What's the best way to approach the Final Fantasy: Dissidia games? (help..)

sphinx

the piano man
GAF, after months of having FF:Dissidia on hold because I wanted to have time to fully enjoy this game, I am having a hard time getting into it.

my problem is that .. everythings seems extremely complicated, there is an explanation for pretty much everything and like 10 different basic control manuevers that I probably should really learn by heart(?). right now I am scrolling through the different customization menus and I don't know what the hell numbers mean, there are like dozens of dozens of things per menu and I have no Idea what are they good for or how can I apply or use them.. I am a bit overwhelmed...

As with the battles, as far as I know, I use circle to take bravery away from he opponent and then attack with square but that isn't taking me anywhere. I still haven't lost a battle but it's a matter of time because I don't know what the hell I am doing.. . I ended the prologue and decided to begin with Cecil's chapter (IV) and have been advancing a bit by intuition but I want to learn.

any tips regarding battles?? anything specific I should be learning in order to advance in the game without major struggles?

and the DP points... I instinctively want to "clean" the board and get/defeat everything but the game punishes me if I go for everything and I am still not efficient enough to asure the DP rewards from nearby battles... what should I do?

help...? :(
 
Just play it. Don't worry about DP until you get familiar with it. Maybe try arcade mode until you feel comfortable.
 
Terra wrecks everything. Her Tornado is an AOE. Even the god-tier optional enemies can't escape her wrath in close range, and yes, you should fight them. So much XP.
 
well, I am right now trying to beat Golbez at what seems the end of the chapter but I can't seem to get stuff right, he has beaten me twice already

I do deal some damage but when he gets the EX core is over...

tips?
 
pointless, beaten 10 times in a row and I don't have the least fucking idea what I am doing.

pretty stupid fucking game, worst tutorials ever,.
 
sphinx said:
pointless, beaten 10 times in a row and I don't have the least fucking idea what I am doing.

pretty stupid fucking game, worst tutorials ever,.

Don't blame the game. :P

Maybe you should mess around in training mode vs. a really simple AI until you get the hang of things.

Instead of complaining about how impossible it is, why don't you explain exactly what you're having difficulties with?
 
Have you customized your character at all? The game is more RPG than fighter, equipment and skills matter a lot.
 
well, it seems like golbez moves very fast, blocks everything and always nails his EX burst move.

My characters seems like is always stunned and moving mindlessly around and I use the lock on but regardless, it refuses to approach the enemy properly and deal any kind of damage. I use L + Triangle to dash toward the enemy but at the speed the opponent moves it doesn't make a difference.

yellow arrows to dash freely around are pointless railways, I go up and down without any goal but to make the battle look badass, I guess...
 
Zierath said:
Have you customized your character at all? The game is more RPG than fighter, equipment and skills matter a lot.

sure, believe me, RPGs are nothing new to me and I kinda understand what the game is thworing at me but it does an AWFUL job at explaining it. It just asumes everyone is obvious, your standard RPG material. It sure fucking isn't. Everything is crammed and thrown together instead of gradually introducing you to more and more things.

What I particularly hate is that the game begins with a so called tutorial but it only explains the mechanics in 3 seconds while the screens are loading and it doesn't give a shit whether you can succesfully apply the moves and control commands or not.
 
The game is extremely daunting to a new comer, no joke. Terra is basically easy mode, for whatever that's worth. Basically, you want to max out the HP damage inflicting meter as high as possible, then you can easily kill the enemy in one hit if you break them.
 
I would say the 1 on 1 battle mode on Empyreal Paradox makes a good practice ground. Then its just a matter of getting used to one attack at a time to work out the range, for example just your neutral brave attack. By then you should have an idea of how much "damage" your attacks do. If you have haven't thought of it already, you may want to try using the d pad for movement, it can help with the towards/away + 0/[] attacks till you get used to things.
 
sphinx said:
GAF, after months of having FF:Dissidia on hold because I wanted to have time to fully enjoy this game, I am having a hard time getting into it.

my problem is that .. everythings seems extremely complicated, there is an explanation for pretty much everything and like 10 different basic control manuevers that I probably should really learn by heart(?). right now I am scrolling through the different customization menus and I don't know what the hell numbers mean, there are like dozens of dozens of things per menu and I have no Idea what are they good for or how can I apply or use them.. I am a bit overwhelmed...

As with the battles, as far as I know, I use circle to take bravery away from he opponent and then attack with square but that isn't taking me anywhere. I still haven't lost a battle but it's a matter of time because I don't know what the hell I am doing.. . I ended the prologue and decided to begin with Cecil's chapter (IV) and have been advancing a bit by intuition but I want to learn.

any tips regarding battles?? anything specific I should be learning in order to advance in the game without major struggles?

and the DP points... I instinctively want to "clean" the board and get/defeat everything but the game punishes me if I go for everything and I am still not efficient enough to asure the DP rewards from nearby battles... what should I do?

help...? :(
It can be pretty complicated, but once you get the basics down, things will fall into place extremely quickly.

First off, you should learn blocking and dodging and when to use both. You can block almost everything in the game (including a couple of HP Attacks, although blocking those is generally not advised), and doing so will leave you with a huge advantage to attack. Dodging is better some of the time since it's safer and generally harder to punish (at least against the CPU, but you're not really at the level of most human players yet it seems). Dodging is also helpful since you can cancel most of your attacks by dodging at the right time, which gives your opponent even less time to punish.

Every character is different in playstyles and in how they deal damage. Cecil's "gimmick" is that he can switch between his Dark Knight/Paladin classes depending on which attack you use. In general however, it's better to use his Paladin Mode since he is much more mobile and his attacks are much quicker. You generally want to stay in the air with him and use his attack that sends a symbol out that shoots projectiles to try and bait your opponent into dodging, that way you can sneak a hit in.

As for the Bravery system? All Bravery attacks increase your count while decreasing the opponents, similar to a game of tug-of-war. While it's not completely necessary, you can "break" your opponent by draining their Bravery count past 0, which will give you an increase to your own count by how much the Stage Bravery is currently worth (the number in the middle between the lifebars). More importantly, it leaves your opponent unable to do HP damage, and they take more damage as a result. Like I said, it's not necessary to do this with every character (Zidane, Cloud and a couple of others don't rely on it), but it's something to keep in mind.

Terra isn't a bad choice for a starter character, but I find that Cloud is the best character to use if you're just starting out. He's not too fancy, has hard-hitting moves, and he has decent move speed.
 
OP, I'm with you. At first, I was destroying every encounter yet I never felt like I knew what I was even doing. Like others have advised, it's good to go into arcade mode and just keep fighting. I did that instead of just continuing through the story mode. I don't think I ever necessarily got great at the game, but if you put the time into it, it seems like a really cool one.
 
Just hop in and start playing.

The game does a wonderful job of explaining things to you when it comes to the game's basic systems. Then after that you'll play the game enough where everything else starts to fall into place.

You might need a guide for the other stuff like special builds and secret stuff. But that information found easily anywhere though.
 
jooey said:
That seems to be what's gotten him in trouble though.

When I first played Dissidia I was at that same place. But enough play will get you to an understanding of the basics. It's all the advanced stuff that takes a bit of trial/error and some research to understand all that stuff. But with enough play it just seems to come together.
 
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