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Paltheos

Member
Zwei: The Ilvard Insurrection

Done. Definitely warmed up to this one over time.

I was right about the combat system being a little more elaborate than the original Zwei's. The physical attacker doesn't get too much in that regard - pretty much just a combo extension in late game - but the magical member of the duo gets a ton of different magic spells. Non-elemental is a solid, all-purpose, low DPS but great range and quick speed spell, earth is the best AOE in the game (even if you can't hit fliers), light is solid DPS on a non-moving straight line (one of the few spells that doesn't track), and dark is fast and high dps and piercing. ... Water, wind and fire are also there but are a little too circumstantial.

Complaints about the combat is enemies sometimes just becoming invulnerable for no good reason, limited i-frames for your own characters, and a camera which is often not optimally placed. Many times you'll be targeting something off-screen and if it's that far away, it's usually not a threat but the camera issue persists in the coliseum, which consists of enemies that can very much beat you into the dirt in an instant from off-screen.

Story is whatever, which isn't unusual for one-off Falcom titles, but the English dub is pretty damn good. Standout performance is Kira Buckland as the vampire princess Alwen imo. She captures the matter-of-fact superior yet friendly and playful tone of the character perfectly. Her idling field line, "1,2~ 3,4~" is also burnt into my brain (for the better). Ragna's performance is fine too, but especially later in the game it feels bogged down by the Falcomisms of the script. I feel playing with the dub was a solid choice, even if I didn't have much of a choice because XSeed tied all language settings to a single toggle (that is, everything from the voice work to the readable text all in one language or another).

Soundtrack isn't Falcom's finest but is still better than their output post-crisis. It's dominated by Sonoda, with a handful of tracks from Unisuga, Momiyama, and Osaki, the latter two of which were new sound team members at the time, and also included a few leftover tracks from Takeshita and a couple grand orchestral tracks commissioned from Jindo. The Sonoda omnipresence and the general playful tone of the game means the soundtrack is often more subdued but it is occassionally varied. I think I like just about all of Osaki's tracks - from the ninja village and mountain levels he did to the climactic boss tracks ("For My Master" is cool and he did not hold back in "The Force of a Trueblood"). Pretty good work for a newcomer. Takeshita's leftovers vary wildly in quality, which is a little surprising considering that most of his leftovers used in The Legend of Nayuta are almost across the board great. "Ordium Shrine" is the standout Takeshita track imo; a lot of the rest are missing that extra polish I'd expect from him but are still decent.

One thing the game really nailed musically is a great throughline. "Bokura no Mirai", I'm convinced, is the best vocal opening in any Falcom game, although I kind of only really appreciated it after the game was over. It's used in so many tracks in the game, and so well, that I can't help looking back fondly on it. "A Prayer to Espina" might be my favorite track in the game (tight competition with "A Heart Connected with Another"), a rare for Sonoda to top any of my lists but it's such a solid action piece that in typical Sonoda fashion uses the central motif so well. The biggest grin slid across my face when Unisuga kicked in the bagpipes in "Spiral Fortress Melzedek" to play the main theme (one of Unisuga's weaker final dungeon tracks and not as consistent as Ishibashi's "Mythical Land Serpentina" from the first Zwei but it's still as deep and experimental as you'd expect from Unisuga). "Bokura no Mirai"'s also in "Help Alwen" and near the end of "Risk Everything on This Moment" too and probably elsewhere that I didn't realize or remember. Just a cool song.

Anyway, I've completed 25 Falcom games now (and I haven't even started Ys X or Daybreak yet). Neat! My gut ranking for Zwei 2 is at... #15.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Paltheos Paltheos thanks for those little reviews, I have the Zwei games on the backlog and would love to get to play them soon, specially the first one which hand drawn art looks great imo.

If you haven't played it already, go check out Xanadu Next, one of my favorite Falcom games (out of the very few I've played lol). Also, what do you think of Gurumin? Played it for very little time and didn't seem anything great, would love to know if it's worth it or nah.
 

hinch7

Member
Completed finished Alan Wake 2 + Night Springs DLC and Lake House. Disappointed overall. This was my second attempt at the game and tried my hardest to like it but man.. the game is so cumbersome and annoying. Baffled at how this got reviewed so highly. Honestly can't say this game added much to lore of the Wake-verse either. Felt like a bit of a waste of time tbh. The Night Springs Episodes were fun though.

