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Who else struggles to get into Monster Hunter?

T-Reks

Neo Member
It's one of those games for me, i've tried on 4 separate occasions. I can tell it's a great game and it made my jaw drop several times, but I just can't do it with the menus, the million items, and the constant feeling that I'm not doing things right and wasting my time.

Edit: talking about World btw, haven't played Wilds
 
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BossLackey

Gold Member
Capcom is casualizing the fuck outta Monster Hunter to appeal to people like you. If it ain't clicking it's safe to say the games aren't for you.

The older games were better IMO. Back when casuals got filtered during the 1 star quests because they couldn't hit velociprey with the great sword.

As of today, Monster Hunter is kind of dead to me. I'll still play it, but it's a day I knew was coming eventually.

As you said, they're casualizing the fuck out of this series and Wilds especially.

All the corners are getting sanded off with every new release.

We used to have to find the monster, now you can literally press a single button and you'll be guided right to it.

Why on EARTH did they emphasize the STORY!?! The story in these games have barely even been there and when they were, it was horrendous. So we get more of that? More handholding?

This has left a bad taste in my mouth. I think I'm out.
 
I always like how the game looks and plays but never actually played it since back then it was either in Japan only or on platforms I don't own. finally when World was shown, I decided this would be where I dive in. and my goodness what a dive it was. got total of over 2000 hours between PS and PC versions of the game. hunted everything and crafted most of the gears. was very happy with the series. I did tried Rose also but maybe because I got in late, it didn't really click with me. don't get me wrong it's still great fun and love what they did with the game, but I think it just lacks a little of the small things that makes it so satisfying, even if it's still a great game. Wilds had been meeting all that I like about with World so far and I look forward to sinking many many more hours into it.
 

Hollywood Hitman

Gold Member
Capcom is casualizing the fuck outta Monster Hunter to appeal to people like you. If it ain't clicking it's safe to say the games aren't for you.

The older games were better IMO. Back when casuals got filtered during the 1 star quests because they couldn't hit velociprey with the great sword.
But that's the thing I wouldn't want it casualized, I have platinums in all souls games, wukong, Bloodborne etc.. Games that aren't super hard but still take some perseverance to 100%... I just can't seem to get into a true MH experience for multiple goes.

But I wouldn't want or ask for anything to casualize it, some games just aren't for everyone.
 

NeoIkaruGAF

Gold Member
I tried… World, I think? on Game Pass.
The game gave me what seemed like a dozen overlong tutorials on so many different systems, all written in the tiniest font you can display on a 4K screen, none of which made any practical sense to a newcomer. Meanwhile, it blatantly hinted at several dozen more systems that would be unlocked later. Then it gave me the worst weapon I’ve ever held in an action game and kicked me down a mud slide, and I was supposed to take on a mission.
There’s games I uninstalled faster, but not by much.
Good luck getting into this if you weren’t there when it began.
 

BennyBlanco

aka IMurRIVAL69
Capcom is casualizing the fuck outta Monster Hunter to appeal to people like you. If it ain't clicking it's safe to say the games aren't for you.

The older games were better IMO. Back when casuals got filtered during the 1 star quests because they couldn't hit velociprey with the great sword.

Support the cause


Yes we can
 
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Kacho

Gold Member
Why on EARTH did they emphasize the STORY!?! The story in these games have barely even been there and when they were, it was horrendous. So we get more of that? More handholding?
I hated the forced story missions in Worlds. THE WORST.

But that's the thing I wouldn't want it casualized, I have platinums in all souls games, wukong, Bloodborne etc.. Games that aren't super hard but still take some perseverance to 100%... I just can't seem to get into a true MH experience for multiple goes.

But I wouldn't want or ask for anything to casualize it, some games just aren't for everyone.
I'm not shitting on your skills as a gamer. I'm just speaking from my experience. Like BossLackey BossLackey said, they've sanded off all the edges. All the earned knowledge you needed in the older games is useless now. You don't have to tag monsters with paintballs, item management is streamlined to a fault, lots of unnecessary story fluff, high production values, smash Y Y Y B to win. Wilds is still Monster Hunter at its core but it lost a bit of its soul in the process. It's easier than ever to "get into" now. If you still aren't clicking with it the games just aren't for you.
 

