• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Why your console sucks!!!

As a not-too-avid gaming forum poster and, in general, an observer of human behavior, I've witnessed some strange things. But is there anything stranger than the vitriol -- ostensibly half-hearted or not -- reserved for others' gaming preferences? Is there some unfathomable rhyme or reason to the fanboy wars?

Often, when perusing this or other boards, I'm struck by the emotional power brand names hold over gamers. How many posts proclaim the doom of the XBox or the Revolution? How many fanboys chuckle mockingly at even the tiniest nugget of bad news for a rival console? How can a simple form of entertainment -- a trifle in the grand scheme of things -- be such a powerful influence in people's lives?

Well, based on about 5 minutes of rumination, I've got a few half-baked theories, but I'm really curious to hear others personal accounts. Why are you (or are you not) a fanboy? Why do you feel an emotional connection to the manufactuerer of your favored electronic device, and, by extension, why do you feel animosity toward other systems? And, is this a global phenomenon or one securely centered in the West, which by the force of history tends to have a more dualistic world view?

Consider that there's nothing really to be gained. Fanboy posts have almost no real-world influence on the industry. And, ultimately, a love for Metroid is just as meaningless as a love for "ER" or "The Godfather." In the end, games are simply trinkets in our lives, part of what makes us us, to be sure, but in no way defining our nature, our goals or our values.


My theories:

1. Toys are an extention of the ego. I remember one favored Christmas I ripped open the crown jewel of stocking stuffers: a Darth Vader action figure with a retractable light saber (COOLIES BE!!). Not only was Darth an integral piece of my Star Wars collection, but it was, at the time, incredibly hard to find, and I was one of the few kids on the block to actually have it. It was the latter fact that gave me the most satisfaction. That little plastic figurine represented -- at least for that week -- a modicum of social superiority. That Vader figurine was a like a pedigree or a secret handshake -- a potent symbol of exclusivity. Is it the same way with games? Are games an extention of ourselves? Are our game collections entry fees into some imagined global cabal, a symbol of our social worth? Is that we root so zealously for the financial success of some mega-congolmerate half a world away?

2. Gamers are driven competitors. I play games in large part because I like to win. I love to overcome challenges and exercise my mental prowess, but more than that, I like the euphoric feeling of accomplishment that comes with victory -- and the harder the struggle, the sweeter the reward. Isn't it that competitive nature that drives us to "Try Again" one more time? That pushes us to top that high score? That compels us to find and recover each and every dog tag or shine sprite? Isn't that why we giggle gleefully as we push our friends' race cars off the track or high-step into the end zone? And is that the same principal at work behind our online fanboy orgies? Is is merely a product of gamesmanship?

3. Gamers are insecure. Above, I considered how self-worth might play a role in our fanboyhood. But could it be the opposite? Could fanboydom be a simple defense mechanism? Could that emotional tie to Sony or Nintendo be fostered by social ineptitude? I mean, the stereotypical gamer is a nerdy teenage boy who, when he isn't fragging in Halo, is downloading porn. That clearly isn't an absolute reflection of reality, but is it that far off? Gaming is an escapist activity, and while games do have a strong social aspect, the game always acts a social buffer, focusing attention and creating shared goals and, thus, solidifying a social relationship. And psychologists can have a field day with the implications of the relative social anonymity offered by the Internet. Could our boldness online and our affinity for games both be, in part, manifestations of our social insecurities?

4. We're full of shit. Anonymity could be cover for social insecurity, or it could be an excuse to give free reign to our alter egos. Are we all just stepping outside ourselves, creating this virtual avatar with its own, separate identity and none of our vulnerabilities? Basically, is this fanboy nonsense just some kind of giant game, a "war" that only exists among the incorporeal entities floating around in cyberspace?

Ok, now that I've successfully wasted about 15 mintues, I hand the discussion off to you, if you care. Why do we do what we do, GAF?
 
I play games that look like the kind of thing I'd like, and I leave it at that. As long as I like my stuff, that's all that matters to me.
 
you have this long post, and the answer is just "money."

