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What games would you consider true classics for this generation?

In no particular order:

GTA3 series games-gets such a bad rap for *specific* things (sex, killing hookers) but the overall experience is so fantastic. I am not a fan of super violent games at all, but the set pieces in this game are just so involving, not to mention masterfully crafted and perfectly acted. Awesome.

Halo-as others have said, this is the Golden Eye of this generation. MP is fantastic but the one player game also stands out quite well. Halo2 1p just felt so broken and contrived in comparison...sure, Halo 1 wasnt perfect (Library level) but every thing you did in each level had a reason and a purpose that revealed the story of Halo and unveiled the backstory of the main characters.....Halo 2 does none of this.

Resident Evil 4-a good(but aging) Franchise revitalized and turned on its head. Brilliant pacing, great story and graphics better than some X360 games. This turned me into a rabid RE fan....nuff said.


Metal Gear Solid 3-Why I play videogames


Metroid Prime-how in the HELL did Retro do it? This project was doomed, Doomed, DOOMED from the start. Western Developer. Beloved Franchise. First Person view.
What could be worse? Well, the game turned out to be one the best games ever...Retro pwned us all....first of all, the spirit of Metroid was perfectly captured (again, HOW??) and the ambience of the game is pure poetry (HOW, HOW, HOW???). Every room was *crafted* in MP and it was obvious that they were birthed from love.

Ninja Gaiden. Old-skewl gameplay meets crazy graphics and some of the best art direction of any Xbox game. Instant Classic.
 
Neex said:
Ace Combat 4? C'mon now, do you really think this game will be considerred a classic of this generation?

Classic of the generation period or to the mainstream, or what we personally consider true classics?

Because honestly, I forgot Ace Combat 4. But thinking about it, I need to add it to my true classics list because it is. It's arguably the best game in its genre.

Jade Knight 08 said:
Metroid Prime
Metroid Prime 2: Echoes
Super Mario Sunshine
Zelda WW
F-Zero GX
Baten Kaitos
Resident Evil 4 <~~~ haven't own this game yet.
Tales of Symphonia <~~~ haven't own this game yet.


Future Titles:

Fire Emblem: P. of R.
Zelda TW

BUY A PS2 OR XBOX.

Also, wtf, you classified Tales of Symphonia as a "true classic"? Yet to say "haven't own this game yet". Did you not play it, or just haven't purchased it? Because... if it's the first, ugh.
 
Ico
Ninja Gaiden
Rallisport Challenge 2
Halo
Prince Of Persia Sands Of Time
Metroid Prime

And a bunch others I don't remember...
 
MGS3, Ico, Metroid Prime, Ninja Gaiden, Devil may Cry and GTA come to mind first, there are many more that I just cant think of right now
 
Mmmmm...well I feel this thread is about to cost me a significant amount of cash! I feel the need to re-buy a PS2 (haven't owned one since GTA3) in particular for MGS3, GOW and Katamari.

But of the two consoles I do own I'd have to say:

Monkeyball - just for getting under my skin in a way like no other in a long time

WaveRace: Blue Storm - I''l second this one, I've come back again to it recently (in fact I've been playing this and WR64 almost exclusively for the last couple of weeks) and I still find it to be a sublime racing experience that I can revisit

RE4 - It took a lot of convincing, and these boards finally convinced me to make the purchase, needless to say I had a blast and just think it is so perfectly crafted and beuatifuly paced

Halo 2 - I have a high end PC, I have HL2, Far Cry etc....and I'm not that interested in Live. But still there is something about Halo 2 (and Halo) that just makes me want to pick it up and play again and again. I LOVE the fact that I still here new snippets of dialogue this late in the game, and the seemingly endless way of approaching situations as skills improve.

There are a lot of games I love on the Xbox, it really has a lot of quality output (currently playing through Jade Empire and Psychonauts), but apart from Halo I think it lacks true classics. Admittedly I'm too soft for Ninja Gaiden :(

And it's a shame we're not supposed to include DC, because Jet Set Radio, Soul Calibur and Virtua Tennis 2 would make my list (and that's without even thinking about it).

