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What will be PS6s unique selling point?

I've said this many times before - but this idea of 'permanent exclusivity' was never a thing with mainstream buying audiences.
18 of the PS2s top 20 sellers are multiplatform. The two that weren't - are both called Gran Turismo - so it literally had one exclusive in top 20.
And that's from a generation where 'exclusivity' supposedly still meant something.
Hell even with Nintendo - Switches by far the biggest sellers in first 2 years were all WiiU ports.

But I agree - the USP for the next round of consoles is a mystery - well it's already a mystery for Switch 2 tbh.
XBox PC only selling point is XBox BC (if we believe the rumors), which is in turn only worthwhile if you care about 360/XB games, so it's only a selling point for dozen of us on this forum or so.
So why do people get one console over another?

I mean, back then there was no restrictions on who online games connect you with, no pay walls, etc.

Everbody would have gotten an xbox or game cube to get the better versions of the games.

The truth is that exclusive games are not necessarily the top selling, unless you are Nintendo, but they are what gives your platform its character, the differentiators... I can assure you, people don't buy Sony's consoles for the logo or the form factor alone.

Also, people don't only play the top selling games, especially back then.
 
you can have actual ML AI rather than clever scripting pretending to be
Those chat to NPC games ain't sell a lot even with carefully written dialogues and not typical AI slop
Because most people prefer to actually play than to chat with NPC about weather
 
I'm assuming they'll focus on compatibility with their handheld ecosystem and the ability to play anywhere. That and an AI marketing focus emphasising those advantages (PSSR2, better NPCs, etc etc etc). It's hard to sell increased framerates in screenshots or 60fps youtube videos, and diminishing returns means that we're kind of hitting a wall on visuals in many respects (even though there's obviously still room for improvement in most titles).
 
I'm assuming they'll focus on compatibility with their handheld ecosystem and the ability to play anywhere. That and an AI marketing focus emphasising those advantages (PSSR2, better NPCs, etc etc etc). It's hard to sell increased framerates in screenshots or 60fps youtube videos, and diminishing returns means that we're kind of hitting a wall on visuals in many respects (even though there's obviously still room for improvement in most titles).

The handheld version might be the show-stealer if it runs all PS6 games.
 
I haven't turned on my PS5 in almost a year, and I left my subscription expire.

I was mostly staying on console for the physical games, but they don't seem to want me.
The current generation's even stronger push to digital, the censorships, the price increase in basic online functionality and the Wokeness, pretty much ruined the experience.
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8MYDUo6NNDEBIOkj.jpg


I'm migrating to steam after years of building a physical library.
If I have no choice but to go Digital, I might as well choose the best option for the job.
 
I haven't turned on my PS5 in almost a year, and I left my subscription expire.

I was mostly staying on console for the physical games, but they don't seem to want me.
The current generation's even stronger push to digital, the censorships, the price increase in basic online functionality and the Wokeness, pretty much ruined the experience.
MgHcCNrK6pit30x0.jpg
8MYDUo6NNDEBIOkj.jpg


I'm migrating to steam after years of building a physical library.
If I have no choice but to go Digital, I might as well choose the best option for the job.

People underestimate how many PS5 games play just fine from the disc with no updates.
 
If it's flat like PS2 and not curved like PS3 you could put your Switch 2 dock on top of it.
 
PS6 (apart from price, brand power or power) will come from PS4 and PS5, consoles with more than 100 million customers each with a library of games that they will want to keep and continue playing, against that it is impossible to fight.
I wouldn't be so sure that this is such a relevant factor. PS2 sold over 160 million units, and many people had no problem switching to the XB360 even though the PS3 launch model was backward compatible. Wii sold over 100 million units, and people didn't make the leap to the WiiU but did to the Switch, having to start over again.

Furthermore, we mustn't forget that although the Series was a failure, the ONE sold around 60 million units, and Xbox ONE/Series is also backward compatible with some 360 and Xbox 1 games, something that PS4/5 doesn't have.
 
I haven't turned on my PS5 in almost a year, and I left my subscription expire.

I was mostly staying on console for the physical games, but they don't seem to want me.
The current generation's even stronger push to digital, the censorships, the price increase in basic online functionality and the Wokeness, pretty much ruined the experience.
MgHcCNrK6pit30x0.jpg
8MYDUo6NNDEBIOkj.jpg


I'm migrating to steam after years of building a physical library.
If I have no choice but to go Digital, I might as well choose the best option for the job.


hmm lets see... anime statue for masturbating... good ... hand grip exercise for improving masturbation... good .. good.. everything checks out.
 
