Kagari said:What's up with Level-5 and flying pirate ships.
Don't they have some kind of giant nasty frog fetish as well?
Kagari said:What's up with Level-5 and flying pirate ships.
Yea..Lain said:The online mode has weaker graphics, but I dig the offline look. And those pieces of gameplay make me want this game more and more.
Hunahan said:Yeah, this game definitely seems to be looking weaker and weaker graphically as time rolls on, but I'm far more concerned by that terrible combat footage than I am by the average looking visuals.
After seeing that video, I'm seriously bracing for another Infinite Undiscovery-level disaster with this one.
To me, at least, you simply can not hold an RPG together if it has lame, boring combat, and I'm sorry...but that shit looks janky as hell.
Hope I'm wrong, suspect I'm right.
Wow dude. Those who live in glass houses.......nelsonroyale said:eh its the guy who thinks TLR looks better than this...
You've been dropping junk on this game since day one though...so I got to give you props for holding down the rotten rhetoric in garbageville
the fuck? he
I'd sure hope the framerate isn't that janky in the final release either.Defuser said:Did I just saw a screen tear during the WK fight?
Edit:Ypu,there is screen tearing...
Like Level 5?Hunahan said:Wow dude. Those who live in glass houses.......
Defuser said:Did I just saw a screen tear during the WK fight?
Edit:Yup,there is screen tearing...
Hunahan said:Wow dude. Those who live in glass houses.......
Either way, the last post I made about TLR was actually a list of things that I'm concerned about. I ain't giving anyone a free pass.
Awntawn said:I'd sure hope the framerate isn't that janky in the final release either.
Aaron said:Waiting around to fight in a real time game is a really poor mechanic. It wasn't fun in ToD2 (the real one), and it doesn't look fun here. I could be wrong, but I expected better from Level 5.
Rpgmonkey said:I like their offices.
Still not really hooked by the game though. The ideas/promises sound nice, but nothing about the game itself has really grabbed me at all.
JudgeN said:Maybe its just me but i'm not seeing a difference between offline/online screenshots, but game looks great.
DMPrince said:
Kagari said:There is a noticeable difference.
jett said:I don't see it either.
jett said:I don't see it either.
Kagari said:In the single player, there is a lot more detail, polys, and whatnot.
Offline:
[IM]http://watch.impress.co.jp/game/docs/20081031/siro21.jpg[/IMG]
Online:
[IM]http://watch.impress.co.jp/game/docs/20081031/siro29.jpg[/IMG]
Side by side, you can see. The offline mode does have considerably more detail in everything from the characters to the ground textures and foliage. Seems to have better shadowing and anti-aliasing as well.
jett said:*scratches head*
It looks the same, dude...
nelsonroyale said:in motion it looks pretty damn different..have you watched the vid?
Those screens dont show it at all though
BlazingDarkness said:
Bloodworth said:Can anyone mirror this? I can't connect to the server for some reason.
Kagari said:In the single player, there is a lot more detail, polys, and whatnot.
Kagari said:Have you seen the latest scans?
I think you're right. The text in the first one looks really really blurry.rykomatsu said:The online mode appears sharper, though...
i'm assuming the screencaps were taken under different conditions?