In Cold Blood
Banned
I know Unity is around, but that's generally for low level games.
So, why haven't we seen any of the real high level alternatives to UE make a push for that third party market?
Crytek has tried with Cryengine, and that engine can make some stunning games, but the feedback is that its quite difficult to use.
It appears that there is more interest in keeping a first party engine proprietary and not allow others to use it.
Obviously there is a massive market for this, as Epic is making a shit ton from UE adoption, so why no one else?
The only thing I can think of is that a company like id with Idtech, just arnt set up for the support side of things, but if there's money in it surely it would vindicate it long term.
The great Sony engines I can understand not being multi, but you have a number of possibilities for this.
Idtech. Probably one of the best engine going around. There are a number of offshoots from it in the Bethesda studios, such as Arkanes engine.
I mean, even when Avalanche did Rage 2 for id, they used their own engine and not idtech that the first game ran on.
I would have thought that one day MS would have done an engine to go against Epic. They have some of the best engines like idtech, Forzatech, Creation and um...Slipspace.
It just seems like such a Microsoft thing to do. They are Probably the most likely to do it. They have the resources, they have the tech and they have the money to push it against Unreal.
What say you?
So, why haven't we seen any of the real high level alternatives to UE make a push for that third party market?
Crytek has tried with Cryengine, and that engine can make some stunning games, but the feedback is that its quite difficult to use.
It appears that there is more interest in keeping a first party engine proprietary and not allow others to use it.
Obviously there is a massive market for this, as Epic is making a shit ton from UE adoption, so why no one else?
The only thing I can think of is that a company like id with Idtech, just arnt set up for the support side of things, but if there's money in it surely it would vindicate it long term.
The great Sony engines I can understand not being multi, but you have a number of possibilities for this.
Idtech. Probably one of the best engine going around. There are a number of offshoots from it in the Bethesda studios, such as Arkanes engine.
I mean, even when Avalanche did Rage 2 for id, they used their own engine and not idtech that the first game ran on.
I would have thought that one day MS would have done an engine to go against Epic. They have some of the best engines like idtech, Forzatech, Creation and um...Slipspace.
It just seems like such a Microsoft thing to do. They are Probably the most likely to do it. They have the resources, they have the tech and they have the money to push it against Unreal.
What say you?