I don't get the lazy comment at all. Not everything needs to be innovative each go around. Was Sony stupid for calling the PS2 the PlayStation 2? Should they adopted a less lazy, more novel name?
What sort of thinking is this?
Don't be cute. What you guys are describing, as far as I know, has never proven an issue in the past for any console. It's about how they promote the thing, how they package it, and how they communicate. The latter is the only area in which I have any concern about Nintendo's skills, as last E3 was a total wash. Otherwise, it shouldn't be an issue given Nintendo does its damn job.
The Wii brand would've been way more worth if Nintendo hadn't almost completely dropped the software support for it. It is one of their most baffling decisions ever IMO.
That's one of the key differences between Sony and Nintendo. Sony can create new IP's and continue support all while creating a new device like Vita. They have also shown great transitions from the PS1 to the PS2 and now the PS3 for software support.
How many times has a console maker tried to hide the system and just show the controller? Wii U is a very confusing product and we've seen almost nothing about the thing for months. Is it really surprising to think people think it's just a new controller when almost everything they've shown has been focusing solely on the controller that has an extremely similar name to the system they're still selling?
That's one of the key differences between Sony and Nintendo. Sony can create new IP's and continue support all while creating a new device like Vita. They have also shown great transitions from the PS1 to the PS2 and now the PS3 for software support.
The controller tech demos that were just upressed Wii engines aren't indicative of actual completed games. As well, they aren't targeting the same "Playing is believing" mantra that the Wii was.
The Philosophy may build on the Wii one, but it's not even close to going to be the same. They don't have the same angle. Even at E3, Nintendo said it would be a more single player oriented system. A console directed in a different direction from the Wii.
They can not, and will not, recapture the Wii Audience with Find Mii and Battle Mii. They need something completely new and fresh.
And the Wii was only a return to their roots in some sense, but definitely not all. Especially during 2008 when they basically just gave up on trying to release anything.
How many times has a console maker tried to hide the system and just show the controller? Wii U is a very confusing product and we've seen almost nothing about the thing for months. Is it really surprising to think people think it's just a new controller when almost everything they've shown has been focusing solely on the controller that has an extremely similar name to the system they're still selling?
Ehhhhhhhhhhhhhhhhhhhhhhhhhhhh...
I dunno about that.
Sony basically just gave up on the PSP, and really haven't been pushing the Vita at all with their own software.
Yeah. Playing is believing isn't what made the Wii huge. It's what presented a potential problem for the adoption of the console. People looking at it askew when they saw the controller and whatnot.
And yet everything they showed was something indicative and/or similar to something that appeared on the Wii. You think the first time out of the gate, they're going to show something that bears no reflection to what the console will actually have? Really? If that's true, Nintendo has its head up its ass. As for single-player oriented? More single-player oriented than the Wii? Possibly. But I doubt much of that is going to be driven by Nintendo's efforts and will be more based upon what 3rd parties bring to the table. Unless Nintendo has completely lost its senses.
That was new and fresh. It very elegantly built on one of the central reasons behind the Wii's success, but did so in a fashion that would have been impossible without the tablet. You're essentially making the argument that the Mario audience is going to dry up because Nintendo hasn't completely changed how Mario moves each time.
I'm not debating on how Nintendo handled the Wii. That console was mistakenly screwed over by pretty much the entire industry, Nintendo included. What I am curious about is what roots did Nintendo miss with the Wii that you feel the Wii U better positions it for? 3rd party games?
Sony has waaaay better third party support than Nintendo has. Nintendo's consoles live and die by the hands of Nintendo's own titles.Many have said the Vita has one of the best line-ups ever. The PSP has been out for over 7 years now but i do agree the software support has been lacking the last couple of years. I'm sure piracy has taken its toll. Regardless, support for the PS3 didn't take a nosedive due to Vita like we see with the Wii and now the launch of he 3DS. The Wii was by far the best selling console this generation but you'd never know it by upcoming software.
No no, you're thinking about 3rd parties. Sony's studios gave up on the older consoles as soon as the new ones were released.
And people say that the "PS2 is still getting games". Really? What games? Minigame collections? Half-assed ports?
The last decent PS2 game released was Silent Hill Shattered Memories, the port wasn't even that good and before that I can't remember the last decent game released.
No no, you're thinking about 3rd parties. Sony's studios gave up on the older consoles as soon as the new ones were released.
And people say that the "PS2 is still getting games". Really? What games? Minigame collections? Half-assed ports?
The last decent PS2 game released was Silent Hill Shattered Memories, the port wasn't even that good and before that I can't remember the last decent game released.
