Wii U Speculation thread IV: Photoshop rumors and image memes

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Yeah it's a shame.
The main ideas behind some AR game on 3ds are really cool but get ultimatly crushed by that kids toys pice of shit vga res cam.

the cam IS in the black bar. But that means it only facing you. You would need to turn it around for AR stuff. And that wouldn't make any sense. No more screen and all.

Even without an outward facing camera, you would be able to do augmented reality stuff.

amagad
best idea eva for the padlet

"Virtual Makeup for Fashionista sponsored by Gemey Maybelline"
- Teach your tomboy girlfriend/teenage daughter how to apply eyeliner & mascara, thanks to the front padlet camera & facial recognition. Follow the movements described on the screen.
- Enhance the skills of already accustomed women, by real-time advanced correction of their usual gestures.
- Courses on how to travesty/disguise yourself, manly man, in a girl, for Mardi Gras or different situations.

It could be an application, available through NFC feature on magazines or beauty/healthcare products.

Instant hit & grow your share & increase/diversify your audience Wii Fit-like title :p
 
how the hell did they pull of that Screen over Screen trick?

you know when they place the uPad screen over the HDTV screen to show some kind of new detail?

I hope they add back cameras good ones this time

They use the gyros for that, just like how the Move mostly handles it.

so briefing is on the 27th in japan? So 26th here?

Not sure, but I remember somebody saying that. Couldn't find it out at Nintendo IR. :/
 
maybe I should stay off video game sites and GAF for the next 39 days... because if we have no WiiU news from this meeting I am really getting tired of all the bullshit doom... I just want to see a fresh E3 blowout without spoiling it now... with I am certain that the spoilers are just weeks away now

Sony/MS would love to spoil Nintendo's show
 
It's sad, for a while there I thought the gaming press, like me, was just ragging on Nintendo for it's own good. Wanting it to achieve it's full potential in the areas it lacked. But now it seems like they want to kick Nintendo while they're down, even when they're finally buckling to the complaints.

Not like this hasn't been discussed here ad nauseam already, but man. Some of the shit this week.
 
It's sad, for a while there I thought the gaming press, like me, was just ragging on Nintendo for it's own good. Wanting it to achieve it's full potential in the areas it lacked. But now it seems like they want to kick Nintendo while they're down, even when they're finally buckling to the complaints.

Not like this hasn't been discussed here ad nauseam already, but man. Some of the shit this week.
It's always been shit. Its journalists and analysts raging out because Nintendo likes to be secretive and not follow popular trends.
They hate that they can't predict every single move, and hate even more that they can't be let in behind the scenes like with other companies.
So they spread their bull around in hopes that it'll do something, but all they accomplish is making themselves look dumb, which pisses them off more.
 
Imagine a Wii U Avatar Maker, using the padlet front camera to take a picture of you then adapt & insert it on a game.

Like a very advanced 3DS Mii Maker.

In Starfox Wii U for example, it could morph and transform your real face into a space humanoid animal with added fur, hats & headsets. And you would be able to change the color, tone, the type of animal from which your avatar will be based, etc.

And therefore, you would play as Gerard the spatial owl, looking like you with feathers, beak, large eyebrows and disproportionately big eyes, and you would outclass, after a well-written flying ace rivalry, the decidedly overhyped and too-bland Fox, and become the real hero of the title.

I want dat !
 
And therefore, you would play as Gerard the spatial owl, looking like you with feathers, beak, large eyebrows and disproportionately big eyes, and you would outclass, after a well-written flying ace rivalry, the decidedly overhyped and too-bland Fox, and become the real hero of the title.

I want dat !

Haha, this is awesome.

I would be- CAW CAW. A raven.
 
It's sad, for a while there I thought the gaming press, like me, was just ragging on Nintendo for it's own good. Wanting it to achieve it's full potential in the areas it lacked. But now it seems like they want to kick Nintendo while they're down, even when they're finally buckling to the complaints.