I wouldn't be so sure that this is such a relevant factor. PS2 sold over 160 million units, and many people had no problem switching to the XB360 even though the PS3 launch model was backward compatible. Wii sold over 100 million units, and people didn't make the leap to the WiiU but did to the Switch, having to start over again.

Furthermore, we mustn't forget that although the Series was a failure, the ONE sold around 60 million units, and Xbox ONE/Series is also backward compatible with some 360 and Xbox 1 games, something that PS4/5 doesn't have.
That wasn't relevant back then, when each generation was a new beginning. With PS4 and Xbox One, digital libraries on consoles really took off. Even Phil Spencer said it was the worst generation to lose.
 
That wasn't relevant back then, when each generation was a new beginning. With PS4 and Xbox One, digital libraries on consoles really took off. Even Phil Spencer said it was the worst generation to lose.
Phil Spencer isn't exactly a visionary... What made the series a failure was that they were launched without any exclusives, and when some finally arrived, they turned out to be mediocre, as well as being available on PC on day one, and on top of that, they finally decided to release them on the rival platform.

If the Series had had a decent catalog of games available exclusively on this platform, perhaps the story would have been different and they would still be competing in the market.
 
but steam will be on the next xbox "console"
There will never be a next Xbox console.

There will be a PC pre-build with an Xbox logo attached to the front.

I'm calling bullshit on the dedicated backwards compatibility chip until we hear something from a real source, and even then I'll still be skeptical. They cancelled the dedicated handheld, and they'll probably cancel anything that would make this Xbox branded PC anything but just that.

Their games will be on the next xbox too! And will probably even look better lol

Again. PC. And you'd think PC ports would look better on hardware double the price.

Just how Xbox games look better on PS5 Pro over Series X. The difference being, Pro is still a console.
 
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Seeing as how you appear to be a major XBox fan (or at the very least very anti-PlayStation) fighting the good fight, let me throw this back at you:
Why buy the next XBox over a PC?
Sure, value wise it may be slightly cheaper than building a PC, but how long will that last as prices for PC components come down as new tech is available, why get XBox PC that presumably can't be upgraded?
I sold my series X after 3 months of owning it lol. I owned every PlayStation after ps2.

I said I won't be buying either at launch.

What don't you understand ?


Yeah your right the Xbox pc must be cheaper and offer more performance than an mini itx build to be even considered.

It will be a console and pc just like steam deck is a console and pc.
 
"This is not an Xbox"?.

Ngl would be funny if they go that route for their marketing lol.
But Playstation is probably not bold enough to do that nowadays.
 
There will never be a next Xbox console.

There will be a PC pre-build with an Xbox logo attached to the front.

I'm calling bullshit on the dedicated backwards compatibility chip until we hear something from a real source, and even then I'll still be skeptical. They cancelled the dedicated handheld, and they'll probably cancel anything that would make this Xbox branded PC anything but just that.



Again. PC. And you'd think PC ports would look better on hardware double the price.

Just how Xbox games look better on PS5 Pro over Series X. The difference being, Pro is still a console.
The chip that AMD is making for Xbox is customized, and the Xbox operating system already uses a Windows kernel and UWP. So is not a generic AMD SoC.

The only reason the Series can't run Steam games today is because of an artificial cap. They're not going to put a full version of Windows on a console when they can have a more limited version that can run Steam, Epic, etc.

It just wouldn't make sense, especially when they're producing it themselves and can customize Windows to their liking. It's not a third-party console like the Asus.

And it wouldn't make sense for it not to be backward compatible when one of Microsoft's strengths has always been backward compatibility.
 
Good exclusives, a well balanced machine with a low price entrypoint vs pc, maybe another innovation, like the dualsense.
A proper IA upscale.

To me if they keep physical media is enough reason to buy one.
 
The same selling points it has today.
Exclusives, ecosystem, controller etc etc etc. Shit- its also an Xbox now, right? Another selling point as a one stop shop.

Just because gaf is butt hurt about their exclusives doesnt mean the world gives a shit. The exclusives sell, the non exclusives sell, and everything in between. It literally has zero competition in this price range.
 
Everbody would have gotten an xbox or game cube to get the better versions of the games.
The 20 of us on this forum that care maybe, but that's also not how average consumers buy games.

