Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

Well I obviously missed something, if you want to share.

It's kind of hard to say you missed it when it wasn't really public. Though brain_stew recently changed that in one of those other threads. But like Stevie_P said, that GPU doesn't match with what I had heard and confirmed from a few places.
 
Can someone give me a link to that IGN/Fudzilla PS4 under par rumour?
I've googled, but I can't see it anywhere.
 
Wasn't that rumor based on a "My father works for....and told me..." story ? Not saying it's false, but I think it's best to be sceptical about these things.

I'm pretty sure that nobody would shoot a commercial that far in advance to it being needed.
 
Wasn't that rumor based on a "My father works for....and told me..." story ? Not saying it's false, but I think it's best to be sceptical about these things.

I'm sceptical about everything, but I post rumours just to generate discussion.
 
Rösti;36783197 said:
Now even Forbes is reporting the Forget the Box article about the $180 price tag of the Wii U components: http://www.forbes.com/sites/davidthier/2012/04/09/rumors-put-a-price-tag-on-the-wii-u/

It doesn't really need to have any significance at all, but Forbes has got a huge reputation.

Time Magazine reporting it too.

http://techland.time.com/2012/04/09/how-much-for-that-wii-u-in-the-window/

So is Digital Trends and IGN.

I was reading Digital Trends article and they mentioned how Nintendo Wii cost $156 to manufacture and retailed at $250. So if that's the case, $180 manufacturing cost retailing around $300 doesn't sound far fetched.
 
GPU and CPU that could keep up with the performance of today’s current consoles?
Oh lawd.
I think selling this in a mass market product for $299 at the highest would be a very logical strategy for Nintendo to take. If this is what we're getting, I'm not surprised in the least. I've been expecting Wii U to be a successor to Wii in technological philosophy for a long while now and I'm surprised so many people aren't.
Yep, seems like only Mocrosft is going crazy for next gen specs.

Sony and Nintendo will be comparable.
I think Sony will make a smaller jump than many were expecting or hoping, but I think they'll easily outclass Wii U.
A site I can't link to is reporting that a racing game advert was recently shot with a famous race driver, where he used the controller as a steering wheel.
Yeah, often there's a good reason for that.
I imagine the Miyamoto Mii story is going to be something like "How the 3DS turned it around" or "The final year of the Wii" or "How the potential of the Wii was squandered."
Yeah, or a Miyamoto interview, as some have suggested.
The timing of the issue made me optimistic. It should be sent out a week after the investor conference and a month before E3, so it's conceivable that Nintendo will soon pull back the curtain and gave Edge an exclusive. But with the secrecy Nintendo are keeping with Wii U, I guess that's unlikely.
 
Rösti;36782459 said:
Out of the 2063 Wii titles (including Virtual Console games) released in North America, titles published by Nintendo account for only 7.6%. For Nintendo 3DS Nintendo published titles account for 0.2% of all titles (665). Unquestionably does Nintendo create master class software (Super Mario Galaxy being a prime example) which they use to market their systems. But I think it would be very difficult for them to maintain steady sales with no third party titles at all unless they are aiming to enter the interactive education market where things like I Am a Teacher: Super Mario Sweater, Mario's Early Years! Preschool Fun and Mario Teaches Typing could return, with other characters such as Link and Samus making appearances. They already have a good relation with Starlight Children's Foundation for which the Fun Center Mobile Entertainment Units (featuring a Wii console and a DVD player) are provided, so they have a solid platform if something like that would be in the plans. But this would be a very strange act, so I doubt it will happen.

All these rumors popping up every day regarding the power of Wii U, Orbis and Durango make it rather difficult to speculate due to the ever-changing theme; one day Wii U is 50% stronger than Xbox 360 and PlayStation 3, the next day it's weaker than these systems. I really hope Mr. Iwata & Co. will provide some firm details about Wii U in the upcoming IR event on the 26th of April. If not for us, then for the investors.
I think Nintendo is hoping (again) that 3rd party devs will be reasonable next gen and not allow development cost to explode on the same level that they did this gen. At the same time I don't think they want to repeat their mistake with the Wii and make the Wii U so underpowered that it even stifles the efforts of their 1st party devs.

I don't know enough about console development to make a judgment but I don't believe that Nintendo would be completely locked into the final specs for the Wii U yet and they may still be making adjustments to the components to try to satisfy their strategy going forward.
 