Not like this hasn't been discussed here ad nauseam already, but man. Some of the shit this week.
The gaming press are second only to US political coverage when it comes to having no concept of objectivity or basic research skills. They're all just a bunch of hacks who are mostly interested in trying to impress readers with how jaded and cynical they can get about toys. Of all the entertainment industries, gaming is by far the worst served by its own press.
 
They'll just stick with Miis. They probably won't even add any more facial features so Miis can be transferred to and fro between the 3DS and WiiU.
 
Haha, this is awesome.

I would be- CAW CAW. A raven.

lol :D

Seriously, it's not that far-fetched.

It's already in a raw form on 3DS with the Mii Maker.
And their tendency to push you to have your own customized avatar, seen in Mario Tennis Open for example.

It would be so cool. To Nintendo-ise yourself through an intelligent software combining automatic morphing/transformation from a picture of you, and some choices for the player. And then use this perfectly suited-to-the-Nintendo-visual-style-and-background character in the title.
 
Imagine a Wii U Avatar Maker, using the padlet front camera to take a picture of you then adapt & insert it on a game.

Like a very advanced 3DS Mii Maker.

In Starfox Wii U for example, it could morph and transform your real face into a space humanoid animal with added fur, hats & headsets. And you would be able to change the color, tone, the type of animal from which your avatar will be based, etc.

And therefore, you would play as Gerard the spatial owl, looking like you with feathers, beak, large eyebrows and disproportionately big eyes, and you would outclass, after a well-written flying ace rivalry, the decidedly overhyped and too-bland Fox, and become the real hero of the title.

I want dat !

Heh, I posted a similar idea a while back of revisiting the N64 giant Mario face but with the camera, so you'd have a "Mario Mirror" that followed the tilting and turning of your head and your expressions.
 
They'll just stick with Miis. They probably won't even add any more facial features so Miis can be transferred to and fro between the 3DS and WiiU.

I don't think I'm alone in thinking Miis need a bit of an upgrade. The Xbox avatars have a bit more depth to them and, while Ninty's definitely gonna keep their cartoonish flair, with better hardware comes more options.
 
I'm just making a brief reappearance to respond to this and a couple of other things:

I expect Wii U to go full blown with apps.

Almost to the point where apps will become one of the Wii U's key features.

Not even joking. I think Nintendo is going to go crazy with apps and making partnerships with companies to put their apps on the console.

Netflix and Hulu are just the beginning of something bigger.

A real app store is Nintendo's way of saying fuck you to anyone who tells them to go ios, smartphones, androids, etc.

I don't think a "full blown" app-store is quite what we're going to get, as the closed nature of Wii U development means there's never going to be anywhere near the quantity and variety of apps as on iOS/Android, but I think you might be on to something. Netflix and co. seem like obvious apps to expect on the Wii U, but I think the question is, what sort of interesting functionality can the Wii U OS give to apps like these?

I'm starting to think that Nintendo are going to allow VoD apps like Netflix, HBO Go, Hulu, etc. to run on the TV while someone's playing a full retail game on the Wii U pad screen. I'm just talking about simple VoD apps here, nothing crazy like playing two different games at once or anything, but it's within the realms of feasibility. It wouldn't put too much of a strain on the system; it'd just take up a little CPU power (almost none with a hardware h264 decoder) and some RAM. It would also be a decent selling-point for the system to single-TV households, although such households (in the west, at least) generally have lower income, so that depends on the price of the console. Particularly as TV will be shifting heavily towards VoD in the coming years, it could be a shrewd move to sell a device that can do that and play games at the same time.

Given the talk about asymmetrical CPU caches and large amounts of RAM dedicated to the OS, it seems pretty clear that Nintendo envision something going on in the background while people are playing games, and this could be it.

Also, a few pages back there was some discussion arising from wsippel's discovery that a newer version of Wii U's compiler breaks backwards compatibility with libraries compiled with older versions. There are a number of possible reasons for this, but my own hypothesis would be that IBM is currently in the phase of trying to trim the transistor count on the Wii U's CPU in order to bring down costs before full-scale manufacturing begins. As part of this process, it's possible that redundant instructions are being removed, which would mean that any machine code which utilises these instructions (ie that produced by older version of the compiler) wouldn't run on the newer chips. Hence why newer versions of the compiler (to be shipped with dev kits with the newer chips) would break compatibility with older libraries.

