platinum this game.