Now on Metaphor ReFantazio. Not read a lot on this but its an Atlas game so should enjoy this one. I hope!
 

Paltheos

Member
Paltheos Paltheos thanks for those little reviews, I have the Zwei games on the backlog and would love to get to play them soon, specially the first one which hand drawn art looks great imo.

If you haven't played it already, go check out Xanadu Next, one of my favorite Falcom games (out of the very few I've played lol). Also, what do you think of Gurumin? Played it for very little time and didn't seem anything great, would love to know if it's worth it or nah.

Gurumin's alright. Was never quite my cup of tea. It's a decent 3D platformer/adventure game, but it's really hurt by that 30fps cap that felt even choppier than that. If it ran a little smoother, I'd have an easier time recommending it because the core of what's there isn't bad. Some really experimental music though - Under the Sky is out there (what are those at 0:13? synthesized ducks?) and I've sung the praises of the world map music The Phantom World before on GAF (it's just a wonderful piece by Ishibashi). If you didn't enjoy what you played I can't recommend going any further.

Xanadu Next is great. The proto-Dark Souls design, the classical artwork, the chill sound work. I enjoyed exploring most of the game but the real top prize goes to that final dungeon: Not just my favorite Falcom final dungeon but one of my favorites ever. Castle Strangerock is a horrible and fantastic labyrinth, and the map the game gives you little more than a guide because you have to learn the layout yourself to survive because of how crossweaving the various stairwells and passageways are.
 

bender

What time is it?
My co-op buddy and I tried to get into another playthrough of DeSo Remake today and just weren't feeling it so we reverted back to Diablo II Resurrected. After going through every souls game besides DeSo and RE5/6, we really need a new co-op game.
 

Branded

Gold Member
Just finished A Plague Tale: Requiem and it left me reeling after the credits rolled. What an amazing title! Not without fault as some of those stealth and puzzle sections were a bit trial & error but overall it was an incredible journey from start to finish. Those visuals alone put most AAA games to shame and it truly is one of the finest games I've ever seen. And the way the characters were written along with the stellar work of the voice cast made it an adventure not to be forgotten any time soon. Really hope we get a third title in this universe from Asobo (which the post-credits scene seem to allude to).

9/10 if only because it proves that you can still tell a captivating story with enthralling characters in a videogame and not have to suffer through self-inserts from some activist writer or heaps of lore dumps through text and audio logs, etc etc.

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No clue how a team as small as Asobo's managed to crank this stuff out at solid performance levels even:

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engstra

Member
Playing Klonoa Door to Phantomile. Enjoying it but the final level is kicking my ass a bit. Died on the boss battle and got continue screen so assumed it would put me back to the boss fight. No, need to do the entire level all over....
 

Roberts

Member
Played about 6 hours of Yakuza Isshin and Yakuza No Name Man. They're fun, but I honestly felt like I was almost done with them after just a few hours. I will buy them on sale though, and have a more positive impression of the series again. The newer Yakuza had better graphics than I remembered. I'll probably start with the 1st of the RPG ones soon.
Feel the same way about Ishin. Played for 7 hours and my initial excitement about it deflated like a whoopee cushion. I don't hate it or anything but it feels a bit of a slog already, like a reheated Yakuza game set in a different time with nothing particularly interesting and fresh to offer me. The pace is maddeningly slow, people keep on repeating information and you feel like you are always ahead of main character when it comes to story. Also, Yakuza fans should never make fun of Starfield's loading screens. Oh, boy.
 

DragoonKain

Neighbours from Hell
Welp, I had a bunch of games lined up on the docket to last me til the new year and I burned through all of them already. I started The Last Faith, but decided to drop it. It's more of a Soulsvania than a Metroidvania, and I prefer my Metroidvanias to have Metroid elements in them. I still think this is a solid game, but it has one flaw that caused me to shelve it. Not sure I'll be going back to it. I may, I'll see. It has the typical Souls thing where when you rest at checkpoints it respawns everything.... except your healing items. You can run out of them and have to either grind for more or buy more. And I like to explore in these games. I'm not going to spend the next 20 hours worrying about burning through all my health items to then have to grind to get more just to be able to fight a boss or advance to the next area. I don't have the patience for that right now. Maybe later. But to incorporate this in this game when the other Souls elements are here is lame.