While I'm on the subject, a few people asked why Nintendo would go with a more expensive compiler/IDE for the Wii U. Again, there could be a few reasons, but one worth noting is that, although much of compiler design is a "solved problem" (in that code rarely sees drastic differences in performance from one compiler to the next), one of the notable exceptions is vectorisation, or the use of SIMD "vector units" like AlitVec and SSE. Games can rely heavily on SIMD units and, as I speculated in the last thread and IdeaMan seems to have confirmed since, the Wii U's CPU cores will feature heavily customised AltiVec units, possibly based on the VSX units from the Power7. If Green Hill's compiler is creating code which utilises the AltiVec units much more efficiently than IBM's compiler, then it makes sense to pay whatever's required for it to be part of the Wii U's SDK.
 
lol :D

Seriously, it's not that far-fetched.

It's already in a raw form on 3DS with the Mii Maker.
And their tendency to push you to have your own customized avatar, on Mario Tennis Open.

It would be so cool. To Nintendo-ise yourself through an intelligent software combining automatic morphing/transformation from a picture of you, and some choices for the player. And then play this perfectly suited-to-the-Nintendo-visual-style-and-background character in the title.

Not sure how related this is, but apparently MS has some sort of policy regarding their avatars, whereby you can't have anything that isn't explicitly a costume for a human being. For example an Elite costume from Halo has to make it clear that there is a human figure under it. Wonder if that's just some MS quirk or if Nintendo wouldn't like your idea for that reason as well.

Edit: aside from that I think it's plausible if the cameras are indeed pushed concertedly.
 
I don't think I'm alone in thinking Miis need a bit of an upgrade. The Xbox avatars have a bit more depth to them and, while Ninty's definitely gonna keep their cartoonish flair, with better hardware comes more options.

Apart from outfits (which Miis don't need since they use game specific ones), avatars really don't seems to have more depth. They look more same face than characters from a B^Uckley comic.
 
Apart from outfits (which Miis don't need since they use game specific ones), avatars really don't seems to have more depth. They look more same face than characters from a B^Uckley comic.

This is true, but it never really hurts to have deeper customization options, IMO. Game-specific clothing and even "quirks" can be added to offer a more unique Mii.
 
Not sure how related this is, but apparently MS has some sort of policy regarding their avatars, whereby you can't have anything that isn't explicitly a costume for a human being. For example an Elite costume from Halo has to make it clear that there is a human figure under it. Wonder if that's just some MS quirk or if Nintendo wouldn't like your idea for that reason as well.

Interesting. Maybe with some sort of forewords warnings, authorization & parental control, "would you like your underage folks in your house heavily modifying a picture of themselves to be included in a game ?". We could also imagine an option to limit this feature to offline mode, to avoid sharing this avatar on the web.

___________

And hello Thraktor :)

(while writing this, i've pictured a pigeon based character on Starfox Wii U using the Avatar Maker idea :p)
 
I'm just making a brief reappearance to respond to this and a couple of other things:



I don't think a "full blown" app-store is quite what we're going to get, as the closed nature of Wii U development means there's never going to be anywhere near the quantity and variety of apps as on iOS/Android, but I think you might be on to something. Netflix and co. seem like obvious apps to expect on the Wii U, but I think the question is, what sort of interesting functionality can the Wii U OS give to apps like these?

I'm starting to think that Nintendo are going to allow VoD apps like Netflix, HBO Go, Hulu, etc. to run on the TV while someone's playing a full retail game on the Wii U pad screen. I'm just talking about simple VoD apps here, nothing crazy like playing two different games at once or anything, but it's within the realms of feasibility. It wouldn't put too much of a strain on the system; it'd just take up a little CPU power (almost none with a hardware h264 decoder) and some RAM. It would also be a decent selling-point for the system to single-TV households, although such households (in the west, at least) generally have lower income, so that depends on the price of the console. Particularly as TV will be shifting heavily towards VoD in the coming years, it could be a shrewd move to sell a device that can do that and play games at the same time.

