Never checked out the DC version of CvS2 but I'm inclined to now. My experience is with the Gamecube version, which was really fun all things considered. Would've been nice if they had a menu option to disable EO though (or maybe they did?).
Oh I know NAOMI was magnitudes more capable than CPS3 in 2D and obviously 3D. But just talking in terms of hardware purely dedicated to 2D graphics (and no 3D), CPS3 is still the best from the looks of things.
It might be a quirky distinction considering we don't need to compromise on 3D hardware for 2D features like pre-NAOMI/Dreamcast, but it's a distinction nonetheless.
Well, on MetaCritic the PS1 version has a 93 Critics score and 8.5 User score. Granted, some of those (especially the user reviews) are recent but a lot of the critic reviews are from magazines like GamePro and GMR which would've reviewed the game at release or shortly after, and it got 90+ from both.
Then again, it could've been a regional thing. I just remember a lot of American magazines reviewing the PS1 and Dreamcast versions quite well.
Dunno man, Ibuki's got a thicc behind in those pants looking at some of the frame

.
Overall I agree I'd of liked more female chars in the game especially sexy ones, but it's pretty decent as-is with Chun-Li (t h i g h s), Elena, Ibuki and while not playable, Poison. That said SFV
completely destroys SFIII in this area handily, and I hope SF6 continues the trend (while hopefully bringing back Elena, C.Viper and Maki (from CvS2)).
And hey, they can bring some beefcake too for the people into that side of fanservice, equality for all
That's basically what Sega wanted to do with the Saturn, but the market of that era was no longer interested in 2D primarily. They wanted 3D, so Saturn's design had to be adjusted to match.
Can only imagine what a pure 2D Saturn with the budget of the system we actually got would've been capable of, probably ports of games like Red Earth and SFIII without any compromises.