Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

Time to redeem myself for the DMC thread I made that was old :p
Confirmed: No Wii U version of Epic Mickey 2
Im surprised. I thought there would be a Wii U version. supererogatory is usually never wrong, right?

I really hope Specter eventually gets Disney to cave and let him make his Ducktales dream game (for those that don't know, Specter seriously begged them to let him do this someday after Epic Mickey). Imagine Scrooge's treasure map or Launchpad's flight plan on the Upad.
 
Since MS enter to console space, power of the system has been...
Xbox/GCN/PS2 generation:
1 MS
2 Nintendo
3 Sony

360/PS3/Wii generation:
1 Sony
2 MS
3 Nintendo

720/PS4/WiiU should be:
1 Nintendo
2 Sony
3 MS

Everyone has occupied a different spot at least once =P

Nintendo occupied that space with previous consoles before MS paid their way into the game!
 
I usually hate this but,


WUT?

Hehe, well that's an overstatement if there ever was one of course, and honestly I don't fancy the idea to go too much into detail here because there has already been quite a lot of discussion about Kickstarter on NeoGaf.
Alphafunding (and in the same vein or even more so Kickstarter) is walking a very thin line of being legal in the first place, at least in Europe. You're not allowed to sell people the promise of a product. It's also asking for scammers and alphafunds get frozen all the time to get checked. (and gamers actually are furious at banks for making sure the'yre not getting scammed, then when they are they complain the bank can't get it back, fun times)

I know we have Devs here who tell horror stories about Publishers and I'm sure there are many asshats. But basically, publishers exist for a reason. If you don't have or can't get the money to make your game, you probably shouldn't make that game. It's sidestepping one problem we have in the industry that many studios are led by fantasy-heads who rather make their dream come true than to make sure they have food next year.

We're here laughing about stupid Sony and MS throwing the industry into a pit, yet with our hands we shell out money to devs who do the same.
I'd happily buy Wastelanders 2 when it's a game, Fallout 2 is my favorite game of all times, but I'll buy it when it's an actual thing.

tl:dr look at Team Ico, what do you do when your Kickstarter keels over, make another? release part of a game? (didn't that happen with a Still Life?)

I'd might have thought this would kinda interesting if the guy didn't admit to working at IGN.

Yeah, I didn't mention it because I didn't know if it was a joke. Not that it actually makes a difference. *playful*
 
I will say that it is my belief that the Madden crowd is the first group to target. That would be a good foundation to build from. But they would have to have two controllers accessible for this to happen and at the same time sell the controller separately as well IMO.

They need to release a bundled SKU for $99 that includes the DRC and Madden. At launch.

And it need to come with "Madden Playbook", an app that lets you customize your playbook as well as draw up and practice plays on the DRC, independently of Madden, at any time. When you fire up Madden, it automatically syncs what you've done in the app to season mode.

Game changer.
 
Is Madden actually a thing outside of NA?
That's surely a thing they should do, but in EU and Japan they need something else (PES Playmaker is basically reliant on Wiimote, Baseball for JP probably too)?
 
Anybody remember when Madden was basically that era's CoD? Then came Halo and Guitar Hero.

But yeah, I could really see the "playbook" feature working really well on the Upad.
 
Is Madden actually a thing outside of NA?
That's surely a thing they should do, but in EU and Japan they need something else (PES Playmaker is basically reliant on Wiimote, Baseball for JP probably too)?

It's safe to say that Madden is not relevant outside of NA. If Nintendo is to pursue this audience with the Wii U, they'd have to understand that it is STRICTLY a NA-based franchise, and nothing else.
 
I'd go with bipolar.

That seems to be the same thing, but in my language a straight translation would be how i described it.

By the way, does anybody know anything about the CAPCOM news hitting tomorrow? Any hints been given? https://twitter.com/#!/RichIGN

So much Capcom goodness coming your way at 8am PST. So. Much.

And how much of that coverage might be Nintendo-related, if I might ask?!

There will be something that interests you, I think.

It's all pretty cool though, that's for sure. =)
 
There is also a large group of people who either bought a Wii and later stopped playing it and bought a 360 because of the graphics and not really enjoying motion controls, or waited and never bought a Wii for those same reasons... a lot of people also left Nintendo this generation because of the controller or even less 3rd party support then they were use to.