A lot of gamers decide on one console and pretend they own others, because they can't afford everything. This causes them to become viciously territorial about the things they've chosen in their hobby, and thus objectivity is lost.
 
ghostlyjoe said:
4. We're full of shit. Anonymity could be cover for social insecurity, or it could be an excuse to give free reign to our alter egos. Are we all just stepping outside ourselves, creating this virtual avatar with its own, separate identity and none of our vulnerabilities? Basically, is this fanboy nonsense just some kind of giant game, a "war" that only exists among the incorporeal entities floating around in cyberspace?

The only correct answer.
 
I've always tried to understand the why the hell people care about sales numbers so much. I mean, unless you have some financial stake in the company or you work for the company, why would you care? I honestly couldn't give a shit how many copies of a console or game sold.

I think people use it as some sort of competitive thing and to show "proof" that they're on the "winning" team. It's a sort of, "I bought a PS2, so I want the PS2 to be incredibly successful since I have one. I want any competition to do poorly so that I didn't make a mistake in buying the PS2."

It's tough to simplify to one reason or even a couple of reasons, but I would guess it's mainly to feel like you're "winning."
 
Amir0x said:
A lot of gamers decide on one console and pretend they own others, because they can't afford everything. This causes them to become viciously territorial about the things they've chosen in their hobby, and thus objectivity is lost.

This is certainly not the full answer. You will find that most people with more than one console retain a preference for one over the other(s).
 
Amir0x said:
you have this long post, and the answer is just "money."

A lot of gamers decide on one console and pretend they own others, because they can't afford everything. This causes them to become viciously territorial about the things they've chosen in their hobby, and thus objectivity is lost.

That's really only a surface answer. Sure, we pine for those things we can't have, but does that really fully explain such "territorial" behavior? And if it does, wouldn't that just indicate that our gaming preferences are too closely tied to our egos? The behavior on this forum and many others go far beyond casual preferences, and I can't really think of any other areas of "ownership" where people so zealously attack
the preferences of others.
 
6. Nostalgia. People hate to see their childhood order overturned by new faces, and will try to prevent the establishment of a new order.
 
born_bad said:
I've always tried to understand the why the hell people care about sales numbers so much. I mean, unless you have some financial stake in the company or you work for the company, why would you care? I honestly couldn't give a shit how many copies of a console or game sold.

I think people use it as some sort of competitive thing and to show "proof" that they're on the "winning" team. It's a sort of, "I bought a PS2, so I want the PS2 to be incredibly successful since I have one. I want any competition to do poorly so that I didn't make a mistake in buying the PS2."

It's tough to simplify to one reason or even a couple of reasons, but I would guess it's mainly to feel like you're "winning."

For me it's really pretty simple, you want to see a game you enjoy sell well, mainly because it probably means another quality title in the vein of that one, or at the very least another great game from that particular developer.

DQVIII is a prime example of this-fairly lackluster sales in an RPG franchise I really enjoy could mean that future games in the series will have trouble coming out in America.
 
Gahiggidy said:
5. People are called to sacrafice for a cause greater than themselves.

Interesting. But, in reality, the Mario theme isn't an anthem, and Nintendo PR speak isn't a call to arms. There is no "cause" to be fighting for here, just different companies prospecting in the entertainment gold mine.
 
Another part of the full answer is that there is a culture behind each and every console. Just think of Genesis vs SNES, PlayStation vs N64 or PS2 vs Xbox. Widely different images. These are images and percieved cultures and values people identify with. People are not so much attacking/defending the hardware, but the type of people and values they associate with that console. It's no different really than people attacking each other over political issues. It's all about values and carving your identity.
 
Drinky Crow said:
6. Nostalgia. People hate to see their childhood order overturned by new faces, and will try to prevent the establishment of a new order.

That's a notable point, for sure, especially among aging Nintendo fans and teenage PlayStation fans, who likely have strong, happy childhood memories of playing Super Mario Bros. 3 or Crash Bandicoot. But what about XBox fanboys? What about older Sony fanboys, or younger Nintendo fans? Certainly nostalgia can't account for everyone.
 
6. it's not all black & white like that. there's a lot of smokey up in there. maybe console X raped and pillaged gamer A's vllage? we just don't know. gaming is greater than all of us, really.













:p
 
Yeah, I don't fully buy the "nostalgia" thing.