I'm pretty sure that nobody would shoot a commercial that far in advance to it being needed.

Propably for the investers meeting or more likely E3. Not a TV commercial...


Edit: Beaten like Roseanne Bar fighting pregnant monkey aliens from space with a pogo stick!
 
Maybe not a commercial, but it's not impossible that they'd do some trailer for E3. That'd be 60 days before the actual event, which wouldn't be too far-fetched, especially if they still have to work on it.

Yep. Could be another "look what the subscreen can do" thing
 
Time Magazine reporting it too.

http://techland.time.com/2012/04/09/how-much-for-that-wii-u-in-the-window/

So is Digital Trends and IGN.

I was reading Digital Trends article and they mentioned how Nintendo Wii cost $156 to manufacture and retailed at $250. So if that's the case, $180 manufacturing cost retailing around $300 doesn't sound far fetched.

The leaked manufacturing price for Wii includes $19.80 as the cost of manufacturing (and the Wii U will be a little more complex to assemble because of the padlet. People guess that an iPhone's assembled for $10, if you want to add the padlet on to the manufacturing price.) The Wii U's $180 is just an estimated bill of materials. ETA: Oh, and the Wii was sold for $199.95 wholesale according to that "leak."
 
Yeah, or a Miyamoto interview, as some have suggested.
The timing of the issue made me optimistic. It should be sent out a week after the investor conference and a month before E3, so it's conceivable that Nintendo will soon pull back the curtain and gave Edge an exclusive. But with the secrecy Nintendo are keeping with Wii U, I guess that's unlikely.

My highest expectation for next month's Edge is a Miyamoto interview where he asks us all to look forward to E3, where he'll talk about his brand new game. Just a small tease to send the hype train into over drive.
 
You know there is nothing to talk about when "pro" sites take rumours from blogs and fansites. I just went on wiiu daily who wrote about wiiu launch date and got reported on many others sites, just to see it mentioning the wiiu racing game rumour from the awful dualpixels.com.

So it can be forbes or whatever, when they take a rumour too and don't add their eventual source to agree, we're just as uninformed as before.
 
Wait, did something change recently why people are talking about that APU+7670 rumor as being true again? Didn't brain_stew discredit it with the mention of the CPU & GPU specifics (Steamroller cores + 18 Compute Unit GPU)?
 
damnn son that was way back when too lol, and it's funny because not much has changed overall since then.

Yeah. Main change being MS apparently being talked up to 4GB. Wii U's GPU still seems like the wildcard with that.

A usb2 drive delivers 20-25mb/sec, why the high demand for usb3? usb2 performance is about 4.X to 5x speed BLU RAY drive... (PS3 has 2x blu ray drive)

My downloads are 3.8mb/sec MAX (on a 32mbit line wich theoretically allows upto 4mb/sec)

Current Blu-ray drives are already close to USB 2.0 ports.

USB 2.0 = 60MB/s

12x Blu-ray = 54MB/s

USB 3.0 - 625MB/s

With the continued shift to HDD installs, making sure it has USB 3.0 would be very important IMO.

Long term third-party support jeopardized, yet again?

Nintendo doomed as always.
 
What for E3?
Seems about right.

Wait and see - we're going to be sitting here watching the E3 conference, and there's going to be a weird video with elements that match today's description, and we're going to point and laugh and say, "so THAT's what that rumor was about! Ooooooohhhh! Makes sense now!"
 
I'm sure there'll be some Wii U news of interest from the investor briefing, but I don't expect any big reveals until E3 itself. If I'm wrong, then I get to be pleasantly surprised.
 
Yeah. Main change being MS apparently being talked up to 4GB. Wii U's GPU still seems like the wildcard with that.



Current Blu-ray drives are already close to USB 2.0 ports.

USB 2.0 = 60MB/s

12x Blu-ray = 54MB/s

USB 3.0 - 625MB/s

With the continued shift to HDD installs, making sure it has USB 3.0 would be very important IMO.

Nintendo doomed as always.

Besides, with the WiiU having more RAM than the PS3/360, similar read speeds to these consoles means more loading times.
 
Why would it be closed? I can't even count the number of threads about rumours of the Wii U's power (mainly about how it isn't powerful as expected) and they weren't closed.

heheheh

You underestimate Sony fanboys. When tempted, they are even crazier than us.
 
Current Blu-ray drives are already close to USB 2.0 ports.