Given the talk about asymmetrical CPU caches and large amounts of RAM dedicated to the OS, it seems pretty clear that Nintendo envision something going on in the background while people are playing games, and this could be it.

Also, a few pages back there was some discussion arising from wsippel's discovery that a newer version of Wii U's compiler breaks backwards compatibility with libraries compiled with older versions. There are a number of possible reasons for this, but my own hypothesis would be that IBM is currently in the phase of trying to trim the transistor count on the Wii U's CPU in order to bring down costs before full-scale manufacturing begins. As part of this process, it's possible that redundant instructions are being removed, which would mean that any machine code which utilises these instructions (ie that produced by older version of the compiler) wouldn't run on the newer chips. Hence why newer versions of the compiler (to be shipped with dev kits with the newer chips) would break compatibility with older libraries.

While I'm on the subject, a few people asked why Nintendo would go with a more expensive compiler/IDE for the Wii U. Again, there could be a few reasons, but one worth noting is that, although much of compiler design is a "solved problem" (in that code rarely sees drastic differences in performance from one compiler to the next), one of the notable exceptions is vectorisation, or the use of SIMD "vector units" like AlitVec and SSE. Games can rely heavily on SIMD units and, as I speculated in the last thread and IdeaMan seems to have confirmed since, the Wii U's CPU cores will feature heavily customised AltiVec units, possibly based on the VSX units from the Power7. If Green Hill's compiler is creating code which utilises the AltiVec units much more efficiently than IBM's compiler, then it makes sense to pay whatever's required for it to be part of the Wii U's SDK.

Great post. I did read somewhere, on the back of a napkin, that IBM has some neat things in store for an updated Altivec on future consoles of some kind.
 
The gaming press are second only to US political coverage when it comes to having no concept of objectivity or basic research skills. They're all just a bunch of hacks who are mostly interested in trying to impress readers with how jaded and cynical they can get about toys. Of all the entertainment industries, gaming is by far the worst served by its own press.

It's a shame this extends to the community, as well. :/

Alright, done bitchin'.
 
I have been banned on gaf before for saying it but its without a doubt true that there are people in the industry and the press side of it that just outright hate Nintendo.

Some may be out of ignorance like gaffers argueing nintendo could make lots of money on IOS but others just want Nintendo to go 3rd party and be done with it
 
Where do you guys stand on the multi media aspects of Wii U ?.

Do you want them or do you just want the console to be able to play games both offline and online.

I would like it at the least to have Netflix (taking the tablet to bed and watching a tv show before sleep ftw) and the ability to stream media from your home PC.

Since they are not available on the 3DS i would also like all the major NES / SNES / N64 games to be available for download and play on the Tablet away from the main console.

For hardcore gamers to buy Wii U i think it needs to do the following -

Have Call of Duty, GTA and Madden in America, Fifa / PES in Europe.
Have an Achievement / Trophy like system.
Have a stable online environment that lets you play MP / Co op and buy games / DLC.
Every game must come with the option to use a standard gamepad.
The Multimedia features i mentioned above.

If Wii U has all that is at least a 30% leap in power terms over the PS360 and is $299 or less then it will sell to a lot of hardcore gamers who aren't even all that interested in Nintendo games simply because it's the first of the 'next gen' consoles.
 
They'll just stick with Miis. They probably won't even add any more facial features so Miis can be transferred to and fro between the 3DS and WiiU.

The Miis were slightly upgraded from Wii to 3DS. I expect the same for Wii U, a small upgrade in customization, but I also expect the 3DS Mii Maker to receive an update at the same time Wii U is launched.

If Nintendo is really transitioning to account based, there is no way the Mii's are not cross platform.
 
It's a shame this extends to the community, as well. :/

Alright, done bitchin'.
I'm never done.