Punished Miku

Human Rights Subscription Service
Spent 15 hours playing Monster Hunter World before I gave up. I don't get the appeal. But not every game is for everyone so.....
It's the bus stop / recess game. If you are a Japanese kid and wanted to play something with your friends and only have 20 min, link up, hop on and everything but the fight is stripped out. You search for the monster, and go beat it up as a group. Then you're done.

When you're at home, you can casually go collect items on your own, craft potions and traps and gear and grab a few quests. Then next time your friends come over, hop on and go ham on the monster again. That's it. It's like the Left 4 Dead of third person action beat em ups.
 

Topher

Identifies as young
It's the bus stop / recess game. If you are a Japanese kid and wanted to play something with your friends and only have 20 min, link up, hop on and everything but the fight is stripped out. You search for the monster, and go beat it up as a group. Then you're done.

When you're at home, you can casually go collect items on your own, craft potions and traps and gear and grab a few quests. Then next time your friends come over, hop on and go ham on the monster again. That's it. It's like the Left 4 Dead of third person action beat em ups.

I can definitely see this game being a lot more fun with friends. Going solo is a bit of a slog
 
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Hollywood Hitman

Gold Member
I hated the forced story missions in Worlds. THE WORST.


I'm not shitting on your skills as a gamer. I'm just speaking from my experience. Like BossLackey BossLackey said, they've sanded off all the edges. All the earned knowledge you needed in the older games is useless now. You don't have to tag monsters with paintballs, item management is streamlined to a fault, lots of unnecessary story fluff, high production values, smash Y Y Y B to win. Wilds is still Monster Hunter at its core but it lost a bit of its soul in the process. It's easier than ever to "get into" now. If you still aren't clicking with it the games just aren't for you.
Yea no it's all good man I'm just saying I'm a purist, so I get it and it sucks when series get dumbed down. I just wish I could find the enjoyment is all.

But there's also a part of me where I'm a long time mmo guy so that could be it also, litrelly years spent in Everquest, AC, WoW, Destiny 1 and 2, I play a ton of these and recently quit Destiny 2 and it was the best move ever to get away from the open ended end game tread mills, and I know MH is a huge game so I probably am subconsciously don't want to get deep into this style of game.

But at the end of the day sometimes when I just chat it up about games there's other facets that might open me up to things etc
 

SHA

Member
Dude what? Lmao you gotta reiterate that.

I have watched vids but still have tried it other times in the past, doesn't click.. If that's what you're getting at
Okey, I'm used to not watch walkthroughs back in 7th gen and before, not a big deal. It's obvious that these videos don't tell much like you haven't seen much yet or you're not there yet for every possible reason, the keyword here is you're not there yet and the steamer %99.999 of the time isn't smarter than you.
 

kunonabi

Member
I liked tri and one of the 3ds ones but once you start having to fight two monsters at a time I lose interest since it's a total slog when playing solo.
 

Punished Miku

Human Rights Subscription Service
I can definitely see this game being a lot more fun with friends. Going solo is a bit of a slog
I'd highly recommend everyone play it online. Randoms aren't even that bad until very high endgame stuff, and even then it's still fine. Every aspect of it is just a bit more entertaining with a group. Monster is running away to a new zone after you socked it in the face? Running after it doesn't feel like downtime because your whole group is scrambling there and 1 person takes a weird route so they can jump from a cliff on it, someone else gets lost. It's just more alive, and you really don't have to talk to anyone.
 

Topher

Identifies as young
I'd highly recommend everyone play it online. Randoms aren't even that bad until very high endgame stuff, and even then it's still fine. Every aspect of it is just a bit more entertaining with a group. Monster is running away to a new zone after you socked it in the face? Running after it doesn't feel like downtime because your whole group is scrambling there and 1 person takes a weird route so they can jump from a cliff on it, someone else gets lost. It's just more alive, and you really don't have to talk to anyone.