Oh well, time tp put in my unopened copy of Metroid Prime and find out what all the love is about, and wait for those shops to open tomorrow for my PS2. On a related note, is Katamari ever getting a European release??
 
GitarooMan said:
Screw the haters. Kingdom Hearts has great art design, a great story which integrates years of Disney nostalgia, and a lengthy quest. Also, the music is top notch, amongst the best this generation. Yeah, the play mechanics aren't perfect, and the Gummi Ship is a waste, but I don't know why people expect some kind of Ninja-Gaiden like complexity in action-rpg's. I mean, Secret of Mana gets tons of love and it was just a hack and slash too (and this game is really a direct descendent of that gameplay wise). The game has fantastic production values and rises above its flaws to create an immersive experience.

A lot of people have a hatred of Disney so that colors their impressions of this game, IMO. I also get the sense that the hate for this game on the board is a backlash against the extreme mainstream populatrity of it compared to some of their classics (I like Skies of Arcadia and Ico as much as anybody). Just because something is mainstream and not "hardcore" doesn't mean it's not quality.

Hey, to each his own, but I don't think Kingdom Hearts should be laughed off and I'm sure many agree (not on this board, though)

I'm sorry if you feel like I'm picking on you. Your screen name indicates you clearly have good taste in games at least some of the time. But there are a lot of really silly "classic" picks in this thread...and Kingdom Hearts is by far the most ridiculous.

Kingdom Hearts is, I feel, one of the worst games this generation. Easily. I love Final Fantasy. I love Disney. I was anticipating the hell out of this game.

It's repetitive. The camera is terrible. It has long, awful collectathon tasks that don't involve any kind of challenge...they're just time-consuming.

There are many games this generation that might be looked at as classics down the road. Kingdom Hearts may look nice and have an interesting story, but it takes a hell of a lot more than that to make a classic. The gameplay is completely flaccid. I mean, as a fan of the game, you use the game's story and presentation to defend its shitty gameplay. That should tell you something right there about the game's ability to withstand the test of time. If you, as a fan of the game, have to say

Yeah, the play mechanics aren't perfect, and the Gummi Ship is a waste, but I don't know why people expect some kind of Ninja-Gaiden like complexity in action-rpg's.

...that should tell you something about the game's ability to withstand the test of time.

So, no, I don't hate it because it's mainstream. That's not a worthwhile defense, because I love lots of mainstream titles.

So... :lol
 
RE4
God of War
Buffy th Vampire Slayer
Indiana Jones and the emperor's tomb
OutRun2
PGR/PGR2
Metroid Prime
Halo/Halo2
Panzer Dragoon Orta
Enclave
Jet Set Radio
ShenMue/ShenMue2
Sonic Adventure
Draconus Cult of the wyrm
Crazy Taxi
HOTD2
Cannon Spike
Rallysport/Rallysport2
Neo Contra
MGS2
Serious Sam compilation(Xbox)
 
echoshifting said:
Kingdom Hearts is, I feel, one of the worst games this generation. Easily.

Well, that's your opinion, but's I think it's clearly an overstatement. Maybe it didn't turn out like you hoped, but to say it's one of the worst is a little harsh (although I understand you're only stating youre opinion). It's something like 87% on gamerankings.

Your points are certainly valid, and I can see why people wouldn't like it, but "classic" status is not all about perfect gameplay. If that were the case, a lot of these games would not "stand the test of time"

Take Skies of Arcadia for example. Clearly too many random battles and a rather simple battle system. Does that make it any less "classic"? IMO, no, because the overall enjoyment of the story and adventuring aspects of the game are memorable, IMO

Or, for a more mainstream example, God of War. I loved the game, but as many have said, it's short, and the battle system is relatively simplistic. Why do people love it? IMO, mostly because of the presentation, music, and story, combined with the solid, if unspectacular, play mechanics.

