What system do you think will have the best 2k5?

Sony generally makes you "justify" your market and price point.

When you have 2d fighters that look as good as Guilty Gear and SFIII, SNK has to do something extra to justify a $50 price point.
 
They were hugely biased against 2d in the earliest days of the PSX... Gamefan ranted about it in every issue. They didn't release Arc the Lad & that Gunstar Heroes-lookin' game in the US, for example, and even issued statements saying that they saw 3d as the wave of the future...

Metal Slug 3 is the most recent example of them telling someone outright that they wouldnt grant a license for a game due to its perceived value (i.e. that it is old & 2d & not being repackaged in a way that makes it seem fresh, I guess), but I think it being 2d was the biggest factor there.

Most 3d games you see on PS2 are in some sort of compilation... as if being a 2d game warrants extra justification.
 
I guess I don't see what the problem is with justifying your market since it's definitely arguable that the PS2 has more 2D games than Gamecube/Xbox.
 
Amir0x said:
I mean there has to be a specific reason they would outright reject a game besides just being 2D
Because 2D tarnishes the overall brand appeal of their platform. That's how they justify it. Not that only 2D games or all 2D games gets sunk, but plenty of good 2D have. The afore mentioned Metal Slug 3 being a good example.

As for Killer 7, I've no idea. SCEA and Capcom USA have a pretty shakey history anyway (going back to the MegaMan 8/X4 debacle) it could just be sour grapes combined with the game's former GC exclusiveness (SCEA was very hard on Saturn ports in the PS1 days too). Or Killer 7 could just be a genuinely bad game. Who knows, though SCEA seems to fail a lot of adventure games (Broken Sword 3, Syberia 1-2, etc).
 
Moegames said:
1 game? LOL :lol

Zelda's a given.

Moegames said:
Xbox will own 2005 like xbox owned 2004...Conker,Forza,Oddworld Stranger,DOOM 3,Star Wars: Republic Commando,Pariah,WWE WrestleMania XXI,Unreal Championship 2: The Liandri Conflict,Super Monkey Ball Deluxe,Tom Clancy's Splinter Cell: Chaos Theory,Jade Empire,Kameo: Elements of Power,StarCraft: Ghost,FAR CRY INSTINCTS,Battlefield Modern Combat

Besides Jade Empire that list absolutely blows. Most are PC (and 1 N64) ports or multi-platform.

Moegames said:
Need i say more ? :D

You probably should.

It's gonna be neck and neck between the PS2 and GC this year. It really comes down to how good the GC exclusives turn out to be (because there isn't alot of info known about a lot them yet) because we all know RE4 kicks ass and Zelda will rock. The PS2 has got GT4 and Wanda...'nuff said.
 
This was true in the PSX days, but not now. Alien Hominid saw release at the $30 price point. So did Gradius V. With Metal Slug, SNK didn't want to make a 2-pack out of it, and didn't want to take a lower price-point.

If anything, Sony is biased against shorter "arcade" style action games.
 
The End said:
because they looked bad compared to Disgaea and Phantom Brave?
So it's genuinely a "bias" towards visual presentation, not game design as you implied earler. ;)

From my understanding, SCEA is also harder on adult/religous/questionable content than Nintendo or Microsoft.
 
i don't imagine how.

i mean, i remember BMX XXX, but SMT:Nocturne has some of the heaviest religious content ever, and it passed.
 
jarrod said:
From my understanding, SCEA is also harder on adult/religous/questionable content than Nintendo or Microsoft.

Oh come on now.

PS2/PSX has SO MANY religious/adult/questionable content games that it's freakin' absurd.

By comparrison in this area, and I say this as nicely as possible, the Nintendo Gamecube/Nintendo N64 is a joke.
 
jarrod said:
So it's genuinely a "bias" towards visual presentation, not game design as you implied earler. ;)

From my understanding, SCEA is also harder on adult/religous/questionable content than Nintendo or Microsoft.

Oh, a large part of it is definitely the visuals, but the genre is taken into account as well. I doubt they'd ever approve a shmup for the $50 price point*

*i don't remember what Silpheed came out at, but it was a launch title.
 
Amir0x said:
Oh come on now.

PS2/PSX has SO MANY religious/adult/questionable content games that it's freakin' absurd.

