When Video Game PR goes terribly wrong...Kuma Wars

moondance

Member
Battles re-enacted in video arcades
N.Y. gamemaker lets players portray Iraqi or U.S. troops



Baghdad -- The lone Iraqi police officer reloads his Kalashnikov and, with deadly aim, fearlessly dispatches two more of the masked insurgents besieging his station.

His exemplary marksmanship, however, comes not from successful U.S. training, but from the practiced hand of a teenage Iraqi boy sitting in one of the capital's many cafes with computer games.

Seconds later, a cheer goes up among the assembled audience as the pixilated police officer on the screen before him is hit by a rocket: It is "mission failed" and "game over" in another round of Kuma War, a new American- made series of interactive shoot-'em-ups that has become a huge hit among Iraq's youth.

The digitalized drama, in which players can choose their characters -- Iraqi cops or national guard -- is a direct re-creation of a savage insurgent attack on a police station in Fallujah in April.

The only real difference is that the real-life Iraqi police were not square-jawed, all-action cyberheroes, but ill-trained and outgunned rookies: 17 Iraqi officers died in the real-life assault that night.

"Guys here play these games because they are realistic and about our country," said cafe owner Bassam Hassan, 25. "The only people who don't approve are the resistance fighters themselves. One came in and told me that we shouldn't play games where we pretended to be U.S. or Iraqi forces fighting them."

The programming is the work of New York-based Kuma Reality Games, which specializes in re-creating battles based on actual news events. Its motto is candid: "In a world being torn apart by international conflict, one thing is on everyone's mind as they finish watching the nightly news: 'Man, this would make a great game.' "


Sad

http://sfgate.com/cgi-bin/article.cgi?f=/c/a/2005/01/16/MNG5LAR6KU1.DTL
 
"In a world being torn apart by international conflict, one thing is on everyone's mind as they finish watching the nightly news: 'Man, this would make a great game.'

really sad. who`se making the games? americans?
 
I bet you this game was funded by the CIA as part of its psy-ops operations in Iraq to win the hearts and minds of the people and to distract the youth.

On a personal note, I am heartened by the fact that there are Iraqis who see the insurgents for what they are... the enemy.

Regardless of your politics, I think it is fair to say that killing Iraqi police and simply people who are trying to build a better tomorrow for some twisted vindictive hatred of the Americans is wrong, no matter how you cut it.
 
Kuma War has existed for over a year now... this is nothing new. They have an engine, and release scenarios that gamers can act out that are happening in the news right now. They had a raid on the house the Hussein brothers were in... they had John Kerry's swiftboat mission (with both courses of events available, depending on who you believe).
 
hey im german, i know my english its not very good,but i wanna see u posting german in a german forum ,dont be so picky
 
Let's not get into politics Zero. Your mention of the prison abuse was an obvious shot at the Americans in this board, what sort of response did you expect.
 
Deku said:
Let's not get into politics Zero. Your mention of the prison abuse was an obvious shot at the Americans in this board, what sort of response did you expect.
Buh? I took it as an obvious shot at the poorly worded PR talking about current world conflict being ripe for gaming.
 
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