Because in order be AAA it expected sell lot of copy but puzzles games just dont sell well.
Catherine is another one of those puzzle games that you need escape before you get brutally killed but that type of game just wont appeal to your average joe.
I think the overall aesthetic of scorn was probably offputting. I'm talking about a game with actual characters in a 3rd person view, in a tumbling elevator, and you gotta work with 3 other people to figure out how to escape before it plummets to the ground.
I think the overall aesthetic of scorn was probably offputting. I'm talking about a game with actual characters in a 3rd person view, in a tumbling elevator, and you gotta work with 3 other people to figure out how to escape before it plummets to the ground.
Hmm I like escape / puzzle gameplay for the calm timing, puzzles, atmosphere. I'm not really looking for horror survival in that mix.
The Room VR is pretty good, by the way. Not perfect, but as you play through there are some great VR locations to explore with interlocking environmental puzzles.