There are simply a lot of people in this crowd, most of them never bought in to the Nintendo is kiddy until the Wii and a lot of them are willing to come back as long as Nintendo shows that the Wii U is more capable then the PS360... I personally think that the demos showed that, and even a lot of nah sayers say that if the next Zelda can look like the demo or better, they will have no problem with the power of the system.

People also change their minds easily, this is why the 360 became the dominate dudebro platform, not because Microsoft did everything right (paying for live from a loyal fan base stand point is actually losing them customers now, of course from a business stand point, it's just the right thing for microsoft to do) the real reason people changed from playstation to xbox was due to games being inferior on ps3 or not there at all in the first 2 years of xbox 360's life.

That is what is important, Wii U has a year head start, and they will take some PS360 users between xmas 2012 and xmas 2013. If Nintendo can offer games like GTAV and COD(they will) there is a large non fan base that will move to Wii U.

If Wii U can connect with the Wii's party influence at all, I think we could also see another Wii Situation, all it would take is Wii Sports 2 and another piece of software the media can run with, plus the most important part is Wii U selling out for the first 6 months, if it can do that... It won't only be the market leader, but it will get every 3rd party under the sun in their corner... however, that unique software that can get the media's attention... that is a tall order even for Nintendo.

TL;DR: There is a chance that Nintendo will walk away without the kiddy imagine and be market leader / go to platform for gamers.
 
There is also a large group of people who either bought a Wii and later stopped playing it and bought a 360 because of the graphics and not really enjoying motion controls, or waited and never bought a Wii for those same reasons... a lot of people also left Nintendo this generation because of the controller or even less 3rd party support then they were use to.

There are simply a lot of people in this crowd, most of them never bought in to the Nintendo is kiddy until the Wii and a lot of them are willing to come back as long as Nintendo shows that the Wii U is more capable then the PS360... I personally think that the demos showed that, and even a lot of nah sayers say that if the next Zelda can look like the demo or better, they will have no problem with the power of the system.

People also change their minds easily, this is why the 360 became the dominate dudebro platform, not because Microsoft did everything right (paying for live from a loyal fan base stand point is actually losing them customers now, of course from a business stand point, it's just the right thing for microsoft to do) the real reason people changed from playstation to xbox was due to games being inferior on ps3 or not there at all in the first 2 years of xbox 360's life.

That is what is important, Wii U has a year head start, and they will take some PS360 users between xmas 2012 and xmas 2013. If Nintendo can offer games like GTAV and COD(they will) there is a large non fan base that will move to Wii U.

If Wii U can connect with the Wii's party influence at all, I think we could also see another Wii Situation, all it would take is Wii Sports 2 and another piece of software the media can run with, plus the most important part is Wii U selling out for the first 6 months, if it can do that... It won't only be the market leader, but it will get every 3rd party under the sun in their corner... however, that unique software that can get the media's attention... that is a tall order even for Nintendo.

TL;DR: There is a chance that Nintendo will walk away without the kiddy imagine and be market leader / go to platform for gamers.

The biggest thing Nintendo needs to do to try to repeat the Wii's success, and we hate it, is to come up with appealing mass casual IP's that use the Upad. It wasn't primarily Nintendo's major first party titles that sold gangbusters and pushed the Wii...it was Wii Sports/Resort/Play/Fit. If they can offer that type of appeal again, or offer appealing new renditions they'll do well early and fast.

But aside from 2D Mario Nintendo's first party IP's just don't move like they used to. In that arena they need to come up with appealing new IP losing the "mass and accessible appeal" somewhat, re-fit older and existing IP's to a new audience, or depend on third-parties/Indie to help move units. Also while offering competitive system services/features and great online.

TL;DR: Nintendo has a lot of work to do. Recapturing the Wii audience may be difficult so they need to solidify the package in the ways they ignored this gen.
 
The biggest thing Nintendo needs to do to try to repeat the Wii's success, and we hate it, is to come up with appealing mass casual IP's that use the Upad. It wasn't primarily Nintendo's major first party titles that sold gangbusters and pushed the Wii...it was Wii Sports/Resort/Play/Fit. If they can offer that type of appeal again, or offer appealing new renditions they'll do well early and fast.