A lot of things make a game "classic", not just the gameplay mechanics. Presentation, story, music, combined with play mechanics combined are what make a game memorable.

BTW, I don't think you're picking on me, just disagreeing. Like I said, I didn't expect many on this board to agree with me on this subject
 
Well like Wellington said when he started the thread, list threads are boring, so I think it's much better to be having discussions of what makes a game 'classic' than to just list off a few games.

I still think Kingdom Hearts is a ridiculous choice, and that you don't really do much to support your choice. But what's more interesting about your post is the statement that people choose 'classics' for different reasons. Halo, for instance, may always be considered a classic by some because of its popular appeal and solid multiplayer, whereas many hardcore gamers will never be able to accept it as a classic because of its awful level design and the fact that it simply doesn't bring much of anything new to the table, especially for long-time FPSers.

So, yes, there are different ideas out there about what makes a game classic. And as many have pointed out, threads like this are inherently trite because it is so difficult to predict which games of this generation will withstand the test of time. You mention God of War in your post, which is a great example of a game that isn't likely to bear the mantle of "classic" for very long. I disagree with the notion that a game's length has anything to do with whether or not it's a classic - in fact, I think a desire for shorter games is something we'll see more and more of down the line, from developers and gamers alike (incidentally, though, the game is anything but short for an action game). However, I do feel that because God of War doesn't really bring much new to the table, it probably won't be considered a classic in the long run. True, the game squeezes every drop of processing power out of the PS2, and combines all the best aspects of the finest action games of the past ten years, but innovation is what's really key to being a classic, I think.

This is one of the primary reasons I think Kingdom Hearts is such an awful choice. Yes, it is a very pretty game, and a long adventure at that. But the game is the very definition of derivative, from its cast of characters to its incredibly sloppy and outdated gameplay mechanics. It's true that there are some original characters and a handful of interesting ideas, but these are overshadowed so heavily by the games redundancy of other action adventure games that you can barely distinguish them. I don't even want to get started on the parade of cameos from other games and media that might not get so much as a flicker of recognition from audiences ten or twenty years from now.

There will come a day when the graphics and sound in Kingdom Hearts fail to impress anyone, and the lesser known Disney and Squaresoft characters featured in the game don't make people go "Cool, Tarzan!" They just make people say "Er, who's Squall?" At that point, all the game has left is it's gameplay and...guess what? The gameplay ain't there.

So, you say it's my opinion that Kingdom Hearts could never have even the slightest chance of becoming a classic game. It might sound egotistical of me, but as far as I'm concerned, this is fact. I'll be curious to see what kind of points you can raise to really defend the game and its chances.
 
Unison said:
Resident Evil 4
Super Monkey Ball
Ninja Gaiden
Outrun 2
Soul Calibur
The Legend of Zelda: Four Swords Adventures
Wario Ware (all three, really...)
Phantasy Star Online
Jet Grind Radio
Crazy Taxi

Looking back at my list, I am not sure that I have a steadfast criteria for what makes a game seem like a classic to me.

Some of the logic involved in these choices:

Pick up & play gameplay that reminds me of old arcade games that I still love & will likely age as gracefully: Super Monkey Ball, Outrun 2, Soul Calibur, Wario Ware, Crazy Taxi

Games that pushed multiplayer in interesting new directions: Phantasy Star Online, The Legend of Zelda: Four Swords Adventures

Entries in already classic franchies that lived up to / surpassed what's come before: Resident Evil 4, Ninja Gaiden, Soul Calibur, The Legend of Zelda: Four Swords Adventures, Phantasy Star Online

Felt like a milestone: Soul Calibur (essentially the game that started this generation), Phantasy Star Online (First console MMORPG), Resident Evil 4 (sort of the epitome of the modern action adventure game... it, more than any game this generation, capture that feeling that you're playing a movie), Jet Grind Radio (the cel shading, while used once or twice before, seemed like a real breakthrough here).
 
