Title is messed up sorry, it's about playing them online in that timeframe.
Let's say PS2 and Xbox.
Apart from Lan games, as for the Xbox, I think Microsoft (as long as they do respect their contracts), if they do decide that there isn't a profitable market anymore as for online play, they can pull out the plug, right? They sure won't soon. What if they ever do? Is that really sure that all Live-only games will be unplayable online? I have not gotten Xbox Live as of yet because of various other reasons, but this bothers me. Other than the monthly fees, I want to be able to play these games online (pretty much) whenever I see fit in the future. It's too centraziled for that, ain't it?
And as for PS2 games, well they do not have a central server, other than some DNAS checking. DNAS is for checking for modchips, bootleg and burned games to disable them, right? Can we still hope to play the games online for quite some time? Let's take some games like Quake 3 and Soldier of Fortune 2, strictly as for the authentification (and not about piracty at all mind you). This is an analogy. When they pulled the plug on the cd-key authentification servers, lo and behold, games that required an authentification can be played online without it.
As for PS2 online games, and games which require DNAS, will we be able to play all these games without troubles, or could in some way the PS2 just refuse to play the games (all originals of course) because even if the games are genuine, they cannot be authentified?
Let's say PS2 and Xbox.
Apart from Lan games, as for the Xbox, I think Microsoft (as long as they do respect their contracts), if they do decide that there isn't a profitable market anymore as for online play, they can pull out the plug, right? They sure won't soon. What if they ever do? Is that really sure that all Live-only games will be unplayable online? I have not gotten Xbox Live as of yet because of various other reasons, but this bothers me. Other than the monthly fees, I want to be able to play these games online (pretty much) whenever I see fit in the future. It's too centraziled for that, ain't it?
And as for PS2 games, well they do not have a central server, other than some DNAS checking. DNAS is for checking for modchips, bootleg and burned games to disable them, right? Can we still hope to play the games online for quite some time? Let's take some games like Quake 3 and Soldier of Fortune 2, strictly as for the authentification (and not about piracty at all mind you). This is an analogy. When they pulled the plug on the cd-key authentification servers, lo and behold, games that required an authentification can be played online without it.
As for PS2 online games, and games which require DNAS, will we be able to play all these games without troubles, or could in some way the PS2 just refuse to play the games (all originals of course) because even if the games are genuine, they cannot be authentified?