But aside from 2D Mario Nintendo's first party IP's just don't move like they used to. In that arena they need to come up with appealing new IP losing the "mass and accessible appeal" somewhat, re-fit older and existing IP's to a new audience, or depend on third-parties/Indie to help move units. Also while offering competitive system services/features and great online.

TL;DR: Nintendo has a lot of work to do. Recapturing the Wii audience may be difficult so they need to solidify the package in the ways they ignored this gen.

Well I did touch on this, but my post wasn't about recapturing the Wii's steam, it was about becoming the market leader + the go to platform for the majority of core gamers.

also Mario kart, smash brothers, donkey kong all sold extremely well not to mention that their first party games all still make money.
 
Well I did touch on this, but my post wasn't about recapturing the Wii's steam, it was about becoming the market leader + the go to platform for the majority of core gamers.

also Mario kart, smash brothers, donkey kong all sold extremely well not to mention that their first party games all still make money.

But I just don't see that happening right now. And I doubt Nintendo believes they have the stones to compete tooth and claw for those multiplatform titles, which includes having a totally competitive edge when it comes to features and online Day 1. I don't see any evidence that Nintendo is taking core services and competitive online as seriously as MS or Sony. If they are they aren't publicizing it, and that is beyond me. I don't see those first-party titles (that are on the Wii already) rocketing the Wii U into every 360/PS3 gamers' home. If those titles haven't impressed that crowd so far, what makes us think shinier graphics and a tablet will change minds?

I really do think Nintendo needs to continue to court the casual audience with compelling software to be "market leader". It worked with the Wii, it worked with Kinect and it'll work with the Wii U if the software is right. As for attracting "core gamers", I think that entirely depends on how third-parties support the Wii U early on and in what capacity feature-wise, as well as exclusive and brand new IP specifically for that crowd. I do not believe that Nintendo's current crop of major IP will do much to win crowds they've failed to reach in the past. So they need something brand new and appealing for both crowds, even if the major IP's sold the exact amount they did this gen and nothing else, that wouldn't be enough for market leader.
 
Hehe, well that's an overstatement if there ever was one of course, and honestly I don't fancy the idea to go too much into detail here because there has already been quite a lot of discussion about Kickstarter on NeoGaf.
Alphafunding (and in the same vein or even more so Kickstarter) is walking a very thin line of being legal in the first place, at least in Europe. You're not allowed to sell people the promise of a product. It's also asking for scammers and alphafunds get frozen all the time to get checked. (and gamers actually are furious at banks for making sure the'yre not getting scammed, then when they are they complain the bank can't get it back, fun times)

I know we have Devs here who tell horror stories about Publishers and I'm sure there are many asshats. But basically, publishers exist for a reason. If you don't have or can't get the money to make your game, you probably shouldn't make that game. It's sidestepping one problem we have in the industry that many studios are led by fantasy-heads who rather make their dream come true than to make sure they have food next year.

We're here laughing about stupid Sony and MS throwing the industry into a pit, yet with our hands we shell out money to devs who do the same.
I'd happily buy Wastelanders 2 when it's a game, Fallout 2 is my favorite game of all times, but I'll buy it when it's an actual thing.

tl:dr look at Team Ico, what do you do when your Kickstarter keels over, make another? release part of a game? (didn't that happen with a Still Life?)



Yeah, I didn't mention it because I didn't know if it was a joke. Not that it actually makes a difference. *playful*

Fair enough and thanks for responding.

In relation to who will buy Wii U:
I think a lot of people underestimate the power of Nintendo's family appeal. Even normally ignorant consumers know that Nintendo = safe for my kids to play unsupervised.
They are essentially the Pixar of the gaming world and a saving grace for over sensitive parents who might otherwise associate gaming only with the hyper violent/sexualised dudebro image of the "others".
This in of itself should guarantee Nintendo will always have a place in the gaming market.
 
I think making the console look so similar to the Wii is a bad move on Nintendo's part and I hope they make some changes to its appearance (at least the color!). Many casuals will probably not get the idea that it's a brand new system if it looks just like the one they already have.
 