By comparrison in this area, and I say this as nicely as possible, the Nintendo Gamecube/Nintendo N64 is a joke.
The religious stuff came from an Enix of America interview back in 2000 (SCEA gave them headaches over content in DQ7, while Nintendo said they they could do pretty much anything they wanted on GB/GBC). SCEA's guidelines have little to do with what publishers might want to release on their system versus Nintendo's.

And The End mentioned BMX XXX, which is another good example (the PS2 version is censored, the GC version isn't). Obviously other politics might play into it, but since the ESRB formed Nintendo's essentially stopped trying to control content on their platforms. Mortal Kombat II proved this shift in corperate philosophy.
 
jarrod said:
The religious stuff came from an Enix of America interview back in 2000 (SCEA gave them headaches over content in DQ7, while Nintendo said they they could do pretty much anything they wanted on GB/GBC). SCEA's guidelines have little to do with what publishers might want to release on their system versus Nintendo's.

I'm sorry you're going to have a hard time convincing me of this without HARD, HARD evidence since I own about 40 games with prove you wrong unconditionally without any hesitation. There's games in the PS2/PSX library which are football league lengths apart in terms of questionable/adult/religious content from Gamecube/N64 - and hell, even Xbox.

Oktober's example is perfect - Shin Megami Tensei: Nocturne. I'm sure you played it. This game alone trounces any comparable content on other consoles in terms of questionable religious content.

I mean, really, either SCEA has this guideline in place and completely ignores it in nearly every case or you're wrong.

jarrod said:
And The End mentioned BMX XXX, which is another good example (the PS2 version is censored, the GC version isn't). Obviously other politics might play into it, but since the ESRB formed Nintendo's essentially stopped trying to control content on their platforms. Mortal Kombat II proved this shift in corperate philosophy.

That's also why they censored Grand Theft Auto: San Andreas, and The Guy Game, and Xenogears, and Xenosaga, and Shin Megami Tensei: Nocturne, and the fifty five MILLION other games with adult conduct/religious content.

Oh wait.

They didn't censor those.

BMX XXX is an exception rather than the rule.

Don't take offense at my tone, my mind is just blown at such a claim because the library factually doesn't reflect this.
 
PS2 has no games coming out. I don't like RPGs, sports games (except for ones with Mario characters), arcade games, car sims, online games, non RE4 Capcom games, non Zelda ARPGs, non Star Fox flight games, and games including animals (except for Nintendo 1st party games w/animals), FPS, games with Wanda in the title, etc.. As you can see PS2 has nothing for me."

:lol :lol :lol
 
Amir0x said:
I'm sorry you're going to have a hard time convincing me of this without HARD, HARD evidence since I own about 40 games with prove you wrong unconditionally without any hesitation. There's games in the PS2/PSX library which are football league lengths apart in terms of questionable/adult/religious content from Gamecube/N64 - and hell, even Xbox.

Oktober's example is perfect - Shin Megami Tensei: Nocturne. I'm sure you played it. This game alone trounces any comparable content on other consoles in terms of questionable religious content.

I mean, really, either SCEA has this guideline in place and completely ignores it in nearly every case or you're wrong.
Well, it's not all black and white. From my understanding SCEA has general gudelines though obviously politics play into it (it's easier to block something from SNK or Working Designs than Rockstar or Konami for example).

You also need to realize that just because PS2 has more "adult" games than GameCube, that doesn't really signify that SCEA's more leniant on content than NOA. That's a rather short-sighted conslusion you're coming to.

Anyway, here's the Enix quote I'm referring to (though the content conern was over VP, not DW7, my mistake)...

RPGFan: Did Nintendo give you any problems about the rating?

John: Nintendo really doesn't give us any problems about the content in our RPGs. They're pretty hands-off now that the ESRB is around. The only company that has given us problems is like Sony.

...granted the interview is old (mid 2001), but you don't really get many 3rd parties coming forward to complain about SCEA product approval. It'd likely be a very bad idea on their part, yet we still manage to get horror stories from smaller publishers like SNK, Working Designs or NEC Interchannel from time to time. This doesn't seem to happen on GameCube, Game Boy Advance or Xbox.


Amir0x said:
That's also why they censored Grand Theft Auto: San Andreas, and The Guy Game, and Xenogears, and Xenosaga, and Shin Megami Tensei: Nocturne, and the fifty five MILLION other games with adult conduct/religious content.

