There is already a ring you can get in game that instantly drys your character whenever you are soaked, so your lantern will auto re lit itself the second you aren't to deep in water.Waterproof lantern.
I want a coop or online multiplayer like monster hunterI know there are rumors of leaks that the game is planned. Honestly I was reading about the improvments the MMO made to the first game, before being shut down, like warrior being viable in endgame?
Eww no, I absolutely hate that trend. I want specific classes in all my rpgs.No class-based level up stat bonuses. I want to be able to minmax every class if i put the effort in.
I think you're misunderstanding their post. Stat gains for leveling in DD were based on the class you had equipped at the time of the levelup. If you started as a mage, your HP growth is low, as an example. Those stat gains are locked to your character, independent of the classes you choose later as you level up.Eww no, I absolutely hate that trend. I want specific classes in all my rpgs.
I think you're misunderstanding their post. Stat gains for leveling in DD were based on the class you had equipped at the time of the levelup. If you started as a mage, your HP growth is low, as an example. Those stat gains are locked to your character, independent of the classes you choose later as you level up.
If after 30ish levelups you decide that you like playing as a warrior or fighter a lot more... you are permanently gimped to some extent, always left with a smaller HP pool than you would had you started the character as a fighter instead.
You clearly don't understand. The person you originally responded to is asking for a system that you just described.no yeah I know exactly what it meant. That's the whole part of classic RPGs. A bard isn't as strong as a warrior but has other attributes to make up for it in other ways.