What game were you expecting Destiny to be?

Reviews are coming in and general consensus seems to be that this isn't the game people were expecting, so my question is what game did you think Destiny was going to be?

Before the alpha and beta, I thought Destiny was going to be Skyrim + Mass Effect + Journey. Skyrim for the massive worlds Bungie talked about, Mass Effect for the sci-fi influence, rich universe, and RPG elements, and Journey for the casual single/multiplayer experience where you can see other people in your game but can totally ignore them if you want. I experienced nothing remotely close to that.

edit: I guess it was a little bit like Journey in that sense, but I didn't want it in a rigid mission-by-mission structure.
 
I haven't played it yet but my impressions are that it is Borderlands 2 in space with Mass Effect scale Lore and only 4 planets.

How close did I get?
 
Before the alpha and beta, I thought Destiny was going to be Skyrim + Mass Effect + Journey. Skyrim for the massive worlds Bungie talked about, Mass Effect for the sci-fi influence, rich universe, and RPG elements, and Journey for the casual single/multiplayer experience where you can see other people in your game but can totally ignore them if you want. I experienced nothing remotely close to that.

Holy fuck, that was some expectation. I thought it would be like Borderlands + Halo, I don't know if I am right or wrong yet though.
 
I don't get the comparisons to CoD. The multiplayer has no similarities at all. Honestly, it's kind of hard seeing what people wanted it to be. It changes with every person I hear it from.

OT: Exactly what it is. A fun shooter with a fairly large amount of content that will be expanded upon for years to come.
 
I expected it to be a generic boring shooter.

Then the Alpha rolled in and I fell in love with the gameplay and art direction.
 
I didn't keep up too much with the media or beta, but assumed it would be something with really tight, fun shooting crossed between like GW2's big persistent world and BL2 hectic looting. Kind of didn't deliver on any of those to me, but I'm not upset about it, I was mostly guessing.
 
It's pretty much what I've expected after playing the beta, and I'm fine with that. What is really disappointing though is the entire narrative: Bungie created this whole epic space story with Halo and you felt involved and yet with Destiny they seem to fail with that. It's one boring voice actor reading boring lines of a boring story after another, and this kind of sucks.

And they should have included much more of the lore in the actual game instead of putting it into cards on their website.

I need to play more for a solid opinion though.
 
Was just expecting a good shooter. Went into the Alpha barely knowing anything about it and the Alpha sold me the game. Preordered the digital/guardian edition and been playing it since day one with 2 other friends.
 
I was expecting it to have a proper story.. like they said it will
I was expecting it to have meaningful exploration... like they said it will.
 
A game with competent and varied mission design, good loot, and an end game that isn't a tedious grind fest. I also expected the planets to be larger in scope than they were. When I played the Alpha and the Beta, I assumed there were large areas that were just blocked off. Hell even Bungie themselves indicated that the areas were much larger than what they had shown so far.
 
More of that game I played in the beta. Which I'm very much fine with still having fun even if the reviewers aren't.

This. I just wish there was more loot!! My friends and I kill these strike bosses, he explodes, and drops fucking nothing. Why?
 
I was expecting it to be a Borderlands-coat-tail-riding Halo with loot.

It ended up being Halo with loot AND the worst aspects of an MMO.
 
I expected more areas to explore, more variety in maps. I expected a real epic story and to be immersed in this new universe. I expected missions that were interesting, rather than what we got.

The game is fun playing with friends and I am enjoying the multiplayer, but the game didn't live up to what I originally hoped it would be. Regardless, I am enjoying the game and hope that they fix the many issues in the eventual sequel.
 
This. I just wish there was more loot!! My friends and I kill these strike bosses, he explodes, and drops fucking nothing. Why?
Lately I've been getting pretty lucky with the loot drops, though I definitely want more. Now my goal is to work towards some of the faction loot as well as Vanguard/Crucible stuff.
 
This super epic rpg with a huuuuge open world and incredible story. I didn't think it would be this until the it was revealed that they put 500 million into the game. I assumed with a budget like that, they could make the biggest game of all times with no problem.
 
The gameplay feels as solid as I would expect from Bungie.

I also expected the game to have NPCs that were less generic, but alas. With all hype taken into consideration, I fully support the 75 metacritic reviewer score.
 