From what I have played

1) Legacy of Kain: Soul Reaver 2
2) Legacy of Kain: Defiance
3) Final Fantasy X
4) God of War
5) Metal Gear Solid 2: Sons of Liberty
6) Metal Gear Solid 3: Snake Eater
7) Metroid Prime
8) Devil May Cry
9) Resident Evil 4
10) Metroid Prime
11) Eternal Darkness
12) Wave Race: Blue Storm
13) 1080* Avalanche
14) Resident Evil 0
15) Splinter Cell
 
MGS 3; RE4; KotOR

I really think these are the games we will play again 5 years from now. Most other games up for consideration will be surpassed by their inevitable sequels, but in my mind, these games represent pure gaming bliss.
 
echoshifting said:
Well like Wellington said when he started the thread, list threads are boring, so I think it's much better to be having discussions of what makes a game 'classic' than to just list off a few games.

I agree that it really comes down to what makes a game "classic". I mean, I think this thread shows that everything has a different conception of that. So-called "hardcore" gamers (most on this board) will all have different opinions because we like different things. Some people will laud DMC 3 because it has high difficulty and complex mechanics, others hate it because it's too hard to get into.

I think's it funny that you talk so negatively about Kingdom Hearts and yet say this

There are, of course, a ton of great games this generation that I have enjoyed the hell out of (and still do). The only two that strike me as games that will withstand the test of time as classic games, at least for me personally, are Ico and Rez. I'm not sure they would be considered universal classics, but for me both of these games evoke an emotional experience that is completely unmatched by any other game I've ever played, in or out of the present generation.

Ico and Rez are two games which both feature more artistic merit than gameplay merit. I'm not going to laugh them off like you did into Kingdom Hearts, but these are clearly two games in which people have differing opinions. I think their both pretty cool (I own them both), but to me, Rez is a shooter with some great presentation, maybe innovative for its sound design, but certainly not for its gameplay (again, IMO). In the same way, I think KH is innovative for being the first game to fully immerse you in Disney worlds.

As for it being a fact that KH won't be remebered as a classic, I think that again depends on what a classic is. Certainly more people will remember it fondly in 20 years because it's likely to become franchise (KH2 this year), it's in or close to the top 10 sold PS2 games of all time. I'm not saying that sales make a "classic", but it gives it a better chance if you consider a classic something people remember.

Think of Final Fantasy II (IV). Highly derivative gameplay (from Dragon Quest). Really long. Pretty repetetive. Doesn't really hold up today. Is it a classic? Yes Is it remembered partially because it's a franchise? Yes Do people replay it? Yes. Why? Because they love the adventure and story and put up with the outdated mechanics. That's why I think KH could conceiveably be a classic. Sorry to rant, this is the last I'll say on this
 
As stated above, determining what a "classic" is or is not is a somewhat difficult task. However, I'll take a stab at it, listing titles I think have a highly unique atmosphere and/or reach a level in their respective genre that will hardly be reached again and/or contain gameplay that will be easy to pick up and play years from now, in the form that games like Contra or Mario feature.

Ninja Gaiden - One of the greatest action games to grace a home console.

Halo: Combat Evolved - A decent yet flawed single player with one of the greatest multiplayer modes in gaming history. Classic Blood Gulch will always keep me coming back to this.

Halo 2 - From 2V2 CTF to massive showdowns online; the glorious multiplayer here will have me and my friends coming back to this title in the near future and beyond.

Star Wars: Knights of the Old Republic - Transcending a lot of RPGs this gen, KOTOR gave you the feeling that you really were in the Star Wars universe, as well as a decent if cliched story to work through. Oh, the replay value wasn't too bad, either. Hopefully Bioware will at least be thinking of making another.

Jet Set Radio Future - No explanation needed.

Gradius V - I heart you, Treasure!