But I just don't see that happening right now. And I doubt Nintendo believes they have the stones to compete tooth and claw for those multiplatform titles, which includes having a totally competitive edge when it comes to features and online Day 1. I don't see any evidence that Nintendo is taking core services and competitive online as seriously as MS or Sony. If they are they aren't publicizing it, and that is beyond me. I don't see those first-party titles (that are on the Wii already) rocketing the Wii U into every 360/PS3 gamers' home. If those titles haven't impressed that crowd so far, what makes us think shinier graphics and a tablet will change minds?

I really do think Nintendo needs to continue to court the casual audience with compelling software to be "market leader". It worked with the Wii, it worked with Kinect and it'll work with the Wii U if the software is right. As for attracting "core gamers", I think that entirely depends on how third-parties support the Wii U early on and in what capacity feature-wise, as well as exclusive and brand new IP specifically for that crowd. I do not believe that Nintendo's current crop of major IP will do much to win crowds they've failed to reach in the past. So they need something brand new and appealing for both crowds, even if the major IP's sold the exact amount they did this gen and nothing else, that wouldn't be enough for market leader.

This is really all it takes to be the market leader, if you have the games, people will come to your platform, Nintendo would simply have the best games, if they had the same 3rd party support, and heck tech wise, the Wii U will be able to do everything the PS4/720 can do, that isn't changing.
 
Here's something fun to speculate about: What should be this year's E3 equivalent of the Kid Icarus Uprising megaton from E3 2010?

I dont think there is much in terms of stuff that hasnt been done in a long time and has been desired for ages but maybe a new fzero/wave race or something along those lines.
 
Any crazy new rumors today?

Part 1:
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Part 2:
iDuGpxq7OS44O.gif


DO NOT QUOTE.
 
I think making the console look so similar to the Wii is a bad move on Nintendo's part and I hope they make some changes to its appearance (at least the color!). Many casuals will probably not get the idea that it's a brand new system if it looks just like the one they already have.

iPad 2 and iPad 3 did not suffer from this problem. They are essentially identical products.

It's all about marketing, and hopefully NoA learned its lesson from the terribly confusing 3DS/DS Family retail displays. The bad move from Nintendo would be abandoning the Wii brand, which if familiar to 85+ million consumers.
 
720/PS4/WiiU should be:
1 Nintendo
2 Sony
3 MS

Everyone has occupied a different spot at least once =P

For what it's worth, this November the ranking will almost certainly be that, except that it'll be WiiU>PS3>360. So we probably won't see your prophecy for an entire generation, but we'll likely see it for at least a few months.


There is also a large group of people who either bought a Wii and later stopped playing it and bought a 360 because of the graphics and not really enjoying motion controls, or waited and never bought a Wii for those same reasons... a lot of people also left Nintendo this generation because of the controller or even less 3rd party support then they were use to.

I would submit that almost everybody I know in real life who have a 360 actually had a Wii first and then had to get another system not because they were tired with the resolution or poly count, but because none of the games whose advertisements constantly bombarded them were available on the Wii. Third party support does indeed matter.


wii u will be successful

Nonsense. Nintendo is never successful. They just always… delay the inevitable every five or six years.
 
This is really all it takes to be the market leader, if you have the games, people will come to your platform, Nintendo would simply have the best games, if they had the same 3rd party support, and heck tech wise, the Wii U will be able to do everything the PS4/720 can do, that isn't changing.

I think the disconnect here for the GAF audience is that all it takes is for third-parties to come home to Nintendo, in a big way. But I think that line of thinking completely disregards what made the Wii the success it was, what made Kinect successful, and what is making Facebook and iOS successful. Which is casual mass market (often lower budget) IP, and gimmicks to an extent.

Let's just assume Nintendo got ALL the third-party "AAA multiplatform" titles and they held up reasonably well as versions. And let's assume all the first-party stuff sold exactly the same as this gen, and let's throw perfect online and features in as well. ...the market leader will still be dictated by who most successfully courts that casual/mass audience. So if it isn't Nintendo, it'll be Sony or MS getting those buyers. What you've said is exactly the situation the 360 found itself in this generation, it had ALL the third-party support and "core gamers". And it still wasn't market leader for these reasons, only until they captured the casual/gimmick market did they really take off.
 