An expansive open ended WoW-esque shooter. Pretty much what we got except I wasn't expecting it to be like borderlands before the initial e3 reveal (really, Ghost is so inspired by Claptrap) and its not quite as expansive as one would think.

But since the beta the final game has pretty much lived up to my expectations since then and the game is really good for what it is. I probably will be skipping a potential Destiny 2 though because of Marty's departure from Bungie, not to mention that initially I thought this WAS gonna be a direct WoW competitor that would span this entire console generation especially coming from a big studio like Bungie and after such a long development cycle. Oh well, still like the game though.
 
A game with some narrative setup, and a story to tie your missions together was the bare minimum I expected. But it's literally "go here, kill everything, defend your Ghost scanning this thing while you defeat three waves of enemies". The opening is laughably bad, the game explains almost nothing. The tickbox-style "tour" through the Tower is terrible.

Also, the world feels disjointed as hell. It's all super instanced, it doesn't feel like one big open universe. The whole "go to orbit" mechanic is completely redundant and adds way too many steps in between interplanetary travel.

I don't know, I expected something "epic", but the experience is "okay" at best.
 
I was expecting it to have a proper story.. like they said it will
I was expecting it to have meaningful exploration... like they said it will.

"It does though...to Bungie. Obviously you don't understand their vision"

I'll use this stock statement before someone says it.
 
I felt that the beta was brilliant but at the same time a teaser for what the main game was, I assumed that they took out as much of the story as possible to minimize spoilers and I was disappointed to find after playing about 4 hours at a friend's house that the beta was essentially the beginning.

I thought there'd be more interactions between the player and npcs in the citadel instead of the very simplistic mmo style trade screens. The only active interaction with the world is your robot. As such there isn't any personality to the world, when the robot speaks to me about the world that was and its current devastation, I can't bring myself to care.

Also I had hoped that there would be more to your interactions in the world than hold down square for robot to scan, kill some hive and repeat forever.
 
I was expecting a more expansive loot system. I'm enjoying the game just find, but the lack of variety and amount of loot is pretty disappointing.

Also wish there was generally more to do.
 
I expected an always online dudebro shooter. I played the alpha and got that vibe. I haven't played retail or read reviews to see if I was right.
 
Nothing really. I didn't pay attention to any media/previews, didn't play in the alpha/beta because I was lazy, and had no idea what this game was or was going to be, only knowing it was made by Bungie and I sunk countless hours over the years in Halo 1-Reach.

I picked up the Digital Guardian Edition on PS3 so I can upgrade to PS4 later on and I'm enjoying myself, even though it isn't mind blowing. Just a fun game.
 
I pretty much expected what we got, with a few differences. I expected bigger areas, better tools for communicating between players, and lastly much more distinct loot. Loot kind of reminds me of vanilla Diablo 3 where none of the legendaries had cool effects, just looked cool.
 
I was fully expecting a much more interesting, longer, and engaging story for this game. Was also expecting the ghost to be cool but at this point I'm tired of hearing him talk, but the game doesn't let me skip dialogue or scenes(as far as I've been able to tell). More than anything I wish there was more content to do with more than 3 people that isn't pvp or the upcoming raid(which would be fine but as far as I've heard it's only 1 raid not several). If I ignore all of that, I've had a great time playing and this game got my friends and cousins and brother to finally join me in the new gen. So for that I'll thank the game and continue to play it.
 
Was expecting it to be way more of an adventure game than it turned out to be. I expected to be docking my ship in hangars on different planets/space stations, walking around inside of it, being able to walk around towns/cities with NPCs and pick up quests/bounties/join up with people; but all in service to an excellent story driven narrative with characters I care about.

What I got was firefight with bigger maps with droplets of story mixed in. Story that thinks its way cooler than it actually is.
 
I thought the Explore world areas would be about 3 times bigger and the story would at least be engaging. But that's where me being wrong ends. It's everything I expect. Everything I saw in the Beta and Alpha, but just more of it.

Can't help but not feel bad in any capacity for anyone who was that off-base. But maybe I'm just jaded.
 
I was expecting it to be not boring. I was bored with the Alpha and Beta. Guess what happened when the retail version came out?

I just wish the expansive environments weren't so barren. It's just like Halo. Huge open spaces but there isn't anything going on in them.
 
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