Oh wait.

They didn't censor those.

BMX XXX is an exception rather than the rule.

Don't take offense at my tone, my mind is just blown at such a claim because the library factually doesn't reflect this.
Use your head, you're not really this dense.
 
supposedly, Sony was a lot tougher on this pre-Xbox.

with MS providing pressure on the "mature" side, they've loosened up a lot.
 
The End said:
supposedly, Sony was a lot tougher on this pre-Xbox.

with MS providing pressure on the "mature" side, they've loosened up a lot.
Sounds likely. Didn't we hear from someone on the forum that SCEA Product Approval wants their library overall to be more like Xbox?

It's worth noting MGS also blocked approval for a 2D shooter once, likely based purely of it's visuals. BAM was set to bring over Castle of Shikigami back in 2002.
 
My Favorites in 2005 :

GC : Giftpia ? DK:JB, Donkey Konga Updates, Sonic ?, Zelda, RE4, Starfox
GBA : Wario Ware Twisted
PS2 : Final Fantasy XII
Xbox : Maybe Spike Out
PC : Half Life 2 Goldeneye Map Ports

But I think I'll play only a few of them...
 
GC: RE4,StarFox, Zelda
PS2: DMC3, Mushashi Samurai Legends, SMT:Digital Devil Saga, Atelier Iris: Eternal Mana, FFXII, DQVIII, God of War, Genji, Dark Cloud 3?
 
jarrod said:
Well, it's not all black and white. From my understanding SCEA has general gudelines though obviously politics play into it (it's easier to block something from SNK or Working Designs than Rockstar or Konami for example).

You also need to realize that just because PS2 has more "adult" games than GameCube, that doesn't really signify that SCEA's more leniant on content than NOA. That's a rather short-sighted conslusion you're coming to.

Anyway, here's the Enix quote I'm referring to (though the content conern was over VP, not DW7, my mistake)...

...granted the interview is old (mid 2001), but you don't really get many 3rd parties coming forward to complain about SCEA product approval. It'd likely be a very bad idea on their part, yet we still manage to get horror stories from smaller publishers like SNK, Working Designs or NEC Interchannel from time to time. This doesn't seem to happen on GameCube, Game Boy Advance or Xbox.

Use your head, you're not really this dense.

So what this all comes down to, if I'm understanding, is that SCEA used to be or is more strict than Nintendo and Microsoft on these things, and yet we still manage to get adult/religious/questionable content at a pace that is at least 5x greater than the competition.

Alright, so in the end it doesn't matter how much "tougher" you think they are or anyone else thinks they are, since - once more - the library doesn't even come close to reflecting this position they supposedly hold.

So, no problem for the gamers. That's all I needed to know :)
 
Amir0x said:
So what this all comes down to, if I'm understanding, is that SCEA used to be or is more strict than Nintendo and Microsoft on these things, and yet we still manage to get adult/religious/questionable content at a pace that is at least 5x greater than the competition.
Well yes basically. Because the PS2 base is 2-3x larger than the competition, publishers always want to release a PS2 version though, so at worst you'll see censored games like BMX XXX.


Amir0x said:
So, no problem for the gamers. That's all I needed to know :)
I think censorship's always a problem when there's a perfectly good rating system in place... though like The End mentioned, SCEA seems to have relaxed a bit in the face of Xbox.

Though SCEA can be pretty tryrannical on the "visuals" side too. Because of that we miss out on games like Ys Eternal Story, Gregory Horror or Metal Slug 3 entirely. :/
 
jarrod said:
Well yes basically. Because the PS2 base is 2-3x larger than the competition, publishers always want to release a PS2 version though, so at worst you'll see censored games like BMX XXX.

And in the best case - read: almost every case - we won't get any censorship at all ;) Lots of titties in the Guy Game, and that probably has less value than BMX XXX :)

jarrod said:
I think censorship's always a problem when there's a perfectly good rating system in place... though like The End mentioned, SCEA seems to have relaxed a bit in the face of Xbox.

Indeed. Which is why I'm glad that it almost never seems to effect the content we receive, because I'd be pissed.

Although the 2D thing makes me more angry, but we still get plenty of 2D games anyway... still, I don't like games being kept from me ;)
 
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