We get the media we deserve. And I kinda like that these, errm, folks (<edited myself) are pushing like hell for the continuation of incredibly unsustainable business practices.
 
Where do you guys stand on the multi media aspects of Wii U ?.

Do you want them or do you just want the console to be able to play games both offline and online.

I would like it at the least to have Netflix (taking the tablet to bed and watching a tv show before sleep ftw) and the ability to stream media from your home PC.

Since they are not available on the 3DS i would also like all the major NES / SNES / N64 games to be available for download and play on the Tablet away from the main console.

For hardcore gamers to buy Wii U i think it needs to do the following -

It could do all those things and still fail. Honestly it's all in the marketing, if you ask me.

Multimedia? Personally I'm good with just Netflix and the ability to play my music library through the console somehow.
 
Was this posted already? BTW, I got it from the always awesome vandal.net folk.

http://www.digitalspy.com/gaming/ne...d-about-cost-of-next-generation-consoles.html

"Honestly? I don't care much about hardware. Nintendo games are some of the best games in the world and from a more graphical standpoint, the Wii can't do what a PS3 or 360 can do," he told Digital Spy.

"It's about design and not so much about tech for me. Honestly, I'm more scared about what will come next than I am excited.

"Once we can do Pixar-quality graphics rendered in real time with interactivity, I could see games costing $200 million to make and all of a sudden you have to sell a lot of games just to break even, so I'm a little worried someone's going to do that.

"Someone's going to spend... well, there are already people spending $100 million on games, that's not even insane anymore."

Spector continued: "$200, 300 million games, I'm a little scared about that, there aren't a lot of companies that have the resources or the courage to spend that much. So my gut's in a bit of a knot about that but whatever comes along I'll just make games that work on that platform, I don't think about hardware too much.

"I think the power of the platforms is outstripping the size of the audience. We can't charge $150 for a game. And when the best-selling game of all time has sold only 20 million copies, at $60, do the math!

"If you're spending $200 million on a game and you're making $60 on 20 million copies sold, oh wait, you're losing money if you're the best-selling game of all time basically, right? I don't know how the business works anymore, that's the problem."

He concluded: "It already takes three years to take a game, when all of a sudden creating assets at an even higher level of quality and animations that are even a higher level of quality, I don't know how we're going to do it. We'll figure it out but right now I'm content where I am."

edit: linked to and quoted from the original source
 
I expect Wii U to go full blown with apps.

Almost to the point where apps will become one of the Wii U's key features.

Not even joking. I think Nintendo is going to go crazy with apps and making partnerships with companies to put their apps on the console.

Netflix and Hulu are just the beginning of something bigger.

A real app store is Nintendo's way of saying fuck you to anyone who tells them to go ios, smartphones, androids, etc.

I sure hope you're right. For it to really take off they need those go to apps like Facebook, Twitter, Netflix, gmail/good browser (to date all their browsers suck). Then people can start using it like their iPads at home. Then do game/entertainment integration like only Nintendo can do and I think it can go gangbusters. But, Nintendo need to pull finger and work to utilise it unlike they did with Wii's potential.

Nintendo have the advantage over Apple in that they think with a gaming mindset. They try to gamify features (see street pass) whereas Apple are more like a PC, provide some basic hardware interface and something to run it on and that's it. Try doing something like Netflix watching on tv while controlling on another screen and looking up info or switching to Subscreen only view? iOS would require distinct devices each running an app which is more expensive and more cumbersome.Not saying Apple can't do it but their systems are designed to be separate with some interaction. The Wii U is truly different and people who can't get that are really going to just see it as a poor man's iPad.
 
Where do you guys stand on the multi media aspects of Wii U ?.

Do you want them or do you just want the console to be able to play games both offline and online.

I would like it at the least to have Netflix (taking the tablet to bed and watching a tv show before sleep ftw) and the ability to stream media from your home PC.

Since they are not available on the 3DS i would also like all the major NES / SNES / N64 games to be available for download and play on the Tablet away from the main console.

