Wii U back in stock at GameStop

Its going to be interesting to see how the other consoles launch.
2006 was before the recession.
Theres no real way of knowing how many people genuinely dont want a system or just plain cant afford it with unemployment being rampant.
Even more expensive systems than WiiU may have trouble gaining traction as well.
 
Nintendo cant afford to blow several billion dollars on a gamble.
Truth be told the whole videgame market model is broken as fuck.
Consumers are conditioned to expect a level of technology greater than it really makes financial sense to make.
This is why gaming is getting so expensive with all the collector editions, pricey DLC, unfinished games getting patched etc. Companies are bleeding red and throwing whatever they possibly can at the problem to stave off the costs.
Its the new reality that gaming faces.

You don't have to blow several billion dollars to have powerful hardware. You just make smart choices.

Nintendo blew their money on a tablet that no one seems to care about on the casual side, and the power seems to be about on the same level of PS3 and 360, if not worse for the initial batch of games. The core PS3/360 gamer certainly doesn't care.

Take the tablet out of the equation and you can create a very compelling piece of hardware and sell it for $350-399.

If there was a Mario Galaxy type game with graphics that blew everything away there would be a lot more interest in the system.
 
Typically how new hardware launches go.

There's some confusion with thinking that Everyone == Apple. If Nintendo gets 800 units in a store, sells 775 of those over 2 days, and has 15 Basics and 5 Deluxes sitting on shelves when you happen to walk by, that's not disappointment or a failure. That's great sales.
 
Typically how new hardware launches go.
Has that really happened since the Wii and PS3 launches? I think the constant console redesigns and elongated generation have made people less likely to run out and buy consoles immediately. When I worked at GameStop from 2008-2010, there was new hardware constantly available to pre-order. DSi, DSXL, PSP Go, slim PS3, slim 360, Modern Warfare 360, Halo 360, etc. etc. Most people gradually stopped paying attention.

I remember 50-100 people lines at Best Buy for Wii/PS3 in 2006 (as short as they lasted for PS3 due to $599). I think that's less likely to happen in the future.
 
Seems like a positive indicator for demand that ebay and amazon values are holding steady above retail. Should be a PR after this weekend.
 
Has that really happened since the Wii and PS3 launches? I think the constant console redesigns and elongated generation have made people less likely to run out and buy consoles immediately.

I remember 50-100 people lines at Best Buy for Wii/PS3 in 2006 (as short as they lasted for PS3 due to $599). I think that's less likely to happen in the future.

man PS3s were EVERYWHERE like a day and a half after launch
 
Has that really happened since the Wii and PS3 launches? I think the constant console redesigns and elongated generation have made people less likely to run out and buy consoles immediately.

I remember 50-100 people lines at Best Buy for Wii/PS3 in 2006 (as short as they lasted for PS3 due to $599). I think that's less likely to happen in the future.

Well, there hasn't been a new console release that was highly demanded. You have 3ds (early failure) and the vita (continual failure). I mean, I guess the argument could be that Nintendo can produce much more hardware with the wii u because it isn't cutting edge, but wasn't that true for the wii as well? And the wii came late and had direct competition with the PS3.

There's some confusion with thinking that Everyone == Apple. If Nintendo gets 800 units in a store, sells 775 of those over 2 days, and has 15 Basics and 5 Deluxes sitting on shelves when you happen to walk by, that's not disappointment or a failure. That's great sales.

Nope. I'm comparing this to prior console releases.
 
There's some confusion with thinking that Everyone == Apple. If Nintendo gets 800 units in a store, sells 775 of those, and has 15 Basics and 5 Deluxes sitting on shelves when you happen to walk by, that's not disappointment or a failure. That's great sales.

Did individual stores get 800 WiiU consoles at launch? I know when the others launched years ago a store would just get 20 to 30 consoles at launch, not hundreds. I waited in line for a Wii and the store I waited at got just 30. New stock sold out in minutes after delivery for weeks. That doesn't seem to be happening this time.
 
Has that really happened since the Wii and PS3 launches? I think the constant console redesigns and elongated generation have made people less likely to run out and buy consoles immediately.

I remember 50-100 people lines at Best Buy for Wii/PS3 in 2006 (as short as they lasted for PS3 due to $599). I think that's less likely to happen in the future.