USB 2.0 = 60MB/s

12x Blu-ray = 54MB/s

USB 3.0 - 625MB/s

With the continued shift to HDD installs, making sure it has USB 3.0 would be very important IMO.

So what makes you even think Nintendo will use a 12x drive?

Wii uses a 6x dvd drive and there were already way faster once out there in 2005 / early 06, when this may would have been decided. And yes, they were cheap enough back in the day. Im pretty confident to say that WiiU wont allow HDD install anyway. Sorry, just stating the most obvious solution ;)

Nintendo drives are usually so quiet that you dont need a hdd install anyway. Xbox 360 on the other hand is like standing next to a leaf blower... (The old FAT one)

Even with hdd install you would still require the disc. With a quiet drive there wouldnt be much of an advantage...
 
Yeah. Main change being MS apparently being talked up to 4GB. Wii U's GPU still seems like the wildcard with that.
for some reason I don't see them going with 4gb, shouldn't MS be the company trying to keep costs lowest due to packing in something like kinect? And now thy're including a bluray player in that shit, probably more hard drive space. 4GB just seems over the top, especially if the other 2 are around 1.5-2.
 
Yeah. Main change being MS apparently being talked up to 4GB. Wii U's GPU still seems like the wildcard with that.



Current Blu-ray drives are already close to USB 2.0 ports.

USB 2.0 = 60MB/s

12x Blu-ray = 54MB/s

USB 3.0 - 625MB/s

With the continued shift to HDD installs, making sure it has USB 3.0 would be very important IMO.

Why? Don't developers have to consider the lowest common denominator?
Which would be that many wont bother with purchasing HDDs?
So what benefit would USB3 have if the game is designed for running off a disc?
And if they are using special compression techniques, then wouldn't USB3 be overkill?
 
Oh my God, it WAS closed!

The irrational me would say: "Someone higher up at GAF clearly can't take a RUMOUR that the PS4 won't be such an upgrade over this generation and closed it while he can certainly take those kind of rumours when Nintendo is involved."

Buuuuuuuut, I have to go with: "It was a copy/paste of a IGN rumour, so it really didn't have any right to exist in the first place."

Yeah, nothing to see here.
 
So what makes you even think Nintendo will use a 12x drive?

Wii uses a 6x dvd drive and there were already way faster once out there in 2005 / early 06, when this may would have been decided. And yes, they were cheap enough back in the day. Im pretty confident to say that WiiU wont allow HDD install anyway. Sorry, just stating the most obvious solution ;)

Nintendo drives are usually so quiet that you dont need a hdd install anyway. Xbox 360 on the other hand is like standing next to a leaf blower... (The old FAT one)

Even with hdd install you would still require the disc. With a quiet drive there wouldnt be much of an advantage...

360 installs weren't opted primarily for noise...
 
for some reason I don't see them going with 4gb, shouldn't MS be the company trying to keep costs lowest due to packing in something like kinect? And now thy're including a bluray player in that shit, probably more hard drive space. 4GB just seems over the top, especially if the other 2 are around 1.5-2.

I'm just surprised Microsoft is going this route. 360 exploded because Kinect was available on a console with a truly mass market price. If they think Kinect 2.0 is going to drive sales of a $399 machine, they might be in for a rude awakening.

I think Sony would be wise to flip the tables on them and spec closer to Wii U; making 720 the most expensive option on the market and the most costly to develop for.
 
To make one thing clear: Im not saying they wont incorporate USB3. Would be cool if they would.

The thing is, Nintendo is all about a simple machine with an excellent gaming experience. I just dont see "HDD install" fit that profile.

And if HDD install will be realised but via USB2, the numbers i postet show that it isnt going to be as slow as alot of people on gaf make it seem.
 
To make one thing clear: Im not saying they wont incorporate USB3. Would be cool if they would.

The thing is, Nintendo is all about a simple machine with an excellent gaming experience. I just dont see "HDD install" fit that profile.

And if HDD install will be realised but via USB2, the numbers i postet show that it isnt going to be as slow as alot of people on gaf make it seem.

Problem isn't HDD installs as it pertains to USB2.0, where installs are opted for increased speeds and faster loading. The problem lies with USB2.0 being slower than the stock DVD-Rom (reading/loading), so DD/DLC/patches/VC/WiiUWare would be a bit slower than the stock DVD. This creates issues when said DLC is supposed to run in tandem with a retail disk, creating a slow-to-fast situation where loading is concerned.

