Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

NG and DS2 looked pretty rough, but they didn't look worse than their 360/PS3 counterparts in any way. There's not much of an excuse there. People's intention were obvious.

Eh - I can't disagree. I guess I'm just defending the people who thought that those games looked worse the PS360 in general. Can't say anything in defense of people who thought the games in that demo reel were Wii U builds and that they looked worse than their PS360 counterparts, except for maybe they were looking at the conference via a shitty stream.

Personally, that demo reel didn't excite me in the least. I thought those games looked shitty, so I was glad to learn they were PS360 versions. lol

Actually, NG still looks hella shitty to me, and I lose interest in it the more we learn about it. Darksiders II still has my attention, though...
 
Nah, it's real and has tech from 1990.

History

The Etch A Sketch toy was invented in the late 1950s by André Cassagnes, in his basement. He called it "L'Ecran Magique", the magic screen. In 1959, he took his drawing toy to the International Toy Fair in Nuremburg, Germany. The Ohio Art Company saw it but had no interest in the toy. When Ohio Art saw the toy a second time, they decided to take a chance on the product. The L'Ecran Magique was soon renamed the Etch A Sketch and became the most popular drawing toy in the business. After a complex series of negotiations, The Ohio Art Company launched the toy in the United States in time for the 1960 holiday season with the name "Etch A Sketch". Ohio Art supported the toy with a televised advertising campaign. Etch a Sketch was manufactured in Bryan, Ohio until the company moved the manufacturing plant to Shenzhen, China in 2001.

Nah, it's even older. Source: http://en.wikipedia.org/wiki/Etch_A_Sketch
 

guy_screamingw0jro.gif
 
Something I thought was funny about the third party reel was that you could see fraps at the top of the screen during the Ghost Recon clips
 
Had trouble deciding who all to quote...... Settled on these. Combined response, GO!

I tried cloning my display to see how it would affect my framerate in StarCraft 2 but the game was forced into a low resolution for some reason and I couldn't change it. Got a whopping 118 fps! haha so that was useless. Don't feel like going through other games to test. :p

When the 3D scene of the Zelda demo is on both the TV and subscreen, the only way they differ is in their HUDs -- the actual 3D scene is identical. When you nudge the view around, the scene moves the same on both screens. I'm pretty confident the 3D scene itself is simply copied since it's a waste to render the scene all over again if it's exactly the same anyway. I don't mean to suggest that "simply" copying the scene to the subscreen would come free, but it should still be less taxing than rendering twice.

Here are some examples of subscreen situations from least to most graphically compromising:

- complex 3D scene on subscreen only
- complex 3D scene on subscreen and simple 2D usage on TV
- complex 3D scene on TV only
- complex 3D scene on TV and simple 2D usage on subscreen

Continued, with a 3D scene on both screens or with the illusion of a 3D scene on both:

- complex 3D scene on TV, copied and downscaled to subscreen*
- complex 3D scene on TV and subscreen displaying panoramic image with sprites/objects/effects/localized animations overlayed**
- complex 3D scene on TV and panoramic video on subscreen**
- TV and subscreen displaying different views of the same complex 3D scene (rendered twice)

*What the Zelda demo is probably doing before overlaying the different HUDs. Actually, considering the 3D scene on the TV also gets smaller, it's possible the scene is rendered right at the lower resolution so it doesn't even need to be downscaled.

**Two possibilities for the bird demo if it isn't actually being rendered twice.

Orders could vary depending on the game and specific usage, but in most situations... Well, it makes sense to me at this point in time. I'm basically just thinking out loud.

On this video, the guy can look around the environment on the Upad by moving the Upad around, while the TV shows the regular demo:

http://www.youtube.com/watch?v=gVKMMYFbVgk

So i guess the garden demo has 2x real time footage, unless the footage on the Upad is some sort of quicktime thing. Difficult to see from this angle/distance.

edit: this one is even better

http://www.youtube.com/watch?v=i2Nsa06KRLo
 
Well, to be fair, I can see why people thought those games looked worse than PS360 games.

It's because they do.

Seriously, both Ninja Gaiden and Darksiders II looked pretty rough around the edges in those builds. In fact, in my opinion they still look a little rough compared to the BEST that we've seen on PS3 and 360.

So people saw those games, saw that they were for Wii U (which would naturally make you compare them to the best of what you've seen from "last-gen" systems), and made a logical - if ultimately incorrect - leap.

We just later learned that those games look worse than graphically impressive PS360 games because they just do, and NOT because of the Wii U's hardware.

OH C'MON.
 
If the prizes include or is just a date with IdeaMan, I could give it a try. :p

Really ? ofc you'll have your date if you make this effort !!

What a positive and original way to participate in the buzz building around the Wii U :D

A lot of specialized websites would write an article about that if it's well done :)

I imagine Nintendo adding NFC feature on by-product cookies packages available in stores. Scan it when you're back home and while you eat your Mario biscuit, profit of some nice original content like bonus cosmetics for Mii, backgrounds and new icons for the UI, new characters and other things for some applications, new recipes & ingredients for a little cooking-peach app, etc.
 
OH C'MON.

LOL - Wuuut?

I'm not going to lie, Imma keep it real and 100, I was one of those people who thought those games weren't that impressive in comparison to top-notch PS360 games. And I still don't. ESPECIALLY NG.

So I was happy when we learned they weren't Wii U builds.
 
Gothielle's 3D model is adorable. :3
Anyhoo, not even gunna bother backtracking 'cause I know I've missed jack-shit.

- Also, on the Wii U footage being PS360 builds, I was kinda calling it. We knew that the console was quite early, hell, Vigil had what was it, 5 weeks to get DSII going? I wasn't really surprised at all.
 
Gothielle's 3D model is adorable. :3
Anyhoo, not even gunna bother backtracking 'cause I know I've missed jack-shit.

- Also, on the Wii U footage being PS360 builds, I was kinda calling it. We knew that the console was quite early, hell, Vigil had what was it, 5 weeks to get DSII going? I wasn't really surprised at all.

You missed Cake.
 
LOL - Wuuut?

I'm not going to lie, Imma keep it real and 100, I was one of those people who thought those games weren't that impressive in comparison to top-notch PS360 games. And I still don't. ESPECIALLY NG.

So I was happy when we learned they weren't Wii U builds.

Sorry, I reacted a bit fast.
 
my take on the new Pikmins

Water Pikmin (he can swim)
Air Pikmin (he can fly)
Fire Pikmin
Electric Pikmin (he break dances to shock enemies)
Ninja Pikmin (a scout / recon pikmin sometimes invisible)

:3

and I am not even a Pikmin fan
 
this is the second time I have read the word pad let where is it from its cute :3

Well i don't know if i invented it but i like it and use it since the reveal of the subscreen :)

A mix of joypad + tablet of course, i don't know if it may means something else in an underground slang common in the sewers of Chicago, etc ? Maybe i'm insulting people when i write this word and i'm not even aware of it ! /afraid
 
"Sonic Dimensions? *laughs* I think it's a complete hoax. *laughs*" - Takashi Iizuka of SEGA.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

cr: ***** and WiiUBlog (hey, shitty articles, but anyway)
OOH, FIRST BANNED SITE I'VE TYPED
 
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