And also, I wish these more difficulty-based Vanias would have different difficulty options. Sometimes a boss is just annoying the shit out of me and I want to get by it and finish the game than be stuck there forever. It's unacceptable that in 2024, more of these games don't offer it. I didn't get stuck on a boss yet in this particular game, but a few people warned me a boss later is super annoying with a massive difficulty spike.

So I usually play my non RPGs this time of year and save my RPGs for the summer months. But looks like I may be forced to play an RPG or two. At least until my next game comes out. Might get Stalker 2, might not, I'll see. But thinking about starting Visions of Mana.
 

Killjoy-NL

Member
Ratchet & Clank: Rift Apart

Glad I never took the time to really play it at launch.
This game looks amazing on PS5 Pro at Fidelity Pro 120hz with RT Reflections and RT Ambient Occlusion set to high.

Also, this is my first Ratchet game and I'm surprised by how awesome it is. Gameplay is great and so is the humor.
 

Branded

Gold Member
In the vein of spooky season (still) I've started The Callisto Protocol and man... it's kind of ass isn't it? About 2 and a half hours in and so far it's been a very derivative and frustrating experience. The signposting is horrid and the combat is even worse. Who am I even playing as? Why are these characters suddenly interacting with each other? Why is the entire space station/prison suddenly a hellscape after zero build up? Why are there no places where people and equipment still functions? Why is the UI so bad? Why can you barely distinguish collectibles from environmental props? And the list goes on and on. I'll still finish it of course as I'm a completionist and it's not that long anyway but sheesh... It doesn't even hold a candle to something like Dead Space and I haven't even played the remake of that yet.

Well at least they seem to have fixed the performance issues that plagued it at the start of its release though. It runs at a rock solid 100fps on high settings at 1440p so definitely can't complain there.
 
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Branded

Gold Member
Just started Trails from Zero.
Started the series from the beginning earlier this year, enjoying it a lot.
This series always confuses me and I always mix it up with others but does this mean you started with Trails in the Sky? That's the one I own in any case and have yet to play.

EDIT: Considering there's a remake coming out next year of that game maybe I should just wait until that's out?
 
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Hohenheim

Member
This series always confuses me and I always mix it up with others but does this mean you started with Trails in the Sky? That's the one I own in any case and have yet to play.

EDIT: Considering there's a remake coming out next year of that game maybe I should just wait until that's out?
Yeah, I started with the Trails in the Sky trilogy.
Trails from Zero and Trails to Azure is the next two games, before the four Trails of Cold Steel games. Then there's the newer stuff after that. Quite a series to dig into, but very good stuff!

Yeah, the remake next year is the first Trails in the sky game. The original "Sky trio" are still very good, but obviously a bit dated in places. No word on remakes of chapter two and three, so maybe you have to wait quite a bit for them if you decide to jump in when the remake is out. The second game feels like a "disc 2" continuation if the first game.
Together they definitly feel like two parts of the same, very huge game.

I'm also playing the YS series (from the same company thak makes the Trails series). Also very good stuff!
I'm playing them in a different order though. The games generally follow the same adventurer, so i'm playing them in the order the stories take place. Which means playing the games in a very different order to when they were released. A bit confusing, but makes a lot of sense when getting into the games.
 
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Paltheos

Member
This series always confuses me and I always mix it up with others but does this mean you started with Trails in the Sky? That's the one I own in any case and have yet to play.

EDIT: Considering there's a remake coming out next year of that game maybe I should just wait until that's out?

Probably? Opinion's pretty varied. Some people have no trouble getting into them and love them from the go. I bounced off Trails in the Sky 1 twice and pushed through only once I played Cold Steel 1 and 2, which pulled me into the universe.

I maintain Trails in the Sky, particularly the first game in the trilogy, is a very hard game to recommend. The first third of the game is just not very interesting. The game takes its time setting things up and doesn't really care about giving a hook. The gameplay is also the worst of the entire series, with very limited interesting builds and very narrow/small AOEs (kinda the opposite of what the series has become where good attacks reach the next county over). These are issues addressed with each Sky sequel but that first game is rough.

On the flip side, when it gets going, the tension is palpable by the end. The character writing is quite good, heroes and villains alike. The original games also have the most varied, expressive portrait work I've seen in a game (Estelle, the protag, has like 50 portraits). It's something I'd really miss in the remake. I'm also concerned that modern Falcom will fuck up the soundtrack by rearranging everything, although ironically we might be saved by them being cheap and not alloting any money at all on releasing new music.
 