Not really Wii U-related (outside the realm of wishful thinking, anyway), but aren't we about due for another Nintendo Direct, at least from NCL? They've been on a bimonthly schedule thus far (October, December, February).
 
Not really Wii U-related (outside the realm of wishful thinking, anyway), but aren't we about due for another Nintendo Direct, at least from NCL? They've been on a bimonthly schedule thus far (October, December, February).

I think they wouldn't do one until after the investors conference, but then they are only about 40 days from E3, so theyd probably decide against it. I hope we get one though.
 
I think the disconnect here for the GAF audience is that all it takes is for third-parties to come home to Nintendo, in a big way. But I think that line of thinking completely disregards what made the Wii the success it was, what made Kinect successful, and what is making Facebook and iOS successful. Which is casual mass market (often lower budget) IP, and gimmicks to an extent.

Let's just assume Nintendo got ALL the third-party "AAA multiplatform" titles and they held up reasonably well as versions. And let's assume all the first-party stuff sold exactly the same as this gen, and let's throw perfect online and features in as well. ...the market leader will still be dictated by who most successfully courts that casual/mass audience. So if it isn't Nintendo, it'll be Sony or MS getting those buyers. What you've said is exactly the situation the 360 found itself in this generation, it had ALL the third-party support and "core gamers". And it still wasn't market leader for these reasons, only until they captured the casual/gimmick market did they really take off.

lol, we are talking about the same things, my first post does touch on regaining the Wii steam, it just was only part of the equation, my entire post was about Wii U becoming what 360 is right now (with kinnect)
 
iPad 2 and iPad 3 did not suffer from this problem. They are essentially identical products.

It's all about marketing, and hopefully NoA learned its lesson from the terribly confusing 3DS/DS Family retail displays. The bad move from Nintendo would be abandoning the Wii brand, which if familiar to 85+ million consumers.

I don't think they should abandon the Wii brand. But I do think they should do more to differentiate the two systems. The iPad is a different market. Most people know there's a new iPad every year now. On top of that, most old iPads are rushed out of stock by retailers once the new one's arrive. So if people are looking to buy a new iPad, chances are they are going to be getting the latest one by default. Consoles don't come out at the same rate as iPads. To someone uneducated on that matter, Wii U could be just like a DSi.
 
lol, we are talking about the same things, my first post does touch on regaining the Wii steam, it just was only part of the equation, my entire post was about Wii U becoming what 360 is right now (with kinnect)

I understand that, but what I'm saying is Nintendo doesn't/shouldn't aim to be what the 360 is this gen, they should be aiming to be what the Wii was this gen. What I'm suggesting is a lot of people are ignoring the writing on the wall. Nintendo IS aiming to repeat the Wii, not 360/Kinect.

Their launching with modest hardware, they are pushing a newfangled gimmick for console gaming, they are aiming affordable Day 1, they are not suggesting they will be ultra competitive in services/features facets with Sony and MS. They are looking to launch a small aesthetic. I mean you could go on and on about how similar the pitch is. My doubt is that Nintendo are going to alienate themselves further from third-parties and "core gamers", not closer by virtue of "new play". For us we should want a 360/Kinect, but for Nintendo that would not be satisfactory as a business. And I wouldn't look for third-parties to turn around their stance on Nintendo all of a sudden.

Que the 5 minute Nintendogs & Cats Wii U demo at E3.
 
I understand that, but what I'm saying is Nintendo doesn't/shouldn't aim to be what the 360 is this gen, they should be aiming to be what the Wii was this gen. What I'm suggesting is a lot of people are ignoring the writing on the wall. Nintendo IS aiming to repeat the Wii, not 360/Kinect.

Their launching with modest hardware, they are pushing a newfangled gimmick for console gaming, they are aiming affordable Day 1, they are not suggesting they will be ultra competitive in services/features facets with Sony and MS. They are looking to launch a small aesthetic. I mean you could go on and on about how similar the pitch is. My doubt is that Nintendo are going to alienate themselves further from third-parties and "core gamers", not closer by virtue of "new play". For us we should want a 360/Kinect, but for Nintendo that would not be satisfactory as a business. And I wouldn't look for third-parties to turn around their stance on Nintendo all of a sudden.

