Major Insano
Member
Haven't played it, and I was lttp on the first one, which is overrated imo.
Plays like a generic 360 game.
A weak 7/10
Plays like a generic 360 game.
A weak 7/10
DD1 has better characters, but the overall writing is not strong. And it's fine, the characters being like that is part of the charm. I mean, most people end up with Fournival as their Beloved in DD1, I don't think the whole thing is meant to be taken too seriously. The most interesting thing about Dragon's Dogma is the background lore of the world, but it's not explored a lot in both games, only towards the end things get kind of interesting.DD1 had way better characters than DD2.
DD2 has:
Less equipment slots.
Less skill slots.
Less spells.
Worse music.
Worse loot.
Worse dungeons (all caves, final dungeon is just an elevator ride)
Worse quests: each main quest in DD1 sent you on some sort of adventure, they were there as excuses to go explore a dungeon or fight some monsters. Main quest in DD2 is nonsensical shit like sneaking into a castle twice in a row.
Worse true ending? Felt less kino than DD1 specially since you don't really fight the boss. My pawn grappling on the seneschal in DD1 while yelling "now, Arisen!" was absolute kino. The final sequence in DD2 is also very good and quite emotional even but it doesn't hit the same as the credits are already rolling.
I agree on the open world being a joy to explore.
Took the words right out of my mind.I liked the first Dragon's Dogma a whole lot. Enough that I bought it on PS3, the Dark Arisen DLC and then the PS4 remaster and I got the platinum trophy on both. So when I was wishing for a sequel in the early PS4 days, it was wishful thinking indeed.
When it got announced I was buzzing and I watched all of the pre-game release stuff. I was hyped by the bosses, the world and the promises. Promises, that frankly, were based on misconstrued information. This game is severely underwhelming, desperately in need of DLC (which is plainly obvious because the game is clearly unfinished.)
My thoughts summarised are as follows:
At 35 (as of Friday) with a full time job, 2 kids and a spouse, I don't have a lot of gaming time and this is a game I've looked forward too for nearly 10 years. I like to platinum my games if possible to say I managed to get my value out of them because in todays world, as I can't really afford many games these days and I want to get the most out of the game. But Dragon's Dogma 2 isn't too hard or the trophies too unreasonable, I'm just sat here trying to make myself enjoy a game that isn't very enjoyable and having waited so long for it, it's a very bitter pill to swallow indeed.
- The world feels dead. It doesn't feel alive or animated. It feels scripted and lifeless. Despite coming back to the first area before the last mission that ends the world, the NPC's are acting like none of the story happened and they just talk generic shit.
- The world isn't actually as big as you think it is. Each of the three areas have massive areas that you can't explore because they have huge mountain ranges you can't climb, making the world deceivingly large when looking at a map.
- There's only a handful of towns and they're tiny. Like seriously, you expect me to believe that life has flourished in this world when the main city can probably house a few hundred people at best? The castle is almost as big as the rest of the town.
- The elves and their homeland, may as well not exist. To the best of my knowledge, there are 3 missions involving elves, their homeland doesn't really play much of a part at all and it's tiny. What's the point in it being here?
- There isn't enough content. There aren't enough side missions, there isn't enough main story and whilst it unfolds, it feels like nothings happening in the world despite someone passing themselves off as the arisen in a "huge" deception.
- The game is clearly unfinished. I've found caves that are blocked, paths that clearly have been cut off. Area's that clearly can be explored with no way there. You discover caves with like a small path and one room at the end with an enemy and a chest. Why bother? It looks like a DLC was supposed to fix this but so far Monster Hunter it is.
- Nothing you do feels meaningful or impactful. Some of the major events in the game, if you can use the term major, feel completely pointless when the NPC's and world remains the same, like dropping a bomb and people pretending nothing happened.
- Difficulty is poorly balanced, it goes from too hard, to too easy, very quickly. At the beginning I struggled a lot due to low stamina, beginner equipment and low damage output. But I just ran to the final island, did the magick archer mission and within a few hours I was dropping monsters I struggled like hell with earlier, with just my main pawn.
How do you feel about Dragons Dogma 2? We're you curious about buying it? Did you play it without playing the first? Or like me, were you waiting for this for years?
Feel the same as you ...the game is a massive disappointment. It's too easy and there's no enemy/encounter design. It's the same few enemy types ad nauseum. The story and story progression is confusing. World feels dead and repetitive arghh there are so many things about it that shoulsve been better.I liked the first Dragon's Dogma a whole lot. Enough that I bought it on PS3, the Dark Arisen DLC and then the PS4 remaster and I got the platinum trophy on both. So when I was wishing for a sequel in the early PS4 days, it was wishful thinking indeed.
