Wii U Speculation Thread 2: Can't take anymore of this!!!

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So:
- It might have fast memory
- It might have ok memory
- It might have slow memory
- It's "balanced and enough for the Wii U"
- Nintendo has a better understanding about the arcitecture
- It's a matter of perception
- It's a noticable step up from Wii

In other words, you made a huge post about absolutely nothing. Why do people do this?

Sounds like he gave pretty reasonable info even if it isn't much different that what we've already heard.


All in all, the hardware will be balanced and enough for what the Wii U will be on the technical side : not a powerhouse between 5x and 10x the xbox360 in paper, capable of running 2014 complex 3D engines at 1080p, 60fps (or even 30), max AA, etc, a generational leap as important as some older ones. But it will not be a xbox360 in disguise, a Nintendo make-up applied on current gen hd tech. And of course, the main interest is really the padlet and all the wonderful ideas of gameplay that can come with it.

In other words it's a step up from Xbox 360, but not a full generational leap over it.
 
Well put.
But I think this happens when you don't have the guts to follow your own vision of the game and go for some kind of stupid audience instead. In most studios, it seems like "creativity" is held hostage.

Which is why it's so hypocritical that developers felt stifled by the Wii's lack of power.
You aren't even trying on more powerful systems, so what's the problem?

Sounds like he gave pretty reasonable info even if it isn't much different that what we've already heard.




In other words it's a step up from Xbox 360, but not a full generational leap over it.



Which is what ever all expected since the first Project Cafe rumor. It was always closer to half a generation than a full generation.
 
You need to aim high. So how would you change the Zelda franchise?

- Zelda with boobies
- Many cutscenes showing Link facing existential interrogations in its head, illustrated by its voice, in japanese, asking himself philosophical questions, all with QTE in it.
- Metal OST

joking of course ! :D
 
Someone said something that suddenly makes me sick.

- Zelda with boobies
- Many cutscenes showing Link facing existential interrogations in its head, illustrated by its voice, in japanese, asking himself philosophical questions, all with QTE in it.
- Metal OST
- Plenty more refreshing ideas !

Ah, there it is.

*throws up*
 
- Zelda with boobies
- Many cutscenes showing Link facing existential interrogations in its head, illustrated by its voice, in japanese, asking himself philosophical questions, all with QTE in it.
- Metal OST
- Plenty more refreshing ideas !

So when does the hype train for this Zelda begin?
 
I looked up a few things regarding MoSys and potential use of the 1T-SRAM technology in Wii U, in relation to an earlier post by disap.ed: http://www.neogaf.com/forum/showpost.php?p=31012733&postcount=6011

Here's the quote from Beyond3D, by poster Urian:

I know a person who is an investor of MoSys and other technological companies, we talked about Wii U a few days ago and I became surprised with a comment from him about the new console:

"Wii U uses 28nm manufacturing process from NEC and 1T-SRAM from MoSys"

I asked him how he could know it and he told me that this information have been shared to the investors of MoSys because Nintendo partnership is the more important one for them and any signal of losing the deal can be very dangerous for the health of MoSys business. Since he isn´t a technical person I didn´t ask him about technical specs, but the 28nm comment was very interesting.

While no information about Wii U using 1T-SRAM is available on MoSys' homepage, I found this via the U.S. Securities and Exchange Commission EDGAR system:

On December 29, 2011, MoSys, Inc., entered into a patent purchase agreement with Invensas Corporation, a wholly owned subsidiary of Tessera Technologies, Inc., for the sale of 43 United States and 30 related foreign memory technology patents to Invensas Corporation for $35 million in cash. Under the agreement, MoSys retained a license to the purchased patents to cover its Bandwidth Engine integrated circuit product line and technology partners, along with related rights to offer sublicenses to current and future partners. The rights of MoSys’ licensees under existing license agreements will not be altered by the transaction, and, for extensions and renewals of these agreements, MoSys has retained the right to continue to offer existing licensees their current rights under the purchased patents. However, the patent purchase agreement limits MoSys’ rights to grant licenses under those patents outside of the scope of its retained license and, in particular, limits the number of future licenses of 1T-SRAM memory technology that MoSys can grant to developers of systems-on-a-chip, or SOCs, which, at one time, were a principal focus of MoSys’ 1T-SRAM licensing activities.

As far as I can understand, this would mean no direct differences for Nintendo as their license (for Wii) should be in full use, but that does not mean internal questions at Nintendo may have surfaced. While miniaturization technologies and image enhancement technologies that Tessera develops could be of interest for Nintendo, a sudden change in proprietor of key patents could be something that would make Nintendo look at other suppliers. Invensas has some neat technologies as well, mainly for packaging.