Besides - Gamecube on average had the worst version of multiplatform games (and the handful of times it got the best version - it was because there was no XBox version of the same game), not to mention it didn't get like... half of them at all.
And while PS2 also didn't win too many face-offs after XBox came to the market - the ones it did win, were often either very high-profile (like MGS2) or sold really well (like NFS2:HP).
Also PS2 actually won not just against other consoles - but also when including PC version(s) of certain games, so for the... 20 people that really wanted 'the best version of multiplatforms' they would have gotten all 3 consoles that gen.


So why do people get one console over another?
I'm no expert there - but all data demonstrates that most people couldn't give less of a #### about game X coming out on another platform 'sometime later' if they are looking to play it today. Yes GTA3 ran almost 60 on XBox and was - a nice little upgrade, but if you wanted to play the game in 2001 there was no GTA3 on XBox. And by the time they did simul-release with the sequels, the differences got a lot smaller, and PS2 was already the 'GTA' console at least as much as Xbox was HaloBox.

Which goes to the other major factor - perceived value matters, it's no different with any other market leading consumer products.
And frankly - the perceived and real story of that gen was that PS2 had 'ALL' the games.

The truth is that exclusive games are not necessarily the top selling, unless you are Nintendo, but they are what gives your platform its character, the differentiators... I can assure you, people don't buy Sony's consoles for the logo or the form factor alone.
Top sellers are usually the system sellers though - and that was definitely a fact of life on PS2.
Every time one of the 15M sellers dropped - hardware bumps were significant.

Also, people don't only play the top selling games, especially back then.
Back then more than ever - software attach of 20:1 only happened since the PS4.
 
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I haven't turned on my PS5 in almost a year, and I left my subscription expire.

I was mostly staying on console for the physical games, but they don't seem to want me.
The current generation's even stronger push to digital, the censorships, the price increase in basic online functionality and the Wokeness, pretty much ruined the experience.
MgHcCNrK6pit30x0.jpg
8MYDUo6NNDEBIOkj.jpg


I'm migrating to steam after years of building a physical library.
If I have no choice but to go Digital, I might as well choose the best option for the job.
You are able to play physical games on PS5, you will be able to play physical games on PS6.
BTW, if you're too concerned over censorship, don't go to Steam (and no, this is besides the current adult titles drama).
 
What is the unique selling point of next gpu and cpu.

Same reason here

I play games on console because I prefer to play games on console. And I'm going to buy the Ps6 because of better hardware.
I used to prefer to play on console too, at least controller games. Then I built a PC specifically for the living room. Now I struggle to find a reason to own a console except if there are exclusives.
 
Bunch of local ai applications would be cool. See you at ps7 launch to see that implemented in any ways that affect gameplay as ps5 is left behind.

The real and true innovation of PS6 would be to somehow make it affordable in a devastated economy. That would be an engineering triumph.
 
Cheapest but decent way to experience path tracing feature, running at 4k at 60 to 120 fps. And a more interactive and immersive feature for dual sense, along with solar charging. And more 1st party PSVR games, and PSVR which is more advance and much easier, cheaper, and less clunky.
 
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Better graphics than the switch, cheaper than the Xbox / PC.

It will still be expensive. Xbox is raising the bar in pricing, and Sony isn't really known for leaving money on the table.

Next gen is going to be expensive. There will be less games at a higher price, along with more expensive hardware.

Cloud gaming may become the only affordable option for some.
 
It's always gonna be the first-party exclusive games that sell consoles for console makers. It's exactly why Xbox lost all its market.

By PS6 hopefully Sony will be well recovered from the GaaS chasing debacles by Herman. And people will want to buy it when you have a strong lineup of first-party games.
As a primarily xbox player and fan I agree. They lost the "Console War" the moment exclusives stopped being a priority #1
 
As a primarily xbox player and fan I agree. They lost the "Console War" the moment exclusives stopped being a priority #1
Yeah. And that goes back to XB1 generation when they started doing PC ports. They created a plan B solution to play their games.

I remember playing XB1 30fps Forza Horizon 3 at around 70fps on a triple screen PC racing setup.
At that point I started seeing Xbox as the lower end solution for Microsoft 1st party games.

On PC I had the same games, same controller, better graphics, better performances.
- Why would I play on the Xbox???
- Well, for living room gaming.
And then I built a PC for the living room…
Game Over
 
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Nobody switches consoles anymore after PS4/XB1 era. PS6 USP is that it comes after PS4 and 5.

People who has kept buying Playstation are no way in hell gonna buy a Windows-Xbox.
 
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