We're talking about new hardware with limited supply launching near Black Friday.

You can bet your ass the next Xbox or Playstation would sell out immediately given those circumstances. The demand just doesn't appear to be very strong for the Wii U.
 
We're talking about new hardware with limited supply launching near Black Friday.

You can bet your ass the next Xbox or Playstation would sell out immediately given those circumstances. The demand just doesn't appear to be very strong for the Wii U.

There is no way to know whether the next Xbox and PlayStation will sell out immediately and I don't think the Wii U stock is as "limited" as you think it is. I'm not expecting to sell like as though its the best thing ever but its too soon to say there's no demand for it.
 
We're talking about new hardware with limited supply launching near Black Friday.

You can bet your ass the next Xbox or Playstation would sell out immediately given those circumstances. The demand just doesn't appear to be very strong for the Wii U.

Did Nintendo do anything to properly advertise the system?
 
We're talking about new hardware with limited supply launching near Black Friday.

You can bet your ass the next Xbox or Playstation would sell out immediately given those circumstances. The demand just doesn't appear to be very strong for the Wii U.

probably next PS and Xbox will have less units available the first few weeks; the tech will likely be more cutting edge than Wii U relatively speaking and will probably be somewhat harder to mass produce as quickly.
 
We also don't know how much Nintendo supplied, if they supplied millions (unlikely though) then some being on shelves wouldn't be a disaster. if the shipment is like, 500k, then maybe.
 
Did Nintendo do anything to properly advertise the system?

Yes. It gets ads in all the right places. I see nonstop ads on kids channels like cartoon network and nickelodeon and even the hub a few times. Plus they partnered up with disney to promote their new console
 
Did individual stores get 800 WiiU consoles at launch? I know when the others launched years ago a store would just get 20 to 30 consoles at launch, not hundreds. I waited in line for a Wii and the store I waited at got just 30. New stock sold out in minutes after delivery for weeks. That doesn't seem to be happening this time.

Nintendo at least initially has diverted major production to the US market. Most Retailers excluding Gamestop got tons of systems compared to the Wii and sold out. Nintendo told people very specifically to cool down and wait for Black Friday because another large wave would be incoming.

Nintendo is doing what it can to not have empty shelves. Deluxe systems consistently sell out and Basics sell out when people give in and realize they have no choice. If Nintendo can keep production smooth I doubt there will ever be a long drought period of console availability. Nintendo needs that as they need to build that userbase
 
We also don't know how much Nintendo supplied, if they supplied millions (unlikely though) then some being on shelves wouldn't be a disaster. if the shipment is like, 500k, then maybe.

I've read in another thread that 550k would be allocated for the North American launch. Not sure if this is true or if I got things mixed up.
 
We're talking about new hardware with limited supply launching near Black Friday.

You can bet your ass the next Xbox or Playstation would sell out immediately given those circumstances. The demand just doesn't appear to be very strong for the Wii U.

Yeah, if they're $350(base model) and only have 500,000 units for the holidays. I sure would bet my ass on them selling out immediately
 
Sign me up as someone wanting the Basic model. I don't want to buy digitally largely and I don't want a fingerprint and dust magnet.
Same here. And either way I'll be plugging a HDD in so there was really no incentive for me to get the deluxe version. A cradle would be nice but hardly worth the whole bundle. And I'll probably get Nintendoland in a bargain bin somewhere for a few dollars if I ever need a decent party game.
 
I've read in another thread that 550k would be allocated for the North American launch. Not sure if this is true or if I got things mixed up.


I think it will be more since Nintendo stated that they wanted more WiiU at launch than the Wii. The Wii launch with 500,000, so I think the number would be bigger than just 50,000.
 
I deeply, deeply appreciate Nintendo's sense of self-preservation. If things continue as they seem to be going for the various players in the gaming industry, more folks are going to come around to join me in this appreciation. :)

Sure, I'll have to wait a few more years for that Durango/Orbis level of detail in my Nintendo games.. but I'm willing to wait.

Thankfully, Nintendo has structured their business such that even if the Wii U sells at a GameCube-like level, they'll still be financially viable, which means we'll get to play more Mario/Zelda/DonkeyKong/etc/etc games well into the future.
 
We're talking about new hardware with limited supply launching near Black Friday.