When it got announced I was buzzing and I watched all of the pre-game release stuff. I was hyped by the bosses, the world and the promises. Promises, that frankly, were based on misconstrued information. This game is severely underwhelming, desperately in need of DLC (which is plainly obvious because the game is clearly unfinished.)
My thoughts summarised are as follows:
At 35 (as of Friday) with a full time job, 2 kids and a spouse, I don't have a lot of gaming time and this is a game I've looked forward too for nearly 10 years. I like to platinum my games if possible to say I managed to get my value out of them because in todays world, as I can't really afford many games these days and I want to get the most out of the game. But Dragon's Dogma 2 isn't too hard or the trophies too unreasonable, I'm just sat here trying to make myself enjoy a game that isn't very enjoyable and having waited so long for it, it's a very bitter pill to swallow indeed.
- The world feels dead. It doesn't feel alive or animated. It feels scripted and lifeless. Despite coming back to the first area before the last mission that ends the world, the NPC's are acting like none of the story happened and they just talk generic shit.
- The world isn't actually as big as you think it is. Each of the three areas have massive areas that you can't explore because they have huge mountain ranges you can't climb, making the world deceivingly large when looking at a map.
- There's only a handful of towns and they're tiny. Like seriously, you expect me to believe that life has flourished in this world when the main city can probably house a few hundred people at best? The castle is almost as big as the rest of the town.
- The elves and their homeland, may as well not exist. To the best of my knowledge, there are 3 missions involving elves, their homeland doesn't really play much of a part at all and it's tiny. What's the point in it being here?
- There isn't enough content. There aren't enough side missions, there isn't enough main story and whilst it unfolds, it feels like nothings happening in the world despite someone passing themselves off as the arisen in a "huge" deception.
- The game is clearly unfinished. I've found caves that are blocked, paths that clearly have been cut off. Area's that clearly can be explored with no way there. You discover caves with like a small path and one room at the end with an enemy and a chest. Why bother? It looks like a DLC was supposed to fix this but so far Monster Hunter it is.
- Nothing you do feels meaningful or impactful. Some of the major events in the game, if you can use the term major, feel completely pointless when the NPC's and world remains the same, like dropping a bomb and people pretending nothing happened.
- Difficulty is poorly balanced, it goes from too hard, to too easy, very quickly. At the beginning I struggled a lot due to low stamina, beginner equipment and low damage output. But I just ran to the final island, did the magick archer mission and within a few hours I was dropping monsters I struggled like hell with earlier, with just my main pawn.
How do you feel about Dragons Dogma 2? We're you curious about buying it? Did you play it without playing the first? Or like me, were you waiting for this for years?
THIS!!! WTF? cant go more than 20 feet and it's THE SAME 3 ENEMY TYPES!!The more I played it the less I liked it. Can't go five feet without being attacked by a trash mob.
No, not really. One of the worst examples in recent memory of what feels like developers abandoning a big game that had a lot of issues. Could've been turned into a great game with just a little work from the devs.One of the worst games I've played recently. I had heard so many great things about part 1, so I played a lot of part 2 in the hope that it would be good at some point, but no, far from it.
Have there actually been any updates for the game to fix the biggest issues?
THIS!!! WTF? cant go more than 20 feet and it's THE SAME 3 ENEMY TYPES!!
If all you want is run around in another copy paste open world killing monsters it is serviceable.I can't agree with some of your points:
-World is not dead. Something happens all the time, you meet pawns, there are towns, monsters can attack etc.
-It is not unfinished. It it is WELL finished. Took me a bit over 30 hours to finish without doing enggame and I felt complete. Thank god the game is not 200 hours.
-There isn't enough content - there was plenty of content imo. There is endgame for those who want more and ng+
-Difficulty was engaging and fun. I don't think it was too easy at all. But it was not a tryhard game like plenty of people like nowadays.
The game is clearly a wink wink from the director. He made the game he wanted to make the first time around... and even I know that without finishing the first game
and the graphics! and physics!
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Who the fuck expected story from dd2.If all you want is run around in another copy paste open world killing monsters it is serviceable.
If you want exploration, story and character interaction pass it.
The story is to kill the big bad drago
Yes. AgreedI liked the first Dragon's Dogma a whole lot. Enough that I bought it on PS3, the Dark Arisen DLC and then the PS4 remaster and I got the platinum trophy on both. So when I was wishing for a sequel in the early PS4 days, it was wishful thinking indeed.
When it got announced I was buzzing and I watched all of the pre-game release stuff. I was hyped by the bosses, the world and the promises. Promises, that frankly, were based on misconstrued information. This game is severely underwhelming, desperately in need of DLC (which is plainly obvious because the game is clearly unfinished.)