I've been playing online more with my son these days with Space Marine 2 and Helldivers 2. So if he is interested then I might give it a go.

I had not played with random people for many years before Space Marine 2, but that was actually a bit more fun than I thought it would be so I'm open to that idea.
 

AJUMP23

Parody of actual AJUMP23
Op assuming everyone would know WHAT MH MEANS WAS THE REAL MISTAKE.


Took me a minute to have it spelled out. Do not care about those games. And don’t feel like I’m missing something.
 

Hollywood Hitman

Gold Member
Okey, I'm used to not watch walkthroughs back in 7th gen and before, not a big deal. It's obvious that these videos don't tell much like you haven't seen much yet or you're not there yet for every possible reason, the keyword here is you're not there yet and the steamer %99.999 of the time isn't smarter than you.
Dude I honestly am not tryin to be a dick but I don't understand at all what point you're trying to make. What walk through?

I am saying I've tried this series many times and don't really like the feel, and I watched a few live stream boss battles on yt and it confirms that it's not my jam.. But I'm not one that enjoys shutting the door on some games, so it's why I still try to discuss and see if I can view it from other angles and opinions.
 

MiguelItUp

Member
I can't get into it at all. I've tried multiple times but it always ends up losing me.

I bought a pack of all the recent games to give it a fair shot. I actually clicked with Rise and "beat" it. Then I went back to MH World, and it completely lost me. I thought it was clicking at first, but then it lost me. I figured Wilds would be the same thing, so I just didn't bother.

Every game isn't for every one. If your initial excitement isn't there, that's already a red flag IMO. But if you decide to give it a shot and it doesn't click, it probably just isn't for you. No one should have to push themselves to enjoy something. It should come on its own, and easily.
 

Kazdane

Member
I tried getting into MH World and I just couldn't. Combat felt slow and sluggish, and it just didn't click with me. I guess at some point I'll give it another go, but even if it doesn't click, it's not like we're hurting for great games to play. Doesn't matter if not everything clicks with everyone of us.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
“How do I lock on to monsters?” Unknown GameFAQs user circa 2007
a classic

1M0btqa.png
 

Kazdane

Member
You could choose faster weapons like dual blades and Sword & Shield.
That's the issue though, iirc that was using dual blades. I need to reinstall it and take a look though, maybe I'm remembering wrong (this was at some point back in 2022).
 
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Zacfoldor

Member
It's a power up game. The purpose of the game is for you to upgrade your character a little at a time until you become Super Saiyan level 4.

Diablo 4 is the same type of game, in a way.

So in Diablo 4 you run around in asymmetrical view and kill things in 1 hit. Way different from MH right? True. However, what keeps you coming BACK to Diablo 4 is the power chase. You are always doubling your power with each play session. You are chasing the power of the super saiyan. Same thing in MH.

The reason it never hooked you is because first a game like this has to establish a baseline power level. You never made it past that part. Once it gets its hooks into you, that's it.
 

GymWolf

Member
I think you apprecciate more these games when you get good at them.

Millions of people love sekiro or elden ring or doom eternal even if they are not that good at playing them, i love many games where i die 500 times, but if you don't understand mh and you don't click with it and start to get good, you are never gonna like it imo.

They play so differently from any other action game that many people can't digest the first impression...or the second or third (i know it happened to me, multiple times), it take times for the average player to really understand the game, it is not as immediate as most action games.
 
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Zacfoldor

Member
I think you apprecciate more these games when you get good at them.

Millions of people love sekiro or elden ring or doom eternal even if they are not that good at playing them, but if you don't understand mh and you don't click with it and start to get good, you are never gonna like it.