You can bet your ass the next Xbox or Playstation would sell out immediately given those circumstances. The demand just doesn't appear to be very strong for the Wii U.

Reminds me of the type of thinking before/during the PS3 launch. In other words: I don't think we have enough info to be certain of those particular scenarios.

As for the Wii U, it is best just to wait and see. We don't know how many Wii U's were shipped so far, but it looks like Nintendo is doing a good job restocking supplies. Hope that will continue throughout December as they begin to launch the system to other regions.
 
You don't have to blow several billion dollars to have powerful hardware. You just make smart choices.

Nintendo blew their money on a tablet that no one seems to care about on the casual side, and the power seems to be about on the same level of PS3 and 360, if not worse for the initial batch of games. The core PS3/360 gamer certainly doesn't care.

Take the tablet out of the equation and you can create a very compelling piece of hardware and sell it for $350-399.

If there was a Mario Galaxy type game with graphics that blew everything away there would be a lot more interest in the system.

I actually think the tablet is really cool and it is what made me buy the system in the first place, other then Zombie U and NSMBU. I am more of a ps3/pc player also. So the tablet could very well catch on for this group as you so seem to think that it will not, I do think the battery life is horrible though. Other then that the Wii U is actually a great system so far other then the online (though who buys nintendo consoles to play online?). I am not the majority and I know that, but the tablet controller is really a cool device in itself. I can see it becoming more popular as consumer knowledge grows.

Also obligatory "never bet against nintendo". They screwed up with the 3ds, but saved the system in the end. Not saying this is the same situation, but nintendo has franchises that are popular enough to carry a system with just its games.
 
We're talking about new hardware with limited supply launching near Black Friday.

You can bet your ass the next Xbox or Playstation would sell out immediately given those circumstances. The demand just doesn't appear to be very strong for the Wii U.

This scenario did not happen when the ps3 launched.
 
I noticed on GameStop's listing page, it says: "The earliest you will receive your Wii U system will be Tuesday 11/27 with one day shipping."

Does that mean, if I choose one-day shipping, I will receive it on Tuesday or I may not depending on how many they get in? I get the feeling they are implying I may not get it for awhile after that if I place my order too late.
 
I noticed on GameStop's listing page, it says: "The earliest you will receive your Wii U system will be Tuesday 11/27 with one day shipping."

Does that mean, if I choose one-day shipping, I will receive it on Tuesday or I may not depending on how many they get in? I get the feeling they are implying I may not get it for awhile after that if I place my order too late.

It looks like they will be getting new stock online on Sunday night/Monday morning so you should be able to order it then
 
Well, there hasn't been a new console release that was highly demanded. You have 3ds (early failure) and the vita (continual failure). I mean, I guess the argument could be that Nintendo can produce much more hardware with the wii u because it isn't cutting edge, but wasn't that true for the wii as well? And the wii came late and had direct competition with the PS3.

But it's being sold at a loss.
 
Whether good supply or less demand, they're easy enough to find around here. But really Ebay sells should give a good indication one way or another.
 
Just for the record, we also have to remember that the WiiU is being sold online. So people can ordered their WiiU from their sofa without the hassle of going out into the wild and looking for one. We also have to remember that people who are actively looking for a WiiU will most likely get the Premium Pack instead of the Basic. Meaning that the Basic Pack exist so that the casual people who do not follow game news can find a WiiU without trying and buy it on a whim.

Also, my area had no WiiUs left when I did my shopping.
 
One of the things I think have been under discussed in general is the "loyalty" some customers might assume because of the online communities Sony and Microsoft have built. I know quite a few of my friends just want to get the next Xbox, for example, because they know likely many things will carry over from the 360 service, many of their Live friends will join over, maybe their points, definitely their purchases... and there's a level of comforting continuity there that simply could not exist on Wii.

Because Nintendo was so damagingly behind the curve when it came to implementing a feasible online service for its platform, individuals on the platform also weren't able to foster that sort of loyalty. It's a different type of consumer to be sure.

QFT.

And till I can transfer over my Wii VC games to the WiiU and play them natively, they won't have my loyalty.

Right now, I have zero 'comforting continuity' from Nintendo, and as a consequence, they will get zero of my money.
 
QFT.

And till I can transfer over my Wii VC games to the WiiU and play them natively, they won't have my loyalty.