I grew up playing Atari, Coleco, Commodore 64, and fell the most in love with the NES. These days, I have very little interest in Nintendo and no interest at all in the Rev. I played the Xbox the most this gen.
 
callous said:
Another part of the full answer is that there is a culture behind each and every console. Just think of Genesis vs SNES, PlayStation vs N64 or PS2 vs Xbox. Widely different images. These are images and percieved cultures and values people identify with. People are not so much attacking/defending the hardware, but the type of people and values they associate with that console. It's no different really than people attacking each other over political issues. It's all about values and carving your identity.

I didn't consider the similarities to politics, but you're right, they are there. However, politics has real-world meaning. The outcome of political quarrels can have a huge effect on your livelihood and your personal freedoms. Not so with video games.

I think you're right about perceived cultures in gaming, but why do we go at it with such zeal when there is, in reality, nothing at stake and no spoils to be won?
 
I think it's #3, insecurity. Some don't have the time and/or money to follow the happenings and know the games on every console, so they try to diminsh those in their own eyes and in the eyes of others so it makes them feel better that they're only missing out on something lesser and worthy of derision.

And then of course there are ignorant prejudices people try to keep reinforcing instead of engaging in the sometimes uncomfortable process of having to rethink their opinions and go back on things they might have said in the past. ie., Microsoft doesn't belong in video games, Nintendo hasn't made any great games in a decade. Etc.
 
Amir0x said:
you have this long post, and the answer is just "money."

A lot of gamers decide on one console and pretend they own others, because they can't afford everything. This causes them to become viciously territorial about the things they've chosen in their hobby, and thus objectivity is lost.
Yes. In fact, I think Aesop had a fable about a fox and some grapes which might apply here...
 
It's not about the money or games, it's about having standards.

The one and only reason why I hate the Xbox is that because it fucked over PC gaming. I can count dozens of games that should be made for the PC first then ported to the much, much inferior Xbox but it went the other way around. Low-res textures, crappy small-ass levels etc. As a PC gamer I shouldn't be getting this kind of crap. I couldn't care less that your shitty 733MHz + GF3 "poor man's PC" can't cope with a demanding game - I know my PC will, if not then I'll upgrade.

I could buy an Xbox, now, 3 years earlier - timeframe doesn't matter. But I chose not to because why should I support something that helped in destroying PC gaming?

Did Nintendo destroy it? Nope.
Did Sony? Nope, again.

That's why I had no "buts or ifs" when it came to buying those 2 consoles.

Of course I am dying to play Ninja Gaiden, Halo 2, Forza, PD Orta and some 10 more Xbox titles but I know I'll never will.

Oh well, such is life.

360 is off to a similiar start with 'stealing' PC titles - CoD2, Oblivion, Alan Wake the list goes on and on. What the hell Microsoft, stick to console exclusive games, not PC ports, then you'll get my money.

Stop burying PC gaming you killed last gen.
 
ghostlyjoe said:
I didn't consider the similarities to politics, but you're right, they are there. However, politics has real-world meaning. The outcome of political quarrels can have a huge effect on your livelihood and your personal freedoms. Not so with video games.

I think you're right about perceived cultures in gaming, but why do we go at it with such zeal when there is, in reality, nothing at stake and no spoils to be won?

I think, and this will be pure speculation and personal anecdotery, that you really underestimate how much percieved impact gaming preferences has on many people's lives. For a lot of us who are really into it, it's a big part of our refuge from other things in life. When we play games we escape from the world and problems of our petty little lives. In the West at least, we can afford to spend energy on protecting this refuge. Thinking of it that way, it's not completely inexplicable that we can get so passionate about it. To put it into a real world example: I, a self-proclaimed Japanophile, can get defensive when I see the onslaught of Thug games, Xtreme this and that and tattooed hulk #34 blowing things up. It somehow manages to become a percieved threat to the future of my refuge. A refuge I want filled with colourful Katamaris and blue-haired girls with much too big swords. That's the decoration I like to put on the walls in my refuge to make me feel good. That's just one example, but I'm certain it can be applied to X. You can take Bory's post above as another example of a refuge he feels has been endangered or even partly destroyed.
 
callous said:
I think, and this will be pure speculation and personal anecdotery, that you really underestimate how much percieved impact gaming preferences has on many people's lives. For a lot of us who are really into it, it's a big part of our refuge from other things in life. When we play games we escape from the world and problems of our petty little lives. IN the West at least, we can afford to spend energy on protecting this refuge. Thinking of it that way, it's not completely inexplicable that we can get so passionate about it. To put it into a real world example: I, a self-proclaimed Japanophile, can get defensive when I see the onslaught of Thug games, Xtreme this and that and tattooed hulk #34 blowing things up. It somehow manages to become a percieved threat to the future of my refuge. A refuge I want filled with colourful Katamaris and blue-haired girls with much too big swords. That's the decoration I like to put on the walls in my refuge to make me feel good. That's just one example, but I'm certain it can be applied to X. You can take Bory's post above as another example of a refuge he feels has been endangered or even partly destroyed.