What all this means for Wii U I don't really know, but if what Urian said is true, there are two possibilities, either Nintendo has stayed with MoSys (and perhaps adopted some technologies by the other companies) or abandoned them as supplier due to this event. And also to mention, I found nothing on NEC.

Sources: http://www.sec.gov/Archives/edgar/data/890394/000110465912000571/a11-32475_18k.htm
http://www.tessera.com/abouttessera/Pages/abouttessera.aspx
http://www.invensas.com/expertise/pages/papers.aspx
 
- Zelda with boobies
- Many cutscenes showing Link facing existential interrogations in its head, illustrated by its voice, in japanese, asking himself philosophical questions, all with QTE in it.
- Metal OST
- Plenty more refreshing ideas !

Most of that would ruin the Zelda as we know it.....
 
^ Same. If they were using 28nm I would expect GCN as well, so since I don't see GCN I don't see 28nm.

That would be a great replacement for the Emissary mode in SSBU/3D.

Eeeeehhhhhh... I think I'd rather see it as a full-fledged game of it's own a la Namco x Capcom, but that could works also.
 
It makes no sense for Nintendo to show any new footage at GDC. Partnership announcements yes, but not new stuff. Why step on their own hype train 8 months from launch?
 
Which is what ever all expected since the first Project Cafe rumor. It was always closer to half a generation than a full generation.
Maybe I'm misreading, but my interpretation is that some people have high expectations. Saying that the next Xbox and Playstation will only be marginally more powerful than Wii U and that it will be able to run next gen engines like UE4. We don't know that. Indications from people that are leaking info paints a different picture - at least in my mind - than what some are speculating. Again, maybe I'm misinterpreting what people are posting though.
 
It makes no sense for Nintendo to show any new footage at GDC. Partnership announcements yes, but not new stuff. Why step on their own hype train 8 months from launch?

Nobody is expecting new significant footage.

Just some little tidbits which lead to big speculation. Maybe some leaking information about unknown features; just something small.
 
Maybe I'm misreading, but my interpretation is that some people have high expectations. Saying that the next Xbox and Playstation will only be marginally more powerful than Wii U and that it will be able to run next gen engines like UE4. We don't know that. Indications from people that are leaking info paints a different picture - at least in my mind - than what some are speculating. Again, maybe I'm misinterpreting what people are posting though.

Well, most people don't expect a full generational leap for the 720 and PS4 either, simply due to heat, power and cost issues.
But that remains to be seen.
They will certainly be more powerful than the Wii U, but how much is up in the air.

The Wii U should be able to run any engine the others can, simply because it has the proper shader techniques and the new engines will be heavily scalable.
 
Maybe I'm misreading, but my interpretation is that some people have high expectations. Saying that the next Xbox and Playstation will only be marginally more powerful than Wii U and that it will be able to run next gen engines like UE4. We don't know that. Indications from people that are leaking info paints a different picture - at least in my mind - than what some are speculating. Again, maybe I'm misinterpreting what people are posting though.

Nobody on these boards have said PS4 and Xbox 3 would only be marginally more powerful than Wii U. What has been said is that it won't be a repeat of this gen.
 
The Wii U will be a 4 year cycle console that offers 2-3x the power of the 360 in effect, and 2x on paper. It will be the weakest of next generation, and the gap between it and the NEXTBOX will be notable.
It will, however, sell extremely well, but suffer a slow start.
In effect, it will be a stop gap moneymaker console that prepares people for Nintendo's next next generation of gaming systems.
THEY will be a huge advancement in technology.
 
Nobody is expecting new significant footage.

Just some little tidbits which lead to big speculation. Maybe some leaking information about unknown features; just something small.

Have you skimmed the last 40 pages of this thread?
 
The Wii U will be a 4 year cycle console that offers 2-3x the power of the 360 in effect, and 2x on paper. It will be the weakest of next generation, and the gap between it and the NEXTBOX will be notable.
It will, however, sell extremely well, but suffer a slow start.
In effect, it will be a stop gap moneymaker console that prepares people for Nintendo's next next generation of gaming systems.
THEY will be a huge advancement in technology.

I wonder how expensive to develop Nextbox games will be D=
 
Have you skimmed the last 40 pages of this thread?

If you looked at the post counts you would notice that I'm very active in this thread. I try to read as much as possible, especially since I think that one can learn very much from this thread.

But like Ace said; if you took everything regarding the big GDC hype serious, then I must disappoint you that people are all well aware that there won't be any groundbreaking news. And if they do, then I feel sorry for them.
 