Many have said the Vita has one of the best line-ups ever. The PSP has been out for over 7 years now but i do agree the software support has been lacking the last couple of years. I'm sure piracy has taken its toll. Regardless, support for the PS3 didn't take a nosedive due to Vita like we see with the Wii and now the launch of he 3DS. The Wii was by far the best selling console this generation but you'd never know it by upcoming software.
I'm not saying that the Mario Audience will dry up. I never even mentioned Mario.
I'm simply saying that they won't get the WiiSports crowd back with Find Mii. It does not have the same novelty.
Especially when you consider that you can only have one or two people with the fancy new controller at once. It's just not going to hold the same appeal.
As for what they missed to go back to their roots, they needed to invest heavier in their own platform, something they did a lot on everything up until the Wii. It was just mind boggling how they sat on it for so long.
But the tablet is adding to the existing experience found on the Wii. Now you can essentially have the main user that has the tablet controller while 3 others use the regular Wii controller. There will be a hybrid experience of what we played on the Wii to what can now be applied with the Wii U tablet. Nintendo is advertising it that way from what i've seen.
- Nintendo are aware of the need to fight with "power games" (AAA titles), and know users don't want a cheap appearance (crap graphics) from the next Zelda.
You can find people that will say anything has a good lineup, just walk into the appropriate thread. Though if the lineup was as good as people say you'd think people would be buying the Vita, but they aren't. The reason is that the entire lineup is B-tier franchises or worse. Somebody likes them but most people don't care. Not to say this isn't typical of launch lineups of course.
And I'd argue PS3 has taken a nosedive in software. My recollection of Sony last year was Killzone 3 somewhere in Feburary, Uncharted in November and some port collections in between. I think Resistance 3 also came out and nobody cared. This year they have Twisted Metal and...a prayer for Last Guardian by the holidays?
Didn't that game come out in 2010? Now ask yourself, when did the PS3 come out? The Wii U isn't even out yet and we have already seen a lack of games for the Wii this year and last year.
But is that going to entice people?
Specifically, the people that bought Wii Sports and Wii Fit?
Personally, I really don't see it.
I think it is about graphics, because there really is nothing about Skyward Sword, Twilight Princess, Corruption or both Galaxies that had me doubting their production value. I wonder what you found lacking?Its not only about the graphics. In this day and age, Nintendo really needs to significantly raise the production values when it comes to series like Zelda and Metroid.
I think it is about graphics, because there really is nothing about Skyward Sword, Twilight Princess, Corruption or both Galaxies that had me doubting their production value. I wonder what you found lacking?
But is that going to entice people?
Specifically, the people that bought Wii Sports and Wii Fit?
Personally, I really don't see it.
But the tablet is adding to the existing experience found on the Wii. Now you can essentially have the main user that has the tablet controller while 3 others use the regular Wii controller. There will be a hybrid experience of what we played on the Wii to what can now be applied with the Wii U tablet. Nintendo is advertising it that way from what i've seen.
Then i guess we disagree. I already have my sights on Twisted Metal, Starhawk, The Last Guardian, Sorcery, Tales of Xillia and the Last of Us. As for Vita I think there's quite a bit of variety there. All I'm saying is Sony has shown throughout history of continuing to support their consoles long after the new one arrives. The Wii sold awesome but looking at the line-up last year and upcoming looks rather thin for a system that did so well in hardware sales.
I will be surprised, because I don't expect Nintendo to support more than 1 controller at launch, based on how they've talked about more than one controller.Don't be surprised if the emphasis changes totally at this E3, especially if the name change rumour is true.
The asymmetrical bollocks was just to make-up for what they system couldn't do at the time, which was support more than 1 controller.
Don't be surprised if the emphasis changes totally at this E3, especially if the name change rumour is true.
The asymmetrical bollocks was just to make-up for what the system couldn't do at the time, which was support more than 1 controller.
I will be surprised, because I don't expect Nintendo to support more than 1 controller at launch, based on how they've talked about more than one controller.
Yes, but before that, what other (worthy) PS2 game was released? I think Thunderforce 5 or something.
The point is that after the PS3 came out, Sony itself did not support the PS2 with games. 3rd Parties did.
I agree that the Wii is in a bad spot, but that wasn't the point. The point was that you said that Sony supported the PS1 and PS2 years after their successor was released and that's just not accurate.
Just a few random things from the Q&A.
- They don't believe the "download sales are retails enemy" argument, and are planning to work with retailers to find the answer to going digital without harming retail, as they believe there is one (an answer).
How is the situation any different now? Are you thinking that Nintendo somehow managed to manufacture the controllers very quickly and cheaply? The way Nintendo talked about 2-controller support sounded a lot to me like how they handled the 3DS second analogue stick - they had it planned before the system launched, but decided not to ship it until a couple third-party developers wanted to use it in their games.Again, justifying what was the situation back then. Nintendo always do this, so do Apple. Till they change their mind.