So, it's in part a reflection of powerlessness in the face of a changing world? Or is it more about securing each gamers own status quo, attempting to keep the ball in your court, so to speak?
 
callous said:
This is certainly not the full answer. You will find that most people with more than one console retain a preference for one over the other(s).

That's different than fanboyism, or lack of objectivity. Everyone has a preference. Nothing will ever change that.

ghostlyjoe said:
That's really only a surface answer. Sure, we pine for those things we can't have, but does that really fully explain such "territorial" behavior? And if it does, wouldn't that just indicate that our gaming preferences are too closely tied to our egos? The behavior on this forum and many others go far beyond casual preferences, and I can't really think of any other areas of "ownership" where people so zealously attack the preferences of others

Gaming is unique in that there are multiple viable formats that all scream for your money. With movies, everyone is buying a DVD and preference of studio isn't defended the same way 'cause you can buy it for the same thing.

Ego is connected I'm sure if you wanna get all pretentious about it, but imho money is number one factor. As with anything, exceptions to this rule exist.
 
ghostlyjoe said:
So, it's in part a reflection of powerlessness in the face of a changing world? Or is it more about securing each gamers own status quo, attempting to keep the ball in your court, so to speak?

I don't think they rule each other out, and I think you're very close to something with both. Then there's also all the kids with little to no disposable income of their own. They just want to defend whatever it is they got for Christmas, like Ami is saying.
 
born_bad said:
It's mainly about having no luck at all with the ladies, so taking a hobby WAY too seriously!

Well, I'm married, but sometimes I'll read a post a feel real consternation about something I KNOW I just shouldn't care about. Sometimes meaningless gaming back-and-forth just kind of resonates with me, and it's not cause I'm not getting laid.
 
shuri said:
Fanboys wars happen in every field.

Yeah. Politics are basically one big fanboy war, except instead of money, the things that are on the line are ideology, power and "feeling important".
 
shuri said:
Fanboys wars happen in every field.

Well, I've definately witnessed the gaming fanboy wars. What other fields can match that? Sure, rednecks where hats with little guys pissing on Chevy logos and what not, but that's not really the same thing. Maybe ATI vs. Nvidia?

Just don't tell me there's bands of rogue "ER" fans mocking the failed "Chicago Hope" fanboys. My head will explode.
 
I like Microsoft to continue to be #2. Why? Because they've got the deep pockets to continue bleeding and giving us great stuff.

And yes there are fanboys in EVERYTHING. Even Chicago Hope. Star Wars v. Star Trek. Family Guy v. Simpsons. Arrested Development v Curb.
 
They are. My sister hangs out on one of those big forums that host subsections for other shows, and they do forum invasions on the other subsections dedicated to 'rival shows'. Car forums can get pretty insane too
 
Amir0x said:
Yeah. Politics are basically one big fanboy war, except instead of money, the things that are on the line are ideology, power and "feeling important".

You're realling selling politics short there. Mostly, politics are about property. Most of the ongoing global disputes are over land, and even on the local level, it's levies and zoning regulations that tend to drive activism. But winners in politics gain influence, and that influence can mean anything from higher taxes to armed conflict. It's not just feeling important. It IS important.
 
shuri said:
They are. My sister hangs out on one of those big forums that host subsections for other shows, and they do forum invasions on the other subsections dedicated to 'rival shows'. Car forums can get pretty insane too

What hath God wrought!!!! Damn thee, Internet!!!!
 
