I'm here my children.
Man, people know the DMC3 spiel really well. The posters above got the dev names correct.
Itsuno did direct both DMC3 and DMC2, however it's more complicated than that.
DMC2 wasn't even intended ot be "D.M.C.2" until halfway through development when Capcom started to notice the sales potential of DMC1.
So when DMC1 was about 70 or so percent complete, they changed the original game studio 1 was making into DMC2. That's why there is ZERO reference to anything DMC related.
Also, producers changed halfway through development.
And finally, all the Japanese complained that DMC1 was too hard, so they made DMC2 weaksauce. WHich totally blows the whole point of a "stylish hard action" game.
DMC1
Production Studio 4
DMC2
Production Studio 1
DMC3
Production Studio 1
DMC PSP
Production Studio 1
DMC4
Production Studio 4
The switch made was that Resident Evil 5 was taken away from Studio 4, and given to Studio 2--which has made the Onimusha games under producer and director Jun Takeuchi. While DMC4 was given to Hiroyuki Kobayashi (DMC1, RE2, RE3, RECV, REmake, RE0, Killer 7, RE4)
To like DMC3 is to think outside of the box. There is no combo list in DMC3, because you make your own combos and chains, you are --literally-- restricted only by your imagination.
Spokkx (--3 times...wow!) you told me you gave this beast a rental, you must have been playing overtime.
EDIT: Since we're on the subject matter, updated DMC3 swordmaster combo and Dante Must Die tactic videos. CLICKLY HERE! and some new boss tactic videos here