They play so differently from any other action game that many people can't digest the first impression...or the second or third (i know it happened to me, multiple times).
Just need to get far enough in. It's like D4 in that way. When you start going super saiyan you get addicted quick but the first 20 hours is just getting you acclimated to the systems so that when the power ups start you know what they are and have enough knowledge and prior struggles to appreciate them. Once your power level starts to shoot up it creates a giant sense of ownership of your particular character and is similar to say, having a main in World of Warcraft back in the day. You are proud of your character and start to love it. The game takes a little time to take off but that is why it is able to sustain 1000 hour characters so well. It doesn't rush the buildup.

In our world of shorter attention spans, 20 hours may be too much to ask for someone to wait for something to get good. Good things comes to those who wait and everyone who can't get into it IS missing out. Hate it, but it's true. Attention span is the issue. I'm not judging but this game is designed to get good just outside of the normal attn span range of a modern westerner. I know because I fell victim to it too but found my way out.
 
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Miyazaki’s Slave

Gold Member
My usual path with MH games it to complete all the solo hunts for the core "story" or whatever...basically getting all the tutorial battles out of the way (this is usually the entire "game").

The rest of my time is spent post "ending" in the find-n-grind and MH Rank building. I love playing early in the morning (3am to 8am CST) so I can play with all the Japanese players...those folks are SUPER on point in every MH I have played and make mp hunting (monster part) an absolute blast.
 

Fbh

Member
After a few failed attempts over the years I did finally get into it last year when I started playing MHW with some friends.
The combat has always been fun but the games were always too grindy and repetitive for me, but I think the co-op really enhances the experience, and the repetition/grind just doesn't affect me so much when I'm talking and joking around with friends.

That said, I still find many of its mechanics annoying and tedious: The low drop rates for certain parts, the lack of a good transmog options, the horrible way co-op is set up for the main story, the way decorations are random drops, having to craft consumables instead of just being able to buy them, the literal waste of time that is having to go get bugs and minerals and shit instead of just being allowed to craft gear with monster materials, the "go gather footprints" time waster segments.

I enjoyed my time with world. But ultimately I still think it's a fun core experience that's made to be as slow, tedious, grindy and time consuming as possible at every turn.
 

Hollywood Hitman

Gold Member
It's a power up game. The purpose of the game is for you to upgrade your character a little at a time until you become Super Saiyan level 4.

Diablo 4 is the same type of game, in a way.

So in Diablo 4 you run around in asymmetrical view and kill things in 1 hit. Way different from MH right? True. However, what keeps you coming BACK to Diablo 4 is the power chase. You are always doubling your power with each play session. You are chasing the power of the super saiyan. Same thing in MH.

The reason it never hooked you is because first a game like this has to establish a baseline power level. You never made it past that part. Once it gets its hooks into you, that's it.
I dunno not seeing Diablo in the same vein but I get what you mean, I have thousands of hours in all Diablos so while I get the power up it still grabs me way more.
 

Danjin44

The nicest person on this forum
enjoyed my time with world. But ultimately I still think it's a fun core experience that's made to be as slow, tedious, grindy and time consuming as possible at every turn.
You are playing MH to grind for pats to make stronger gear, thats entire core of MH and even then the latest games they made that so much easier. For example in World you can equip your Palico with plunderblade which gets you even more parts….I hunted Kulve Taroth MR version two times in my recent playthrough and I have managed to get 6 of his super rare mantels thanks to plunderblade.
 
I struggle. I like action games but this goes beyond what I am into when it comes to the crafting and eating and that stuff. I'm not knocking the game for doing those things, of course.

I was tempted to maybe try Wilds until I just read that aspects of character customization are paywalled after creating your character. That's just scummy.

 

Ogbert

Member
I absolutely despise it.

Despite the fact that it should be the perfect game for me, I find the Godawful controls just about the most infuriating thing in video games. I hate the fact that your character just flails around randomly and one of my most hated flaws in gaming is where your character ends up hitting the ground like a demented dickhead instead of locking onto the monster.

Tried every weapon. Hate them all.

It's my brother's favourite game - he's 50 years old and put 1000s of hours into the PSP version.

I'd rather swallow a frisbee.
 
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