Metal Gear Solid 3 - One of the greatest games ever made, although a bit excessive in form.

Final Fantasy X - Only one other Final Fantasy title - Final Fantasy VI (SNES) - is as polished as this one.

ICO - Beautiful. Simply beautiful.

Devil May Cry - Capcom for the win!

Devil May Cry 3 - Ditto.

Katamari Damacy - A breath of fresh air.

Virtua Fighter 4 - The best fighting game this gen, IMO.

Sly 2 - A sadly underrated and highly enjoyable game. A diamond in the rough, for sure.

Resident Evil 4 - Shinji Mikami proves once again why he's one of the best in the business.

Pikmin 2 - Miyamoto magic. It all comes together perfectly and is just a joy to play.

Legend of Zelda: Wind Waker - Flawed, but enjoyable, and of course: its Zelda.

F-Zero GX - F-Zero is one of the near flawless racing series out there. Every title since the SNES original are just damn great to play. Superb visuals and gameplay come together to create one of the greatest experiences in gaming.

Wave Race: Blue Storm - Nothing really can be said. It just falls somewhere in classic territory IMO.

Metroid Prime - It shouldn't have happened. Retro Studios, a train wreck of a development house should not have made one of the finest achievments in 3D gaming. Perhaps only the original Metroid compares to this.

Super Smash Bros. Melee - Addicting, fun and immersive. One of the greatest sequels ever.

Ikaruga (DC Port...) - A personal fave, right up there with Blazing Lazers and co.

The Legend of Zelda: Four Swords Adventures - One word: Fun.

Prince of Persia: Sands of Time - Probably the greatest platformer this generation. Ubisoft are really capable of makings some incredible titles, but this one just hit that high note so perfectly...

Burnout 3: Takedown - Perhaps the greatest arcade racer this gen.

Grand Theft Auto 3/Vice City/ San Andreas - Ignoring the controversy, they're fine games with some fantastic depth and execution.

Viewtiful Joe - Henshin-A-Go-Go, Baby! :D

Phantasy Star Online - Although I still want Phantasy Star V, this was a damn good substitute.

Super Monkey Ball - Another breath of fresh air, although I'm not too sure how well it'll hold up...

Rez - Sublime.

Killer7 - Style over substance, yes. But that was some style and it did feature a highly unique atmosphere...

Psychonauts - Fan-fucking-tastic.
 
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we are talking CLASSICS here

these games all broke new ground in some way and they WILL be copied (if that is not a definition of classic I don´t know what is)

- Metroid Prime (Metroid in 3d. FPS jumping done right. Switches between first and 3rd person seamlessly. No loading)

- Ninja Gaiden (fighting system, animation and enemy AI. Some may argue DMC was first though?)

- Resident Evil 4 (survival horror evolves)

- Halo 1/2 (AI, Shield-system and online multiplayer so smooth that everybody can enjoy it)

- GTA3/Vice/SA (Free roaming games with loads of gameplay options done in 3d)
 
These type of threads are really challenging. At first you just want to spout of 50 titles that you have enjoyed, but a true classic is more rare than that. I guess I have to look at how many NES or SNES games I still play and compare those to the quality of this generation to narrow my list.

My picks:

-Metroid Prime - This was the first game of the generation that completely floored me. It took a classic game, brought it to the next generation, and somehow kept that classic feel. The game was nearly flawless in every regard.

-Halo - As much as I hate the level design, this is going to probably be the most remembered game from this generation amongst the general public. Halo was huge.

-F-Zero GX - For me, this was the best racer released this generation. Much like the older versions of F-Zero, newer versions in the franchise will not make this one obsolete. The same really can't be said about many other racing franchises.

-Legend of Zelda: The Wind Waker
- So much controversy surrounded this game yet it still delivered what could possibly be the most beautiful videogame of the generation. The story was deep and solid, especially for a Zelda title as well. I'm sure I'll be re-visting this Zelda once in a while as I have with past iterations in the franchise.