Nobody on these boards have said PS4 and Xbox 3 would only be marginally more powerful than Wii U. What has been said is that it won't be a repeat of this gen.

When people say Wii U will be 5X more powerful than Xbox 360 and Durango will be 6X more powerful than Xbox 360, I consider that a marginal increase. As far as it not being a repeat, again, that's up to interpretation. There are already indications Wii U won't get the third party support some are hoping for. It might not even run UE4.
 
I wonder how expensive to develop Nextbox games will be D=

The percentage increase shouldn't be as drastic, since games are already being made for HD resolutions.
The problem is bloated budgets with huge teams to pump out giant "experiences" yearly.
I mean, holy hell. A game like Assassin's Creed has a team of like 200 working on it at any point in time.
While a game like Super Mario 3D Land had 30.
It's just crazy.

When people say Wii U will be 5X more powerful than Xbox 360 and Durango will be 6X more powerful than Xbox 360, I consider that a marginal increase. As far as it not being a repeat, again, that's up to interpretation. There are already indications Wii U won't get the third party support some are hoping for. It might not even run UE4.



There is no way in hell it won't run UE4.
The Wii U will be using an equivalent of DX10.1, with some features likely added in.
The 720/PS4 will being using something similar to DX11.

There is really nothing they'll be able to do that the Wii U can't even if toned down.

In comparison, the Wii was using TEV, a shader function that was nearly a decade old at the time, while the 360 was using DX9, essentially.
That is a huge difference that won't exist this generation.

UE4 will be able to run on the new iPad, which will be far weaker than the Wii U.
 
Guys, do you think that Nintendo will be as aggresive as they have been with 3DS, or they'll be more conservative with Wii U?
Aggressive in what aspect, marketing, developer connections or something else?
 
The Wii U will be a 4 year cycle console that offers 2-3x the power of the 360 in effect, and 2x on paper. It will be the weakest of next generation, and the gap between it and the NEXTBOX will be notable.
It will, however, sell extremely well, but suffer a slow start.
In effect, it will be a stop gap moneymaker console that prepares people for Nintendo's next next generation of gaming systems.
THEY will be a huge advancement in technology.

Replacing respectively Xbox 360 with Xbox and NextBox with XBox360, It seems as though we have travelled back in time and you're describing the Wii all over again.
 
The Wii U will be a 4 year cycle console that offers 2-3x the power of the 360 in effect, and 2x on paper. It will be the weakest of next generation, and the gap between it and the NEXTBOX will be notable.
Only on paper - most games will only look subtly better. The most expensive AAA games will look noticeably better, but 90% of the time only hardcore gamers will notice any real differences.
 
Guys, do you think that Nintendo will be as aggresive as they have been with 3DS, or they'll be more conservative with Wii U?

Well, I expect a much better launch lineup for example. They learned their lesson with the 3DS, it was an shocking but important and necessary lesson. To sell hardware, you need more than features which some could see as gimmick; you need good software, an improved online structure etc..

I'm excited to see how the Wii U will perform.
 
When people say Wii U will be 5X more powerful than Xbox 360 and Durango will be 6X more powerful than Xbox 360, I consider that a marginal increase. As far as it not being a repeat, again, that's up to interpretation. There are already indications Wii U won't get the third party support some are hoping for. It might not even run UE4.

Ah, but that came from IGN not from people on this board. I always try to pay attention to how I say/type things. ;)

The (lack of) 3rd party support isn't what I'm talking about. Also as it stands with UE4 you might be right. But we don't know anything about UE4 or Wii U's final GPU to know if it can or can't run on Wii U.
 
Well, I expect a much better launch lineup for example. They learned their lesson with the 3DS, it was an shocking but important and necessary lesson. To sell hardware, you need more than features which some could see as gimmick; you need good software, an improved online structure etc..

I'm excited to see how the Wii U will perform.
More to the point, you need AAA first-party titles. The 3DS had some great games at and shortly after launch, but it's the AAA first-party titles that really make people want the new game system. And Nintendo admitted that that was their biggest mistake with the 3DS launch, trying to be nice to third-party developers (something third parties have always complained about, having to compete with Nintendo at launch).

So I'd expect Nintendo to be shooting for the big leagues right out of the gate, and trying to keep the big games coming. Once they get momentum going, only then will they slow things down and let third-parties take the reigns.
 
More to the point, you need AAA first-party titles. The 3DS had some great games at and shortly after launch, but it's the AAA first-party titles that really make people want the new game system. And Nintendo admitted that that was their biggest mistake with the 3DS launch, trying to be nice to third-party developers (something third parties have always complained about, having to compete with Nintendo at launch).

