Naked Lunch
Member
Monster Hunter 1 Japan [Playstation 2]
Playing on original hardware with OPL, the latest translation, and the PSP controls patch - this puts attacks on the buttons rather than the analog stick - plus camera controls on the right stick (also with a Series X controller via Brooks converter!).
Very interesting and refreshing going back the the very start of the series. This is MH at its most raw and pure - and hardcore. The game is quite difficult!
Every single item is finite and hard to come by. Even whetstones, ferns. This is a survival item management game in addition to the boss rush. In some strange way - all the QOL things of recent entries lose all of this - the importance of the gathering and conserving. It wont ever come back either.
Pretty shocked many of the character and monster animations from the original are still the same in brand new games - 20 years later. Great Sword stance and attack animations are the same. The Intro wyvern running and tripping - even Rathalos has the same animations. The monsters staggering away retreating to their nests was there from day one too. I was thinking much of that stuff was added in newer games. Not so.
Seems after all these years - not much has changed. The gameplay loop and charm was always there. And the music is incredible. Shockingly - Im enjoying the original just as much as the modern day versions.
Playing on original hardware with OPL, the latest translation, and the PSP controls patch - this puts attacks on the buttons rather than the analog stick - plus camera controls on the right stick (also with a Series X controller via Brooks converter!).
Very interesting and refreshing going back the the very start of the series. This is MH at its most raw and pure - and hardcore. The game is quite difficult!
Every single item is finite and hard to come by. Even whetstones, ferns. This is a survival item management game in addition to the boss rush. In some strange way - all the QOL things of recent entries lose all of this - the importance of the gathering and conserving. It wont ever come back either.
Pretty shocked many of the character and monster animations from the original are still the same in brand new games - 20 years later. Great Sword stance and attack animations are the same. The Intro wyvern running and tripping - even Rathalos has the same animations. The monsters staggering away retreating to their nests was there from day one too. I was thinking much of that stuff was added in newer games. Not so.
Seems after all these years - not much has changed. The gameplay loop and charm was always there. And the music is incredible. Shockingly - Im enjoying the original just as much as the modern day versions.
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