What game are you currently playing?

Crow Country
Made my way to the Ocean Kingdom section. Recently found a shotgun.

Demon's Souls Remake
Started a new game. Going with a faith build for the first time. Picked up the Adjudicator's Shield and now wandering around looking for a decent blessed weapon.
 
Took down Bayle at last and holy shit, was that not the most epic boss fight in history? The amount of adrenaline released from my body when I killed him could power a small village. Goddammit what a rush!
 
I started a new playthrough of the entire Halo series the other day so I'm currently finishing up Combat Evolved.

Also started playing Halo Infinite multiplayer again and I'm actually having a great time surprisingly.
 
star wars outlaws
and i'm having a great time with it
really immersive game all around
all these mini game activities that are really detailed and really makes it seem like these activities are part of that world instead of being there just for the sake of being there
you can casually lean in random places or simply sit in a bar to have a calm moment
listen to conversations and find out opportunities and missions, really lively towns and cantinas, finding opportunities
not having explicit quest markers and instead organically and naturally finding what you're supposed to do
amazing companion in Nix that, has tons of different and unique interactions that makes it incredible immersive
the whole reputation system, having to be careful in balancing things or there are really consequences, some gangs can send people after you or you may not get the upgrade material you need

not having a leveling system really makes it even more immersive, instead you have unique ability cards that gets improved when you actually do stuff that involve those abilities. so you get the sense of natural progression

combat and stealth is not that great... but enjoyable enough, as a means to explore and experience the immersive world they've created...

i can literally wander in this game's towns for hours without doing any actual quests and just have fun walking around. incredible stuff
 
Been completely hooked on Blue Prince. Game is so fucking good. I've made it to Room 46 once, so am working to get there again. Even when you don't make it far on a run it feels like you discover or unlock a tiny detail that will open up stuff for you on the next one. Find it really fascinating how they can turn a puzzle game into a roguelike but it absolutely works.
Best game I've played this year.
 
Kingdom Hearts: Chain of Memories
I really like the simplicity of this KH entry. Create a deck and battle some Heartless around small maps. I've cleared Traverse Town and Coliseum, and now I'm in Agrabah. Love the KH games. Serious blast of nostalgia and happiness when I play them.

Wild Arms
I bought this during the PS Vita days, and I never got around to playing it. I did Rudy's little story. Solid JRPG from the little I've played.

Going to continue with Crow Country and Demon's Souls later tonight once it gets dark outside, for the mood.
 
Kingdom Hearts: Chain of Memories
I really like the simplicity of this KH entry. Create a deck and battle some Heartless around small maps. I've cleared Traverse Town and Coliseum, and now I'm in Agrabah. Love the KH games. Serious blast of nostalgia and happiness when I play them.

Wild Arms
I bought this during the PS Vita days, and I never got around to playing it. I did Rudy's little story. Solid JRPG from the little I've played.

Going to continue with Crow Country and Demon's Souls later tonight once it gets dark outside, for the mood.

How's Crow Country?
 
Unmetal, brought it, thought it would be an interesting take on the MGS side of things, but hasn't quite worked out that way...and I haven't been drawn into it, as I thought I may have done.....doesn't help there was never a demo released for it on consoles, may have helped in my purchasing decision instead of going for it..without really knowing what it would be like...
 
Anyways, congrats on pulling her, my man!
I really need to buy a lottery at this point
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Finished Doom Dark Ages recently - was good and enjoyed it.

Finished Trepang2 on PS5 as well - it was fun and ridiculously over the top but a bit annoying and tedious as well.

Working on the DLC for Little Nightmares now.

Started playing GT7 again trying to get gold on the Super Licence, lap attacks and missions. Man this game is making me rage....!!! I can get all silver but Gold is out of my reach I think and its really winding me up.
 
Started The Plucky Squire yesterday.

