Aurelius
Member
Final Fantasy VII: Rebirth (and done with it)
I'm afraid I've completely burned out on FF7 Rebirth after 32 hours. Finished Costa de Sol last night. And what a minigame hell it was. One obligatory, dull activity after another. Hours spent just trying to acquire swimwear (!) and make the story move along a little bit. And now I'm in the open world and have to do the same Ubi crap busy work from 2005 again. In Calm and Juno, it was still fresh and there was some balance. But this was terrible. I'm wary of the Golden Saucer. That was already awful in the original, with all the skiing and chocobo racing.
The world, and especially the cities, are beautiful. Perhaps the most beautiful ever in an JRPG. But it doesn't feel alive. Empty shells as NPCs, a handful of incredibly boring fetch quests, a million minigames, each one worse than the last, repetitive activities with the uber-annoying Chadley constantly blaring in your ear. Even the boss fights have become more frustrating because, after a mandatory hour of card games, you're thrown in completely unprepared with teammates you've barely used. And they're getting too hectic for the camera. I don't know what I'm doing wrong, but I'm constantly getting stun-locked.
The fun content - story, character interaction, and genuinely challenging battles - is superficial and far too fragmented.
How did they screw this up so badly? Who thought this would be fun for the fans? How hard can it be to create some interesting quests in that beautiful world and otherwise just let the player grind and experiment with materia, just like in the original? If necessary, throw in some bounties like in FFXV. But above all, keep the momentum going! They've created a beautiful world, but have no idea how to fill it. Out of desperation, they just copied Ubisoft and the Yakuza games instead of making an epic RPG like BG3.
Modern Square-Enix is truly dead. Creatively bankrupt. I honestly felt like I wasted my evening last night. And I rarely feel that way with games. How the hell did this ever end up on GOTY lists? I enjoyed the first game, but this is shit. It should have just been one game. And turn-based.
I'm afraid I've completely burned out on FF7 Rebirth after 32 hours. Finished Costa de Sol last night. And what a minigame hell it was. One obligatory, dull activity after another. Hours spent just trying to acquire swimwear (!) and make the story move along a little bit. And now I'm in the open world and have to do the same Ubi crap busy work from 2005 again. In Calm and Juno, it was still fresh and there was some balance. But this was terrible. I'm wary of the Golden Saucer. That was already awful in the original, with all the skiing and chocobo racing.
The world, and especially the cities, are beautiful. Perhaps the most beautiful ever in an JRPG. But it doesn't feel alive. Empty shells as NPCs, a handful of incredibly boring fetch quests, a million minigames, each one worse than the last, repetitive activities with the uber-annoying Chadley constantly blaring in your ear. Even the boss fights have become more frustrating because, after a mandatory hour of card games, you're thrown in completely unprepared with teammates you've barely used. And they're getting too hectic for the camera. I don't know what I'm doing wrong, but I'm constantly getting stun-locked.
The fun content - story, character interaction, and genuinely challenging battles - is superficial and far too fragmented.
How did they screw this up so badly? Who thought this would be fun for the fans? How hard can it be to create some interesting quests in that beautiful world and otherwise just let the player grind and experiment with materia, just like in the original? If necessary, throw in some bounties like in FFXV. But above all, keep the momentum going! They've created a beautiful world, but have no idea how to fill it. Out of desperation, they just copied Ubisoft and the Yakuza games instead of making an epic RPG like BG3.
Modern Square-Enix is truly dead. Creatively bankrupt. I honestly felt like I wasted my evening last night. And I rarely feel that way with games. How the hell did this ever end up on GOTY lists? I enjoyed the first game, but this is shit. It should have just been one game. And turn-based.
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