If Capcom was referring to anything by the system having 'much greater possibilities' at this E3, it was more than 1 controller. Returning to Nintendo's greatest strength which is local-multiplayer.
As a concept Wii U makes much more sense that way, is a lot less confusing with more potential, and a much easier sell.
Problem with Vita is that a lot of its current lineup is comprised mostly of games that appeal to western gamers, not Japanese. I don't see Uncharted selling in the millions in Japan.
And when it does launch in the USA, I still think it won't sell (just like the PSP) because games like Uncharted are best experienced in a HD TV and not a small screen. Dudebros might play for the novelty aspect, but they will never trade their HD experience for a portable.
I see the Vita taking off once it starts getting Monster Hunter and Final Fantasy titles.
Don't be surprised if the emphasis changes totally at this E3, especially if the name change rumour is true.
The asymmetrical bollocks was just to make-up for what the system couldn't do at the time, which was support more than 1 controller.
There's no hidden agenda about asymmetric multiplayer. It's something Wii U does that other platforms do not and was why it was featured. Also so people understand it still works with their current motion controllers.
Console names are never as important as everyone thinks.
It was a bandaid on a restriction that strangles the concept.
It is certainly not a selling-point as you can do something like Chase Mii far better without the remotes. Allowing the game to switch master/slave on the fly, not pass something around at the end of a round/game.
Screens for every player is what will let the Wii U shine, as the greatest asset is a private screen and information for each player. Even if they can't do the streaming to more than one, they can kludge it so it fires out alternate frames to each controller which will be sufficient for choosing sports plays, weapons etc.
Then they run the risk of out-pricing themselves unless they can get that tablet controller under $100.
That was one of the things i liked about the Dreamcast. I remember playing NFL with a buddy and each of us able to pick our own plays on the controller. It was a cool feature and that was over 10 years ago!
So you're saying they lied, and the reason nobody is making cheap devices with high quality 6" touchscreens with very high bandwidth wireless is because they are greedy?And the scares about the price were to back up their stance *last* E3. If their stance has changed the message will change.
So you're saying they lied, and the reason nobody is making cheap devices with high quality 6" touchscreens with very high bandwidth wireless is because they are greedy?
Ape Escape 3, Formula 1, God of War 2, Gretky NHL, MLB, NBA, Ratchet and Clank, Rule of Rose, Singstar, Siren 2, Tourist Trophy. These are all games produced by Sony in 2006 or after. As for 3rd party support i guess that's just a huge bonus from what we see on Nintendo consoles, right?
All of those games were not produced (developed) by Sony. Some were just published by them and some not at all. Also, they were not all produced 2006 or after. They were in production way before the PS3 was in the market.
-Ape Escape came out in 2005.
-Formula 1 games (don't know which one you are talking about) were in production before the PS3 was released. And released about the same time the PS3 came out.
-God of War 2, I'll give you that one since it came out in '07. However, it was in production before the PS3 came out.
-Gretky NHL came out in 2005.
-Can't tell what games you mean by MLB and NBA, but I suspect they were also in production before the PS3 was released.
-Ratchet and Clank Up Your Arsenal was released in '08 yes, but that's not a Sony studio.
-Singstar was released before the PS3.
-Siren 2, Tourist Trophy and Rule of Rose were in production before the PS3 was released.
So as you can see, Sony itself did not really support the PS2 as much as you think, 3rd Parties did. After '07, Sony pretty much left the PS2 to the 3rd parties.
They actually *did* say that - they said they were going to look into if it was possible to support two controllers with one player taking theirs to a friend's house, in case some third-party developer decided they wanted to support it. And there's not been a single shred of evidence that Nintendo's changed that stance.It's all a balancing act, and if the 3DS has shown anything it's Nintendo are now prepared to do whatever is necessary to make a system reach critical mass.
And as mentioned they encouraged people to take their Wii remotes round to other people's houses, they can encourage people to do it a lot more with the tablet. There was no reason why they couldn't have said that at last E3, it was a technical limitation, a design choice forced by compromise which I now think they accept has backfired because of all the confusion regarding the concept. It wasn't going to fly.
They actually *did* say that - they said they were going to look into if it was possible to support two controllers with one player taking theirs to a friend's house, in case some third-party developer decided they wanted to support it. And there's not been a single shred of evidence that Nintendo's changed that stance.
More name change speculation: Anyone suggested "Nintendo See" (alternatively Sii, Si, Cii, etc)?
Seems kinda catchy and does well to get across the unique new views provided by the controller screen (and HD graphics).