I'm playing Trail of Cold Steel, I like the world building and the effort in writing something that I liked in Trail of the sky but disliked a lot the battle.
Yet, Trail of Cold steel do make me want play Trail in the Sky because their stories connect. By that I mean, both stories take part of the same world but different countries so if some technology advance is made or some political stuff or etc, it will be quoted from time to time in Cold Steel.
Also, it's interesting to see the cultural references between both countries. In Cold Steel, teenagers go to military school while in Trail in the Sky they join instead a mercenary/militia guild, the Bracer. That's the first example I noticed, there're probably more but I won't know since I didn't play much Trail in the Sky.
Anyway, I can say that I'm happy with the battle system in Cold Steel, it's a total revamp/remake/improuvement.
"But aren't those heroes anime cliché tropes ?!"
Clichés are everywhere in any mediums (western included) and aren't always bad, they're bad when the writers aren't capable of developping the characters well by changing them through the story. In Cold Steel, my hero has already gone through 1 argument and he made up with the other party. Not everyone was his friend at first and he doesn't want to be the friend of everyone (it's not a priority). Yet, you can see that people come to like him because he is dependable (both intellectual and physicaly).
So yeah, I can say that in my 11 hours of playing, I wasn't annoyed by the writing and progression in Cold Steel for the moment while I could never liked FF13 at all even after trying 3 times to play it.
 
	 
				 
	
 
	 
 
		 
	 
	 
 
		
 
 
		 
 
		 
	 
 
		