So I'd expect Nintendo to be shooting for the big leagues right out of the gate, and trying to keep the big games coming. Once they get momentum going, only then will they slow things down and let third-parties take the reigns.

Pikmin 3
Retro's new game

Should be enough for launch.

Save your Mario's for a sales slump.
 
Guys, do you think that Nintendo will be as aggresive as they have been with 3DS, or they'll be more conservative with Wii U?

I see them being more aggressive actually. They are going to do everything they can within reason to avoid the lull they had with 3DS and due to the competition.
 
More to the point, you need AAA first-party titles. The 3DS had some great games at and shortly after launch, but it's the AAA first-party titles that really make people want the new game system. And Nintendo admitted that that was their biggest mistake with the 3DS launch, trying to be nice to third-party developers (something third parties have always complained about, having to compete with Nintendo at launch).

So I'd expect Nintendo to be shooting for the big leagues right out of the gate, and trying to keep the big games coming. Once they get momentum going, only then will they slow things down and let third-parties take the reigns.

We're either going to get pikmin 3, miyamoto's new IP, a game involving miis, or a combination of the 3 at launch. I would bet all kinds of cattle and livestock on such a wager.

Pikmin 3
Retro's new game

Should be enough for launch.

Save your Mario's for a sales slump.

I seriously doubt Retro's game is going to be a launch title. Maybe holiday 2012, most likely spring 2013.
 
Pikmin 3
Retro's new game

Should be enough for launch.

Save your Mario's for a sales slump.
That would be worse than the 3DS's crappy launch! A game popular only among the hardcore (Pikmin 3, just like 3DS' Pilotwings), and a game nobody's heard of (Retro's new IP game). Mario is exactly the type of game Nintendo needs at launch to counter the 3DS AAA blues.
 
Hey, everybody is allowed on the HYPE TRAIN in my opinion, but I won't do any edits since the original creator obviously isn't happy with the results and it's a question of respect to acknowledge that. :)

BTW, let's stop talking about the train for a second; I think if we actually talk about the console like we should be, then we're.. on the right track.


That would be worse than the 3DS's crappy launch! A game popular only among the hardcore (Pikmin 3, just like 3DS' Pilotwings), and a game nobody's heard of (Retro's new IP game). Mario is exactly the type of game Nintendo needs at launch to counter the 3DS AAA blues.

Maybe the 3DS 2D Mario and the Wii U 2D Mario work together in some fancy fashion. But I agree, they need a real heavy hitter at launch.
 
That would be worse than the 3DS's crappy launch! A game popular only among the hardcore (Pikmin 3, just like 3DS' Pilotwings), and a game nobody's heard of (Retro's new IP game). Mario is exactly the type of game Nintendo needs at launch to counter the 3DS AAA blues.

Expect mario during the holiday. Launch is going to sell to enthusiasts anyway, and the holiday season will only be a couple months away. It makes much more sense to save mario for when he'll make the biggest impact.
 
That would be worse than the 3DS's crappy launch! A game popular only among the hardcore (Pikmin 3, just like 3DS' Pilotwings), and a game nobody's heard of (Retro's new IP game). Mario is exactly the type of game Nintendo needs at launch to counter the 3DS AAA blues.

Except that then you're edging out third party games at that time and not fostering a proper userbase for them.
With a "hardcore" game from Retro and Pikmin, and maybe a racing game, you have a good mix of games that people will buy along side third party offerings at launch.
Mario isn't needed at launch. It'll sell fine at any time. Make sure you get the people you want early on and make sure you keep them happy.
And how is that worse than the 3DS's launch?
A niche DS up-port of a submarine game and Pilot Wings...

While on the Wii U, even without the first part games, you have a whole slew of amazing third party games that should be out in the first month.

Launch is when you shape a system. Having Mario at launch is just Nintendo saying "yeah we don't need you guys still."
 
We're either going to get pikmin 3, miyamoto's new IP, a game involving miis, or a combination of the 3 at launch. I would bet all kinds of cattle and livestock on such a wager.

Miyamoto's new IP is like the yearly gaming urban legend. It is always coming. But in all seriousness, I do not expect Pikmin to be at launch but sometime in the launch window.

I seriously doubt Retro's game is going to be a launch title. Maybe holiday 2012, most likely spring 2013.

I think it is fanboy delusion to expect a Retro Studios launch game. I mean there is zero evidence or history ever supporting a possibility. We will get a game sometime soon after launch. Maybe a year at most. But launch is just out of the question I think.
 
Either a Mario Kart or New Super Mario game needs to be available for launch, or at least before Black Friday. They should also have versions of Wii Sports and Wii Fit on the system flash ready to talk to the Balance Board on every system.
 
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