And USB2.0 IS as slow as people think. Go try to load a 360 ISO off of a JTAG 360 off a USB2.0 HDD and see how the loading times are 3x as long as they would be on the DVD-drive or internal HDD.
 
I'm just surprised Microsoft is going this route. 360 exploded because Kinect was available on a console with a truly mass market price. If they think Kinect 2.0 is going to drive sales of a $399 machine, they might be in for a rude awakening.

I think Sony would be wise to flip the tables on them and spec closer to Wii U; making 720 the most expensive option on the market and the most costly to develop for.

That would be smart, especially since MS and Sony's next consoles are all but guaranteed to be at multiplatform parity with each other regardless of how big the the performance gap is, or whether devs are happy with either platform's specs. It could happen.
 
Besides, with the WiiU having more RAM than the PS3/360, similar read speeds to these consoles means more loading times.

Nintendo has been good about loading times with their disc drives, but I see this being the first gen that changes some.

So what makes you even think Nintendo will use a 12x drive?

Wii uses a 6x dvd drive and there were already way faster once out there in 2005 / early 06, when this may would have been decided. And yes, they were cheap enough back in the day. Im pretty confident to say that WiiU wont allow HDD install anyway. Sorry, just stating the most obvious solution ;)

Nintendo drives are usually so quiet that you dont need a hdd install anyway. Xbox 360 on the other hand is like standing next to a leaf blower... (The old FAT one)

Even with hdd install you would still require the disc. With a quiet drive there wouldnt be much of an advantage...

I don't really expect that speed either, but with Nintendo being big on loading times they will push it as best as possible. And even then I don't see it being good enough. With Nintendo appeasing 3rd parties, I would disagree on HDD installs being banned. I expect them to be allowed and preferred by 3rd parties. And USB 2.0 even compared to current internal drives won't cut it. With Nintendo allowing the usage of external HDDs, there's no need to bottleneck them.
 
Oh my God, it WAS closed!

The irrational me would say: "Someone higher up at GAF clearly can't take a RUMOUR that the PS4 won't be such an upgrade over this generation and closed it while he can certainly take those kind of rumours when Nintendo is involved."

Buuuuuuuut, I have to go with: "It was a copy/paste of a IGN rumour, so it really didn't have any right to exist in the first place."

Yeah, nothing to see here.

But the other IGN RUMOR thread is still open... so i would suggest you'd go with the other option. It's unfortunate but let me put it this way... Anti Nintendo stuff is tolerated a-freakin-lot more on NeoGAF than anti Sony/Microsoft stuff...
 
We all want this:

DfikP.png


Such a BA.

Who is that and what game is he from?
 
I think Sony would be wise to flip the tables on them and spec closer to Wii U; making 720 the most expensive option on the market and the most costly to develop for.

Well I doubt that would be conscious strategy since it would require prior knowledge of the Wii U specs, and/or coordination with Nintendo, but I agree that it would probably impact MS negatively.
 
To make one thing clear: Im not saying they wont incorporate USB3. Would be cool if they would.

The thing is, Nintendo is all about a simple machine with an excellent gaming experience. I just dont see "HDD install" fit that profile.

And if HDD install will be realised but via USB2, the numbers i postet show that it isnt going to be as slow as alot of people on gaf make it seem.


Yeah, look at the 360:

Halo3
The Campaign mode appears to be caching a lot of stuff from DVD to hard disk - load one campaign, then the next, then return to the original and you'll find that it'll load much faster than it did the first time. I could only imagine in this case that the hard disk is being read twice over, with less than impressive results. The tests were re-run again to ensure that everything was being loaded in the same order, but nothing changed - the bottom line is that Halo 3 already loads quite slowly from DVD, and it's even slower on hard disk.

GoW2
That being the case, the tangible benefits of installing the game to HDD effectively amount to loading the game, restoring your save position or accessing multiplayer options, all of which are covered in our measurements. As you can see, Epic's streaming is extremely well optimised for playing from disc, to the point where the hard disk installation barely makes any positive impact whatsoever, aside from saving yourself the odd second here and there, and of course reducing the volume of your Xbox 360.


There were some games where installs benefited, but, its all how developers program the game. And Im sure that Nintendo prefers to solve loading times with caching and compression, and having developers make use of it, than to spend extra money on 2 to 4 USB3 ports and developers getting lazy about their load times.
 
Top Bottom