What a creative piece of software. The only thing that bothers me so far is the excessive amount of needless dialogue. Feels like I am reading more on each page than I'm actually playing.
 
Currently ACTIVE playing:

• Call of Duty: Modern Warfare II (2022)

Currently playing in co-op, in this order:

• Dead Island 2 (RTX 4080 laptop friend)
• Borderlands 3 (RTX 3080 friend)
• Deep Rock Galactic (various friends)
• Super Mario 3D World Deluxe (Switch emu, RTX 3080 friend)

Currently playing, but postponed a bit, in this order:

• Immortals of Aveum
• The Last of Us Part II
• Grand Theft Auto V Enhanced
• Far Cry Primal
• Kingdom Come Deliverance 1
• Outer Wilds
• Hitman 2 - Silent Assassin (2002)

Wanting to replay:

• Split Fiction
• Hellblade II: Enhanced Edition
• Gears of War: Re-Loaded
• Splinter Cell 1 (Xbox Levels mod)
• A Plague Tale: Requiem
 
Finished Record of Lodoss War: Deedlit in wonder labyrinth. Despite my love for Metroidvanias I did not feel this one. Even though I should. Beautiful pixel art, good music, interesting mechanics and some cool bosses. Symphony of the Night seems to be the main inspiration. Deedlit even moves like Alucard and has a cape. But the game had annoying parts. Pretty bad level design. Meh weapons and magic. Frustrating second phase bosses which I had to redo multiple times due to getting my ass handed to me. Didn't understand a lick of the story since I don't watch (or read maybe) the source material it's based on. I'll give it a 6/10. It's decent and its saved by the fantastic audiovisual presentation.
 
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Astrobot. It's quite a good game - very creative, well-made, and full of interesting little tidbits. It might be a bit too cheerful and upbeat for me, though, heh. I tend to like more grounded and serious stuff, and platformers usually don't do it for me. No doubt it's a high-quality game, though.
 
Bloodborne (PC)

A few more, technical hiccups. The entrance to Ebrietas' arena changed my display to... a series of colored bricks? Research Hall suffered from a couple, frequent problems - Transitions producing the white screen seen in the Forbidden Forest or a weird, rainbow effect from the bottom of my screen up. Ludwig hardlocked me on the mid-fight cutscene although I was able to get past on the revisit by mashing the cutscene skip (RIP 'you were by my side all along'). White screen seemed to happen whenever I rushed in some instances - I had to reduce my pace on the fog door run for Laurence.

Most fights have been pretty ok. Abhorrent Beast is probably my favorite of the new fights since my last post, pretty fun and manageable patterns. The tougher version of Undead Giant was a challenge, forcing me to play in-and-out to not get wrecked by his spinning chains attack. Chalice Rom was (still) an asshole, as was Defiled Chalice Watchdog. Still haven't beaten DC Amygdala but I have cleared the other, required depth 5 chalices. I never did fight the tougher version of Bloodletting Beast in this run. Multiple bellringing summoners in deeper chalices are even bigger assholes than the huge dogs - getting swarmed by 2x, infinitely spawning, high damage spiders sucks. I forgot exactly how big the XP boost is from depth 3 to 4: Very easily NG+ echoes, so I favored finishing most of the main game content before returning to the deeper chalices. Micolash is as tedious as I remember too.

Not much left now. Second half of Fishing Hamlet, the last layer of Defiled Chalice and the last Pthumeru chalice, and the final bosses. Otherwise I've completed all the core content of Bloodborne on PC (I could go chalice diving for exclusive runes but I think I'm good).
 
Bloodborne (PC)

A few more, technical hiccups. The entrance to Ebrietas' arena changed my display to... a series of colored bricks? Research Hall suffered from a couple, frequent problems - Transitions producing the white screen seen in the Forbidden Forest or a weird, rainbow effect from the bottom of my screen up. Ludwig hardlocked me on the mid-fight cutscene although I was able to get past on the revisit by mashing the cutscene skip (RIP 'you were by my side all along'). White screen seemed to happen whenever I rushed in some instances - I had to reduce my pace on the fog door run for Laurence.