In the vein of spooky season (still) I've started The Callisto Protocol and man... it's kind of ass isn't it? About 2 and a half hours in and so far it's been a very derivative and frustrating experience. The signposting is horrid and the combat is even worse. Who am I even playing as? Why are these characters suddenly interacting with each other? Why is the entire space station/prison suddenly a hellscape after zero build up? Why are there no places where people and equipment still functions? Why is the UI so bad? Why can you barely distinguish collectibles from environmental props? And the list goes on and on. I'll still finish it of course as I'm a completionist and it's not that long anyway but sheesh... It doesn't even hold a candle to something like Dead Space and I haven't even played the remake of that yet.

Well at least they seem to have fixed the performance issues that plagued it at the start of its release though. It runs at a rock solid 100fps on high settings at 1440p so definitely can't complain there.
The start is rough and boring. It only gets interesting when you leave the prison and you have to go through a lot of shit to make that happen. The weapon upgrade system is really cool and weapons discovered later feel satisfying to use even if they do not compete with Dead Space. My advice is to level the melee weapon first. First upgrade it to break arms when enemy blocks (two skills on rightmost tree) and then upgrade the damage (leftmost tree). If you learn direction to sway when enemy attacks it will make dispatching them super easy. First projectile weapon is garbage anyways and skunk gun is really the first good one. Never acquire the last gun upgrades as damage from alternative firing mode is middling and wastes a lot of ammo. The telekinesis is trash so don't bother upgrading it. The stealth kills get pretty silly later on against a new enemy type, which you might find fun.

P.S. It will never get good but there are memorable sequences. The best ones occur immediately after acquiring the space suit.
 
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adamsapple

Or is it just one of Phil's balls in my throat?
Gamefly has been on a fucking tear lately. Shipped Dead Rising Remaster and Slitterhead on the 7th, got them in the mail today.

Gonna play Dead Rising first cause Slitterhead seems to need a patch or two, hope it gets one in the next few days.
 

amigastar

Member
Playing Sam and Max The Devils Playhouse right now.
I'm planning to play more Point and Click Adventures in the future like replaying Day of the Tentacle and Grim Fandango
Then for new Adventures Gibbous - A Cthulhu Adventure and Detective Gallo and Thimbleweed Park.
 

bender

What time is it?
I finally picked up a copy of Echoes of Wisdom and made it through the first dungeon. I was really put off when watching all the preview videos leading up to launch but I'm having a wonderful time. The performance is a little more than a little crummy but otherwise I like the sense of adventure and experimentation. As soon as fire propagated between a bunch of wooden crates I knew I was in love. Pure joy so far.
 

SmokedMeat

Gamer™
The Quarry: Finished the game a little bit ago, and happy to say I kept everyone alive without using any guides or hints.
Before uninstalling I’m checking out the extras and there’s a Director’s Chair option where you decide how everyone behaves, and then watch it all play out.

So I’ve made everyone clumsy, oblivious, and argumentive. Curious to see how long they live.
 

Northeastmonk

Gold Member
Bought Everspace 2 after playing Chorus. Having a lot of fun with Chorus. Getting use to dog fighting in space. I tried playing Ace Combat 7 years ago and it never clicked with me. Space combat is much better if you ask me.

Playing Slitterhead, but taking a break from it after reaching 40% completion. Played some multiplayer CoD and got to level 8.

I am like 18 hours into Metaphor. I play it for a while and then I want to play another game. It’s something with the social aspect of having to talk to so many people. It’s good, but in short dosages. Can’t wait for DQ3. I miss the grind.
 
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april6e

Member
Extremely let down by Tropical Freeze. The game gets unanimous praise (Gametrailers, my favorite, now extinct reviewers gave it a extremely rare 10 back in the day) and is consistently mentioned as arguably the best DK game so I wanted to give it a try. The game is obviously good but it's more of a 8.5 sort of deal so far instead of a 10/10.

Besides the gameplay not really doing anything new and the game mechanics being inferior (both responsiveness wise and gameplay design wise) to DK1 and 2, the music being somewhat generic also caught me off guard. DK games always have strong music so this game lacking on that front is a huge indictment. The difficulty settings are also weird without going too much into it. I straight up think DK 1, 2 and 64 are better games than it.

On a more positive note, Batman Arkham Shadow VR and Midnight Suns both deliver. Both games were way better than I was expecting going in. They both are just pure joy to play.
 