Right now, I have zero 'comforting continuity' from Nintendo, and as a consequence, they will get zero of my money.

We still have no clue if purchases are going to be transferred between 360 or ps3 to next gen. Not that I really care as buying a new console will not make my old console stop working magically.
 
And I truly believe your enthusiasm, Gummb, but it's hardly an objective source. Like 90% of all your posts are all over-the-top gushing over Nintendo products or news, and criticism is hardly in your forte at all. Unless it's not on a Nintendo system, then Halo 4 is truly disappointing and etc etc.

All seriousness, I don't require validation from others. A product must be good on its own feet. My family would recommend to me Jennifer Lopez movies with a straight face, and so I know they're hardly the best source for what makes good movies. Similarly, if they did enjoy the games, that would just mean it was something that worked for them individually. It would not necessarily apply to me. The game and its gameplay must stand on its own for my assessment. If it's a mini-game compilation, the majority of the mini-games must feel as substantial and as complete as full packages, something I'd pay for in a full game. I don't want to pay for a shallow title that I wouldn't pay for individually even if my life is on the line; why would I want to pay for them if 12 of those same throwaway products were packaged together? It doesn't actually change the value. If it has that depth, the fun with other people will simply naturally come for me.

But I'm sorry, I must be getting old, because I have absolutely NO clue what you mean by there's nothing else like it on the market. Because somehow, and I genuinely mean no offense to this, I suspect the answer would be large sweeping generalizations including the words "magic" and "soul" and would in the end have nothing relating to reality, since almost all of the mini-games in Nintendoland are like things that came before. That said, I'm sure the fact that there is a controller screen for which people are performing these same age-old feats now makes them somehow "unique" for them, or the fact that asynchronous gameplay is so novel it changes everything, or how somehow I should get excited for hide and seek in mini-game form.

I am glad you enjoy it, though. Thankfully there are so many legitimately great products out there I don't have to force myself. Edit: Not that you're forcing yourself to love it. I read this last line and thought that sounded wrong.

Wow, I'm incredibly glad I've garnered your criticism of my posting behavior on NeoGAF. I'm also impressed that you went into my posting history to discern what type of person I am. It is true, I go to NeoGAF to largely support the products I am genuinely interested in and engage in the community that I enjoy most. Both of these are overwhelmingly Nintendo related. I gush about the games I like and generally avoid the topics I can criticize. However, to make the logical leap that my forte is not criticism would be to make the same logical leap that modernists made over 200 years ago - that a part is wholly representative of the whole, and that one can "know" based on data collection alone.

My response to your unabashed and unqualified attack on Nintendo Land was a reaction to its complete lack of regard to the possibility that there are those who do enjoy it and think that it is a unique collection. I was simply countering your representation of Nintendo Land because I have a different perspective than you. To engage in a "logical" debate with you about the merit of a game that you clearly cannot tolerate playing would be unproductive. I am not here to change your mind, but rather attempt to express my own descriptions of the game I enjoy.

Yes, I think there is nothing like it on the market. I've never played a game collection that can generate this many gameplay outcomes. I have never played a game collection where my mother can spend 4 hours drawing lines on a pad to move a character around to collect fruit only for my brother and I to turn around and seriously engage in a cooperative battle on separate screens while he sits and I walk around the room. I've never played a game collection where I can go from laughing hysterically with friends to intensely focused on a timed-test run of a DK course.

Yes, I tend to focus on my experiences rather than the "reality" (which I assume you mean the mechanics, the design, the controls, etc.). However, it is my opinion that "reality" is not inherently discernable and we are better off describing our experiences. And so that is what I do. If that means that I get to talk about how the 'soul' of Nintendo Land is 'magic,' then so be it. That does not mean that you get to delegitimize my posting by assuming I am some irrational (not in-tune with the 'reality' of games) Nintendo fanboy who cannot see past my own periphery.

P.S. - That criticism of Halo 4 you read from me came after the reviews and before the release date. I was making fun of the thread, not the game. I actually own every Halo game except ODST and liked Halo:CE and Halo Reach the best. Halo 2 and 3 were boring and repetitive imo (OMG LOOK AT ME GO! CRITICISM).