Most fights have been pretty ok. Abhorrent Beast is probably my favorite of the new fights since my last post, pretty fun and manageable patterns. The tougher version of Undead Giant was a challenge, forcing me to play in-and-out to not get wrecked by his spinning chains attack. Chalice Rom was (still) an asshole, as was Defiled Chalice Watchdog. Still haven't beaten DC Amygdala but I have cleared the other, required depth 5 chalices. I never did fight the tougher version of Bloodletting Beast in this run. Multiple bellringing summoners in deeper chalices are even bigger assholes than the huge dogs - getting swarmed by 2x, infinitely spawning, high damage spiders sucks. I forgot exactly how big the XP boost is from depth 3 to 4: Very easily NG+ echoes, so I favored finishing most of the main game content before returning to the deeper chalices. Micolash is as tedious as I remember too.

Not much left now. Second half of Fishing Hamlet, the last layer of Defiled Chalice and the last Pthumeru chalice, and the final bosses. Otherwise I've completed all the core content of Bloodborne on PC (I could go chalice diving for exclusive runes but I think I'm good).
What do you mean PC? I thought it was a PS4 game? Is it running in an emulator and playable?
 
What do you mean PC? I thought it was a PS4 game? Is it running in an emulator and playable?

It's been running for almost a year. Most of the kinks are ironed out, although you have to do some tinkering to get it into a playable state.

Original GAF topic on PC Bloodborne

My earlier posts in this topic describing my setup and experience:
Post #1
Post #2

My first post is more helpful for setup. Everything since then has been me describing my experience with the emulation (and in general).
 
It's been running for almost a year. Most of the kinks are ironed out, although you have to do some tinkering to get it into a playable state.

Original GAF topic on PC Bloodborne

My earlier posts in this topic describing my setup and experience:
Post #1
Post #2

My first post is more helpful for setup. Everything since then has been me describing my experience with the emulation (and in general).
Awesome, thank you, i can't believe we are able to run PS4 games on an emulator.
 
Finished Record of Lodoss War: Deedlit in wonder labyrinth. Despite my love for Metroidvanias I did not feel this one. Even though I should. Beautiful pixel art, good music, interesting mechanics and some cool bosses. Symphony of the Night seems to be the main inspiration. Deedlit even moves like Alucard and has a cape. But the game had annoying parts. Pretty bad level design. Meh weapons and magic. Frustrating second phase bosses which I had to redo multiple times due to getting my ass handed to me. Didn't understand a lick of the story since I don't watch (or read maybe) the source material it's based on. I'll give it a 6/10. It's decent and its saved by the fantastic audiovisual presentation.
Level design was good outside of bow/spirit obstacle gimmicks. Areas were visually distinct and thematic. The map was thoroughly interconnected and had its share of secrets.

Melee weapons were varied, responsive, had good arc/range, and gave directional control better than even later Castlevania titles. Bows only felt awkward when trying to aim at a different angle. Magic was well animated and hit hard but the cost of most spells and enemy immunity limited the practical application to a handful.

Bosses required you to really know where hits/projectiles connected, switch to the right spirit on que, and use the spell that is best against them. There was not really a way to deal with the boss your own way and melee weapons definitely took a backseat during boss battles. The purchasable potions and magic stones could certainly carry a weaker player through them though.

The story could be pieced together from the dialogue but it was not the focus.

That score implies that the game is completely unremarkable despite the game being polished and designed better than most releases in the genre. It even one ups Symphony of the Night in mechanics and presentation but just does not feel as adventurous or open ended.

P.S. The game had a great level of challenge but it is still easier than Castlevania: Order of Ecclesia. If somebody asked me for a game like Symphony of the Night this would likely be my first recommendation.
 
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