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Northeastmonk

Gold Member
Extremely let down by Tropical Freeze. The game gets unanimous praise (Gametrailers, my favorite, now extinct reviewers gave it a extremely rare 10 back in the day) and is consistently mentioned as arguably the best DK game so I wanted to give it a try. The game is obviously good but it's more of a 8.5 sort of deal so far instead of a 10/10.

Besides the gameplay not really doing anything new and the game mechanics being inferior (both responsiveness wise and gameplay design wise) to DK1 and 2, the music being somewhat generic also caught me off guard. DK games always have strong music so this game lacking on that front is a huge indictment. The difficulty settings are also weird without going too much into it. I straight up think DK 1, 2 and 64 are better games than it.

On a more positive note, Batman Arkham Shadow VR and Midnight Suns both deliver. Both games were way better than I was expecting going in. They both are just pure joy to play.
I had that on Wii U. To be honest I’ve never been a huge DK fan. Even back on SNES. It looks phenomenal, but overall it just isn’t my type of platformer. I felt that way about Tropical Freeze. Feels good for the first couple levels and then it just feels like convoluted mess. I even prefer DK1/2 over TF.
 
I resented Tropical Freeze for being a Wii U game that didn't use the game pad. So many fantastic games on that system using the game pad. It felt lazy, like Pokémon Sun/Moon.
 
Finished Doki Doki Lit Club - wow. Not what I was expecting, better than I thought. I'm glad they are making wacky games like this, truly something unique and best done by a video game (as opposed to other forms of media).

I finally picked up a copy of Echoes of Wisdom and made it through the first dungeon. I was really put off when watching all the preview videos leading up to launch but I'm having a wonderful time. The performance is a little more than a little crummy but otherwise I like the sense of adventure and experimentation. As soon as fire propagated between a bunch of wooden crates I knew I was in love. Pure joy so far.

I'll be joining you soon. Didn't really tune into all the coverage, but saw a friend playing and it sold me. Seems like a pretty cozy little game for the holidays.
 

T-0800

Member
In the vein of spooky season (still) I've started The Callisto Protocol and man... it's kind of ass isn't it? About 2 and a half hours in and so far it's been a very derivative and frustrating experience. The signposting is horrid and the combat is even worse. Who am I even playing as? Why are these characters suddenly interacting with each other? Why is the entire space station/prison suddenly a hellscape after zero build up? Why are there no places where people and equipment still functions? Why is the UI so bad? Why can you barely distinguish collectibles from environmental props? And the list goes on and on. I'll still finish it of course as I'm a completionist and it's not that long anyway but sheesh... It doesn't even hold a candle to something like Dead Space and I haven't even played the remake of that yet.

Well at least they seem to have fixed the performance issues that plagued it at the start of its release though. It runs at a rock solid 100fps on high settings at 1440p so definitely can't complain there.
I loved it. Combat is a lot of fun just don't make the mistake of using guns as your primary method of killing enemies. Level up the Grip and you'll feel like Darth Vadar with a baseball bat. Story questions get answered the further you get in the game.
 

T-0800

Member
The start is rough and boring. It only gets interesting when you leave the prison and you have to go through a lot of shit to make that happen. The weapon upgrade system is really cool and weapons discovered later feel satisfying to use even if they do not compete with Dead Space. My advice is to level the melee weapon first. First upgrade it to break arms when enemy blocks (two skills on rightmost tree) and then upgrade the damage (leftmost tree). If you learn direction to sway when enemy attacks it will make dispatching them super easy. First projectile weapon is garbage anyways and skunk gun is really the first good one. Never acquire the last gun upgrades as damage from alternative firing mode is middling and wastes a lot of ammo. The telekinesis is trash so don't bother with it. The stealth kills get pretty silly later on against a new enemy type, which you might find fun.

P.S. It will never get good but there are memorable sequences. The best ones occur immediately after acquiring the space suit.
Err GIF
 
Which part do you disagree with? The telekinesis assessment? I find it to be too expensive to use even if it can kill stuff in one toss after getting all the upgrades (and stage fatalities can be done without any upgrades at all). If it were a free resource like in Dead Space I would say go apeshit with it. For that amount of investment you could have several upgraded weapons with better mobility options.
 
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BigLee74

Gold Member
I loved it. Combat is a lot of fun just don't make the mistake of using guns as your primary method of killing enemies. Level up the Grip and you'll feel like Darth Vadar with a baseball bat. Story questions get answered the further you get in the game.
I’m with you…kind of. I went in expecting a cheap Dead Space knock-off, but it was actually fun (at least to start with, got very samey mid game). I remember thinking it looked absolutely fantastic though!
 

