Aaron Strife
Banned
probably Mario 64
SomeDude said:FFVII is my favorite game of all time. But couldn't you say that games like Chrono Trigger and FFVI were the games that took the cinematic RPG to the next level though? FFVII basically did what they did with more sophisticated technology.
Tenks said:It's Quake.
I don't understand the OoT / Mario64 nominations. Great games, sure, but far from influentional in my opinion. The Quake model is still being used to this day. OoT is very similar to other Zeldas just done in a 3d plane. I don't see how you can nominate something as being the most influential game of the 90's if it's influence does not extend to the current generation.
I remember my neighbor worked for Sierra and burned me a copy of an alpha build of Quake. For one I was amazed because it was my first time seeing a CD-R. Next was the awesomeness of Quake. Sadly the code was buggy as shit and it kept crashing. I was like 11 so I had little idea what an in-code memory allocation exception meant so I couldn't debug it.
Although it introduced most of the concepts, Doom's lack of real 3D means it is one step removed from all modern FPS games. You won't see much of Doom in modern games, but Quake's influence (online multi, 3D environment, mouse look, CTF, team deathmatch, team fortress) lives on.Man God said:I prefer DOOM over Quake in the 3D end. Quake is just a refinement as.
The DOOM engine was also used everywhere.
DOOM was really the first game with a ton of modding, and the first one with easy to use tools to do so.
DOOM also started both FPS Deathmatch and Co-op, for the most part.
Quake is a decent answer, but its more evolutionary than revolutionary.
I completely agree. I tried to like TF2, but I really couldn't get into it...I was always ending up missing what they removed from the originalZhuk said:I still think its the best TF ever released![]()
Any answer other than this is wrong.zoukka said:Mario 64 of course.
http://en.wikipedia.org/wiki/Wolfenstein_3DWolfenstein 3D is a video game that is generally regarded as having popularized the first person shooter genre on the PC. It was created by id Software and published by Apogee Software. Released on May 5, 1992...
Draft said:It's Quake.
If you disagree, you are ignorant to all of the things which Quake either introduced or validated.
3D engines.
3D accelerators.
Online play.
Client-server architecture.
Modding.
Brown, brown, brown.
The engine as a product.
The FPS as the dominant gaming genre.
Even goofy shit like speed runs.
Quake is the grand daddy of modern gaming.
B.K. said:Mortal Kombat.
It's because TF2 is vastly inferior to it's predecessors. Everyone knows this.BMX Bandit said:I completely agree. I tried to like TF2, but I really couldn't get into it...I was always ending up missing what they removed from the original.
No discredit to Everquest, but I dont believe its influence was felt across the industry as a whole.Brashnir said:It may not be the #1 most influential game of the 90s, but Ii can't believe nobody has even mentioned Everquest.
(Though props to the one person who at least mentioned UO)
Zhuk said:Ignorant console gamers, anyways most of the stuff that MGS did was already done in games like Snatcher and Policenauts by Kojima, not much about it was revolutionary![]()
Zhuk said:Halo was considered the turning point in regards to perfecting the controller scheme for FPS's and making the genre mass market on consoles, and even then the FPS phenomenom was largely a Xbox/360 thing until Sony jumped on the bandwagon with the PS3.
Bisnic said:There is way too many influencal games in the 90s.
Can't say the same for 2000-2009.
CookieChip said:Seriously, dont compute.
Unless you think Halo didn't anything "revolutionary" in consoles, aside control scheme and MP. Just like MGS with it's voice-acting, story and cinematics.