[EDIT] I am also of the opinion that all gameplay and every game "stands on its own" and is then reducible to descriptive categories that we assign it that are related to the 'reality' it adheres to, but not fully representative of it. Player experiences are thus a necessary part in discerning whether a game is "good" or "bad" for each individual. I also believe that there is no objective truth that all games can be judged by. So when you say that "My family would recommend to me Jennifer Lopez movies with a straight face, and so I know they're hardly the best source for what makes good movies," I would ask "good movies for who? For you? Or for some universal?"

To repeat what I said earlier when you wrote "Nintendo should pay people to take Nintendoland off their hands." - I have no idea what you're talking about. To qualify it, I will add - my experiences lead me to believe that NintendoLand is well worth 50 dollars.

There is no objective truth to be discussed here, no metaphysical metric where "reality" can interact with "level of enjoyment" or "worth." To say that you do have access to that metaphysical metric and that a game must be objectively "good" to interest you is to say that you are none other than God. Please get off my back.
 
We still have no clue if purchases are going to be transferred between 360 or ps3 to next gen. Not that I really care as buying a new console will not make my old console stop working magically.

Yes, but purchases did transfer between PSP and PSV, so there is at least some precedent. If PSN purchases do not transfer between PS3 and PS4, it will probably be due to technical limitations rather than policy.

When it comes to Nintendo, I don't have any confidence that they will even make an effort.
 
If XBLA purchased do not transfer to the next xbox, I might not even buy one, coming from me that means a lot as I love my xbox. I want all of my digital content downloaded on their service to continue to work as I continue to use their service. Nintendo is shit with online so I put no faith in their system transferring (and it seems like that was wise, I own maybe 4 games digitally on wii)
 
One of the things I think have been under discussed in general is the "loyalty" some customers might assume because of the online communities Sony and Microsoft have built. I know quite a few of my friends just want to get the next Xbox, for example, because they know likely many things will carry over from the 360 service, many of their Live friends will join over, maybe their points, definitely their purchases... and there's a level of comforting continuity there that simply could not exist on Wii.

Because Nintendo was so damagingly behind the curve when it came to implementing a feasible online service for its platform, individuals on the platform also weren't able to foster that sort of loyalty. It's a different type of consumer to be sure.

This might be more true of MS because you have to pay for Live; creates more cognitive dissonance.

There was a study where people were asked to do a long, boring, repetitive task. Afterwards, the researcher would ask the subject to lie to the next person and tell them the task was actually fun and enjoyable. Some subjects were paid $5 to do this and some were paid $20. Later, the subjects were asked what they really thought of the task. Those that were paid $20 said the task was boring, but those paid $5 actually came to believe the task was fun. The $5 was insufficient to overcome the cognitive dissonance of having lied about the task, so they ended up believing they told the truth.

I think a similar phenomenon occurs with Live due to having to pay for it. Regardless of its actual quality, paying for it creates cognitive dissonance that results in stronger loyalty.
 
Updated Wii-U stock picture of the day:
Shot taken from my local Best Buy 5:35pm 11/23 on BLACK FRIDAY. The store was packed ALL day.

RCrgY.jpg
 
You don't have to blow several billion dollars to have powerful hardware. You just make smart choices.

Nintendo blew their money on a tablet that no one seems to care about on the casual side, and the power seems to be about on the same level of PS3 and 360, if not worse for the initial batch of games. The core PS3/360 gamer certainly doesn't care.

Take the tablet out of the equation and you can create a very compelling piece of hardware and sell it for $350-399.

If there was a Mario Galaxy type game with graphics that blew everything away there would be a lot more interest in the system.

Isnrt the tablet controller the main selling point?

What your suggesting is buy better parts slap wiimote on it and call it a day

Dont think that would work
 
Isnrt the tablet controller the main selling point?

What your suggesting is buy better parts slap wiimote on it and call it a day

Dont think that would work

Probably not, but at least you'd have the core audience interested in your console.

Edit: Also, isn't what they ended up doing was make an underpowered console the core doesn't care about, a huge complicated controller the casuals don't care about, then slapped a wiimote (sold separately, of course) on it. Then charge $300-350 for it.
 
Isnrt the tablet controller the main selling point?

What your suggesting is buy better parts slap wiimote on it and call it a day

Dont think that would work

Part of the problem is Nintendo haven't been able to communicate WHY the tablet is the main selling point.
 
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