SmokedMeat

Gamer™
I resented Tropical Freeze for being a Wii U game that didn't use the game pad. So many fantastic games on that system using the game pad. It felt lazy, like Pokémon Sun/Moon.

Former Wii U owner and I don’t really remember many developers bothering to do anything worthwhile with it? At best it was a map or inventory screen.
 

Sooner

Member
I've been on a Resident Evil kick. Played through the original RE1, RE2, RE3, REmake, RE0 and Code Veronica, including finally getting the platinum for the last two.

I started RE4 HD. The game still looks good. We hit diminishing returns a long time ago. Unfortunately, the game still causes me motion sickness.
 
Went back to Rondo of Blood, I guess some time away helped. Death got rekt, then Shaft and his ghost, and the final showdown was piss easy. Lots of good things about the game, but just as many bad/frustrating things.
 
Former Wii U owner and I don’t really remember many developers bothering to do anything worthwhile with it? At best it was a map or inventory screen.
You never played Nintendoland, Splatoon, Captain Toad, Mario Maker, Wonderful 101, Amiibo Festival… etc? Even ZombiU was damn cool use of the pad.

Tropical Freeze was the only game I saw where the game pad screen was literally blank.
 
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Calico345

Gold Member
Black Ops 6 multiplayer camo grind continues, and it is not going well. I've spent hundreds of hours across the COD series on PS4 and PS5 cumulatively, but this installment might fizzle out before I hit even 100 hours on it.

I have Stellar Blade waiting in the wings. I had a brief and complex relationship with the demo but I need something to play and I love action games, so I guess I'm going in.
 

foamdino

Member
I just finished Return to Monkey Island this weekend - what a great game! Really brought back memories of playing the originals.

Just picked up Dredge for some chill lovecraftian fishing - my brother commented "It's like Elite but you trundle around in a crappy boat" - yup it scratches that same itch.
 

Davesky

Member
Nearly finished The Last Guardian. SotC and Ico are two of my all time favourite games, but unfortunately had to skip the majoroty of last gen due to personal circumstances.

I really want to give this game a 9 / 10 but the controls, camera and some poor AI make for a frustrating experience at times. It has still however been a truly unique experience and like no other game I have played before. It really makes you feel like there is a strong bond and connection between you and the animal.

I think the game will stay with me long into the future but won't be something I ever replay. I much preferred the epic feel and grand scale of Shadow of the Colossus, a direction I hope Ueda returns to in any future game project.

7.5 / 10 (so far)
 
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Calico345

Gold Member
Finished Quantum Break. Good game! The way the story all comes together is cool. I immediately jumped into Alan Wake (360) and I can tell this is an entirely different sort of game.

Also playing Xenoblade. I am just exiting Satorl Marsh.


I am happy to not even know what this means.

It is what losers like me resort to when we are at our pathetic wits end with games. D:

Sad Cartoons GIF
 

amigastar

Member
Just started Age of Wonders 4. The opinions on this game vary from Masterpiece to repetitive gameplay.
Have played only a little bit but eager to try out more.
Also playing through Quantum Break. I love the ragdoll/death animations in this game, i hope Remedy will make similiar death animations in the Max Payne remake.
 
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Dazraell

Member
Finally platinumed Astro Bot, it was such a fun ride. Only thing I have left is that final dlc level which comes later this week

I also completed The Thaumaturge. I didn't liked the game's gameplay and combat, but I found the story as compelling and interesting enough to play it to the end

As for what I'm currently playing, I just started Paper Mario 1. First time playing it and I'm quite enjoying it
 

engstra

Member
Nearly finished The Last Guardian. SotC and Ico are two of my all time favourite games, but unfortunately had to skip the majoroty of last gen due to personal circumstances.

I really want to give this game a 9 / 10 but the controls, camera and some poor AI make for a frustrating experience at times. It has still however been a truly unique experience and like no other game I have played before. It really makes you feel like there is a strong bond and connection between you and the animal.

I think the game will stay with me long into the future but won't be something I ever replay. I much preferred the epic feel and grand scale of Shadow of the Colossus, a direction I hope Ueda returns to in any future game project.

7.5 / 10 (so far)
Damn I think Last Guardian has to be my next game. Haven't played since release but as a huge Ueda fan, the game did not dissappoint
 
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