My thoughts summarised are as follows:
At 35 (as of Friday) with a full time job, 2 kids and a spouse, I don't have a lot of gaming time and this is a game I've looked forward too for nearly 10 years. I like to platinum my games if possible to say I managed to get my value out of them because in todays world, as I can't really afford many games these days and I want to get the most out of the game. But Dragon's Dogma 2 isn't too hard or the trophies too unreasonable, I'm just sat here trying to make myself enjoy a game that isn't very enjoyable and having waited so long for it, it's a very bitter pill to swallow indeed.
- The world feels dead. It doesn't feel alive or animated. It feels scripted and lifeless. Despite coming back to the first area before the last mission that ends the world, the NPC's are acting like none of the story happened and they just talk generic shit.
- The world isn't actually as big as you think it is. Each of the three areas have massive areas that you can't explore because they have huge mountain ranges you can't climb, making the world deceivingly large when looking at a map.
- There's only a handful of towns and they're tiny. Like seriously, you expect me to believe that life has flourished in this world when the main city can probably house a few hundred people at best? The castle is almost as big as the rest of the town.
- The elves and their homeland, may as well not exist. To the best of my knowledge, there are 3 missions involving elves, their homeland doesn't really play much of a part at all and it's tiny. What's the point in it being here?
- There isn't enough content. There aren't enough side missions, there isn't enough main story and whilst it unfolds, it feels like nothings happening in the world despite someone passing themselves off as the arisen in a "huge" deception.
- The game is clearly unfinished. I've found caves that are blocked, paths that clearly have been cut off. Area's that clearly can be explored with no way there. You discover caves with like a small path and one room at the end with an enemy and a chest. Why bother? It looks like a DLC was supposed to fix this but so far Monster Hunter it is.
- Nothing you do feels meaningful or impactful. Some of the major events in the game, if you can use the term major, feel completely pointless when the NPC's and world remains the same, like dropping a bomb and people pretending nothing happened.
- Difficulty is poorly balanced, it goes from too hard, to too easy, very quickly. At the beginning I struggled a lot due to low stamina, beginner equipment and low damage output. But I just ran to the final island, did the magick archer mission and within a few hours I was dropping monsters I struggled like hell with earlier, with just my main pawn.
How do you feel about Dragons Dogma 2? We're you curious about buying it? Did you play it without playing the first? Or like me, were you waiting for this for years?
This game is very effective as a litmus test to see if someone has any taste and can differentiate a good game from a bad one
I think the story is to ignore the Dragon entirely. Which after you reach Vernsworth you can sequence break by taking the backdoor into Battahl and get to the Volcano Island by taking a different path instead of using the Godsbane door.Who the fuck expected story from dd2.
The story is to kill the big bad drago. All the story Inwould ever need in that game
Who the fuck expected story from dd2.
The story is to kill the big bad drago. All the story Inwould ever need in that game
When and if you do play it I guarantee you'll enjoy it, the hate for it is a bit over the top from my perspective... Once people get past the initial start and get going most seem to enjoy it.LOL. Mixed at GAF as well. Seems to be love it or hate it. Deep deep sale for me then.
Everything is underwhelming in Capcom besides their Resident Evil games.
No, not really. One of the worst examples in recent memory of what feels like developers abandoning a big game that had a lot of issues. Could've been turned into a great game with just a little work from the devs.
I'm disgusted whenever a big publisher "moves on" from a game prematurely like this. Pisses me off. You made a ton of promises, got our $70, the least you can do is support your game and make a few balance changes.
1st game was better, but this is still a great game
I guess we're back into the Crapcom days now?
No, just becasue it seems Capcom are back to days of being bashed.Why do you say that?
Theyve had two not perfect launches?
They just had to repaint the first one with a fresh coat, which is what they mostly did in DD2, except at one point they ran out of budget and had to release the game. It's pretty striking as you play the game, the beginning is pretty good and close to DD1, but then it falls down fast, without ever reaching the heights of the first episode (BBI and post-game)This is what happens when you try to catch lightning in a bottle twice, the first one has an actual cult following and there is no way you could somehow make it like they will be happy about changes made, personally never die hard loved either of them but I think they were fun and clever. We are never seeing a 3rd one though
No, just becasue it seems Capcom are back to days of being bashed.
You're talking to the wrong person,Bashed?
By whom?
About what?
They held their own mini conference that was absolutely loved by the community, theyve been putting out banger after banger.
This is probably the best theyve been in a minute, theyve got an active Street Fighter going, an active Monster Hunter, a new Resident Evil coming and a new IP people are actually intrigued about.
What?