7. Because the act of Fanboism is fun. Why be an impartial observer, when you can be in there mixing it with the worst of GAF. The best fan boys are those that can really stir the shit and who can change their allegiance depending on what the context is.
 
there's this guy i know who's a highclass sonywhore and his girl's a hardcore xbot. their love seems to have trumped all the odds.

so... maybe there's hope that one day we shall all live in harmony. :)
 
ghostlyjoe said:
You're realling selling politics short there. Mostly, politics are about property. Most of the ongoing global disputes are over land, and even on the local level, it's levies and zoning regulations that tend to drive activism. But winners in politics gain influence, and that influence can mean anything from higher taxes to armed conflict. It's not just feeling important. It IS important.

Yes yes, but i was mainly talking about the people who debate about it on random internet forums. GOSH. ;)
 
Xellotah said:
7. Because the act of Fanboism is fun. Why be an impartial observer, when you can be in there mixing it with the worst of GAF. The best fan boys are those that can really stir the shit and who can change their allegiance depending on what the context is.

That's actually kind of refreshing take.
 
I think that people are getting emotionally attached to their consoles, brands and games. Or kinda devellop "trust" in them.
It's the same processus as with humans really. You meet someone, the person is kind, pleases you and make you at ease. You liked your experience meeting this person. What will happen? You will want to meet this person again and then you have more trust already.

The guy got a Gamecube. He has been pleased by the game he bought -- he wants that pleasure again. He will then start searching for this pleasure again, he will look at similar games or other things that are "Gamecube". It's a simple (and natural process really).

I think that's why we get "fanboyism". They are just those or are really attached to their consoles and games.
 
Wyzdom said:
I think that people are getting emotionally attached to their consoles, brands and games. Or kinda devellop "trust" in them.
It's the same processus as with humans really. You meet someone, the person is kind, pleases you and make you at ease. You liked your experience meeting this person. What will happen? You will want to meet this person again and then you have more trust already.

The guy got a Gamecube. He has been pleased by the game he bought -- he wants that pleasure again. He will then start searching for this pleasure again, he will look at similar games or other things that are "Gamecube". It's a simple (and natural process really).

I think that's why we get "fanboyism". They are just those or are really attached to their consoles and games.

I wouldn't say console or games but companies themselves.
 
Ponn01 said:
I wouldn't say console or games but companies themselves.

Each of the three console manufacturers have their own characters, visions, figureheads and philosophies ... I would say theres plenty there to get all fanboy about.
 
Ponn01 said:
I wouldn't say console or games but companies themselves.

Yeah, that's more what i tried to say. tks.

People should actually get attached to the games themselves and their favorite play mechanics instead of the god damn devellop that did it or the console it plays on.
 
Wyzdom said:
People should actually get attached to the games themselves and their favorite play mechanics instead of the god damn devellop that did it or the console it plays on.

I'm sorry, but that's just cliché, hollow and avoiding the subject. Of course people are going to form some form of attachment to the developers of their favourite games and to the hardware that is in their living room, enabling them to experience it all. Furthermore, games don't last forever, you'll always want new experiences. Liking a game and attaching some sort of feeling to the developer in the belief that more pleasure will be emitted makes a lot of sense. In fact, it's the only thing possible. You do it, too.
 
ghostlyjoe said:
I didn't consider the similarities to politics, but you're right, they are there. However, politics has real-world meaning. The outcome of political quarrels can have a huge effect on your livelihood and your personal freedoms. Not so with video games.

I think you're right about perceived cultures in gaming, but why do we go at it with such zeal when there is, in reality, nothing at stake and no spoils to be won?

Well, companies spend billions every year to create an image, associate their brand with a certain lifestyle, etc. I guess they wouldn't do that if it didn't have some effect. So it is like politics in the sense that people truly identify with these 'values' that are associated with a brand, however superficial they may be. If you've ever heard people argue Coke vs. Pepsi, you know the drill.

As also mentioned above, it's like sports in the sense that some people like to 'support their team' -- it's more thrilling that way.

But I think Amir0x is right that the investment of money is the primary reason people feel 'linked' to a certain brand. It's actually shockingly rational, in principle: if you invest in something, you want it to do well to ensure its future. Also, if the product you select is a failure, you might feel that failure reflects upon you (this is less rational, obviously, but, to link back to politics, it is the reason why the candidate that is leading in the polls usually picks up more last-day swing voters, or why a disproportionate amount of interviewees claim they voted for the winner when asked about the previous election).
 
i think less of people based on their console preference just like i think less of people based on their taste of music.



Slipknot? how bout slipnot!
 
Top Bottom