For hardcore gamers to buy Wii U i think it needs to do the following -

Have Call of Duty, GTA and Madden in America, Fifa / PES in Europe.
Have an Achievement / Trophy like system.
Have a stable online environment that lets you play MP / Co op and buy games / DLC.
Every game must come with the option to use a standard gamepad.
The Multimedia features i mentioned above.

If Wii U has all that is at least a 30% leap in power terms over the PS360 and is $299 or less then it will sell to a lot of hardcore gamers who aren't even all that interested in Nintendo games simply because it's the first of the 'next gen' consoles.

I just want to be able to play games. I don't care about online gaming very much, save for a certain few titles. Long live the single-player experience!

I can definitely see the appeal in having Netflix. I liked it on my Wii, but got paranoid after seeing a friend's Wii freeze & die of video card heat death when he got into the habit of falling asleep with it on. But I'd like to see it brought back just because it appeals to so many folks.

Being able to play old Nintendo games from the NES through the GameCube on the uPad is my most fervent wish as far as features go. The farther the range, the better.

Achievements? Eh. Quaint, I guess.

And for the online community aspect, I desperately want a revival of the Nsider forums, with integration of our profiles and our Club Nintendo IDs. A community populated and run by unabashed Nintendo fanatics? Yes, please!
 
The Miis were slightly upgraded from Wii to 3DS. I expect the same for Wii U, a small upgrade in customization, but I also expect the 3DS Mii Maker to receive an update at the same time Wii U is launched.

If Nintendo is really transitioning to account based, there is no way the Mii's are not cross platform.

And if they were smart they would have made the format flexible and backward and forward compatible. Just drop showing unknown features on older devices and newer ones can enhance features by rendering them in whatever quality/style they want. I'm sure Nintendo could take the a current Mii and render it photorealistically if they wanted.
 
I just want to be able to play games. I don't care about online gaming very much, save for a certain few titles. Long live the single-player experience!

I can definitely see the appeal in having Netflix. I liked it on my Wii, but got paranoid after seeing a friend's Wii freeze & die of video card heat death when he got into the habit of falling asleep with it on. But I'd like to see it brought back just because it appeals to so many folks.

Being able to play old Nintendo games from the NES through the GameCube on the uPad is my most fervent wish as far as features go. The farther the range, the better.

Achievements? Eh. Quaint, I guess.

And for the online community aspect, I desperately want a revival of the Nsider forums, with integration of our profiles and our Club Nintendo IDs.

Has that been confirmed? Well, atleast being able to stream an entire vc game on the tablet? I assume it does, but I'm not sure.
 
Was this posted already? BTW, I got it from the always awesome vandal.net folk.

http://www.digitalspy.com/gaming/ne...d-about-cost-of-next-generation-consoles.html



edit: linked to and quoted from the original source

It has its own thread.

And he strikes me as pretty sharp here, even though he has hundreds of folks working on his next title.

I look forward to seeing how prescient his words are. Indeed.

Has that been confirmed? Well, atleast being able to stream an entire vc game on the tablet? I assume it does, but I'm not sure.
Not officially confirmed, but most everyone seems pretty sure of it. Something has gone terribly wrong if Nintendo doesn't enable this.

YAY! There's people like me still around <3
Yup yup! :)
 
Just had an ideatime&#8482; moment.

What if in addition to letting you carry your Wii VC games over to Wii U, Nintendo followed a subscription model for playing their back catalog so that we don't have to keep dealing with this transfer bullshit.

Every month you pay 15$ and are allowed to access the entire library. Then, at the end of the month, you have the option to buy a digital copy to keep at a slight discount. It would be better for Nintendo than lowering the price of the games.

Sorry if this is too Steam-ish, I don't really follow Steam's practices.
 
(I swear I already posted this but it doesn't seem like I did, so apologies if a repost).

Does anyone suspect that MH3G is actually coming to the Wii U this holiday?
 
Well, we just keep getting 'wait and see posts' from Capcom. I swear that there was also a quote on something along the lines of the game's future being made clear to us soon.

There's no reason at all to why they can't just confirm that it's coming now, so I'm assuming something's up...
 
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