-Final Fantasy X - As much as wanted to hate the game, I ended up plugging 100+ hours into this game. While it doesn't really stack up to the likes of FFVI or FFVII, it is probably still going to be worth future play in the coming years.

-Super Smash Bros. Melee
- I struggled picking this one because I believe that the Revolution version will render this one obsolete with new features and online play. However, this was the ultimate party game of the generation for me.

-Pikmin 2
- This game is sheer genius. It got my wife into gaming (praise the gods) and has provided a challenging yet relaxing gaming experience. I really hope the franchise continues on into the next generation.

-ICO - So much has been said about this title, both good and bad. I felt that the cinematic nature of this game will make it appealing for many years to come by those seeking an emotional and involving game experience.

-Resident Evil 4 - This game saved the Resident Evil franchise. I couldn't have stomached another game in the same vein as RE 1-3 even though I loved them the first time around.

-Panzer Dragoon Orta - What a beautiful game that was horridly underappreciated. This was my first Xbox game and one of my favorites. I can see myself going back to this game years from now.
 
I'm going to go with 10 quick choices (in cases where a sequel may or may not be better, I just went with the original regardless), plenty of others might end up on a similar list later:

Panzer Dragoon Orta
Halo
Resident Evil 4
Forza
Metroid Prime
Fatal Frame
Silent Hill 2
SW: Knights of the Old Republic
Project Gotham Racing
Ninja Gaiden
 
Shenmue I+II, Rez, Lumines, Soul Calibur, Halo, Panzer Dragoon Orta, Splinter Cell, Prince of Persia, Virtua Fighter 4 Evo, Project Gotham Racing 2, MotoGP Online, GTA Vice City, Half-Life 2, Resident Evil 4, OutRun 2
 
RE4

Chronicles of Riddick

Halo:CE (only on Legendary, with co-op)

GTA 3

MGS3: Snake Eater

Ratchett and Clank 2

God of War
 
My classics:
Metroid Prime and Metal Gear Solid 3.

That is my list. There were many many good to great (maybe even awesome) games, but very few of them are something I would call classic.

And my definition of classic is something that I remember so fondly that I constantly use it in comparisons of quality.

Metroid Prime and Metal Gear Solid 3 are simply solid productions throughout - cohesive, immersive and fun to boot - great interactive entertainment that you remember.


My runners up would be:

Wind Waker - very close to being a classic, too rushed at the end. Prefer the style to Twilight Princess'

Four Swords Adventures / Pacman VS - ultra simple, incredibly fun multiplayer games. Missed out on by TOO MANY people this gen.

Jungle Beat / Viewtiful Joe - fighting to keep the 2d platformer alive in the home, and doing it well

MGS2 - on the verge of having meaning, but deliberately avoiding it.. it lacks the explosive substance in the storytelling/cinematography that Snake Eater has.

Killer 7 - it kind of had a Donnie Darko / Memento / Ichi The Killer vibe to it for me. I personally feel it's the videogame equivilent. It's not easily accessible, because its quite unconventional -- odd control system, disjointed presentation etc. When you get to the floor by floor play-by of what became of the Smiths' you start to really feel this game is genius... but how many will get this far?

Wario Ware in all of it's incarnations - this game came along this gen for the first time on GBA. It totally railed against the misconception that movie-esque production values are the best way to go in order to give gamers fun. Simple minigames thrown at you, in the context and retro stylings that befit 20 years of Nintendo gaming, games that you can figure out in a split second before being bombarded with the next. Mega Game$ is a great multiplayer on the cube too.

GTA 3 - the free roaming gameplay of the 2d games translated into 3d alone would have made this fantastic, but Rockstar added with it an increased sense of humor (in both the radio stations & the general story), they riffed off of classic movies with spoofs - especially in successive games, and they really found their feet with giving each game a theme and fitting locale. It all starts here with GTA 3.
 
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