What is the potential of a PlayStation 6 Mini in around a decade from now?

nial

Gold Member
The most confusing part about Moore's Law is Dead's recent PS6 leaks was about some kind of 'PlayStation 6 S' that uses the same handheld SoC (Canis) on a home console form factor, without a screen or internal battery. But the thing is, that wasn't exactly mentioned on any official SIE documentation, MLiD just decided to speculate on what SIE should do, and you know? I agree with him.

In fact, SIE already attempted something like this in the past; the PlayStation Vita TV (marketed as just PlayStation TV in the West). Now, the Vita TV was a mega flop, so why would they look at it again? For starters, we would need to look at the library in this case, as it'll be under completely different circumstances this time around. The Vita in general lacked a substantial amount of games appealing to the mass market at large, something that will not happen with a handheld device taking part of the same lineup and generation of the main PlayStation 6, which guarantees that it will get most (IF not all the) games of interest for the vast majority of consumers, including all the forever titles/series that take a huge chunk of user playtime on PlayStation consoles (Fortnite, Genshin Impact, EA SPORTS FC, Call of Duty, etc.), something that was absolutely not the case with the Vita library, and that's without getting to the poor push from SIE itself.

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Now, something that I don't quite agree with MLiD is on the release date. He's expecting this thing to be a third option for the PS6 family of systems at launch, something that I think doesn't make much sense. It's quite clear that SIE is not seeing much value on offering two different-specs stationary devices at the same time (remember, anyone comparing the PS6P to the Series S, this will still offer something that the main PS6 will not). What I think SIE should do, is to look at the past again and try a similar strategy to the PS2. The ""Super Slim"" model was released on November 22, 2007, one year after the PS3 launched on November 11, 2006, and it served as a fantastic gateway to the ecosystem for emergent markets, which led to the PS2 still selling pretty decently for, literally, another generation from 2007 to 2013.

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Let's say the PS7 gets to launch in November 2034 (based on the general 7 lifecycle of PlayStation consoles since the PS2), you will be able to have a home console version of PS6P (under a different name, of course, something like a PlayStation 6 Mini) launching a year later for rock bottom pricing that you will be able to push on emergent markets where a lot of people will probably still not have any PS6 console yet, thus extending the lifecycle of the console, just like the PS2 Super Slim did back in the day.

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Now, if you think that 2035 is, perhaps, a little bit too late, you could try the PS3 Super Slim time frame (which didn't exactly have nearly the same impact as the PS2 Super Slim, though without much correlation to its release date), that launched a year before the PS4, in October 2012. In that regard, the PS6 Mini could launch around October 2033.
 
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