Que the 5 minute Nintendo & Cats Wii U demo at E3.

But they let go of Cammie for the Mountain Dew marketer, and they spent a majority of their Wii U E3 time last year pushing "core" games with a little cameo by EA to talk about how awesome the Wii U's online and developing potential was going to be. They've shown that they want to find some sort of balance, but we don't really know what that balance is going to be until E3.
 
Because I'm speculating about what may happen in the near future. Remember this whole thread is about "speculation".

In any case for each successive iPad from gen 1 up to 3 there has been a rough doubling of GPU performance measured in GLOPS. I will use GFLOPS just for the sake of comparison. The HD4870 is rated at 1008 GFLOPS, to be conservative I will say the Wii GPU could be around 812 GFLOPS. The iPad 3 GPU is 32GLOPS. But the new PowerVR series 6 Rogue is coming out soon. And if keeping with the current pace of progress, in just 4 successive generations the iPad will hitting over 1000 GLOPS. But even before that the Wii U will have fallen way behind in terms of feature set. Which subjectively speaking will make a bigger difference in graphics.
Really? The iPad 3 is 32Gflops? Where did you found that number?
 
I understand that, but what I'm saying is Nintendo doesn't/shouldn't aim to be what the 360 is this gen, they should be aiming to be what the Wii was this gen. What I'm suggesting is a lot of people are ignoring the writing on the wall. Nintendo IS aiming to repeat the Wii, not 360/Kinect.

Their launching with modest hardware, they are pushing a newfangled gimmick for console gaming, they are aiming affordable Day 1, they are not suggesting they will be ultra competitive in services/features facets with Sony and MS. They are looking to launch a small aesthetic. I mean you could go on and on about how similar the pitch is. My doubt is that Nintendo are going to alienate themselves further from third-parties and "core gamers", not closer by virtue of "new play". For us we should want a 360/Kinect, but for Nintendo that would not be satisfactory as a business. And I wouldn't look for third-parties to turn around their stance on Nintendo all of a sudden.

Que the 5 minute Nintendogs & Cats Wii U demo at E3.

If the Kinnect launched with the 360, it would be what I am talking about, that is what Nintendo IS trying to do, be the Wii and the 360, otherwise they would be ignoring 3rd parties like they did with the launch of the Wii
 
I agree with the posts made in the discussion. I figured it would be easier to say that than responding to everyone.[/beinglazy] :P

They need to release a bundled SKU for $99 that includes the DRC and Madden. At launch.

And it need to come with "Madden Playbook", an app that lets you customize your playbook as well as draw up and practice plays on the DRC, independently of Madden, at any time. When you fire up Madden, it automatically syncs what you've done in the app to season mode.

Game changer.

The only issue I have is that $99 was what I was projecting the controller to retail on it's own. I don't know if a combo like that would be that "cheap".

Is Madden actually a thing outside of NA?
That's surely a thing they should do, but in EU and Japan they need something else (PES Playmaker is basically reliant on Wiimote, Baseball for JP probably too)?

Yes like BlackJace said. The idea though would be to "pick off" certain groups to build the enthusiast base for the console if they are serious about going after that type of gamer.
 
The only issue I have is that $99 was what I was projecting the controller to retail on it's own. I don't know if a combo like that would be that "cheap".

Even at $129 it'd be good value and a bundle that could drive a lot of sales for EA and Nintendo. Especially if there is some supplemental app or bonus software that comes with it.
 
If they sell the tablet separately, they should do it via Wii Play's method, sell it with a game, that way people won't be buying the tablet for their Wiis.
 
But they let go of Cammie for the Mountain Dew marketer, and they spent a majority of their Wii U E3 time last year pushing "core" games with a little cameo by EA to talk about how awesome the Wii U's online and developing potential was going to be. They've shown that they want to find some sort of balance, but we don't really know what that balance is going to be until E3.

I agree we'll see for sure at E3, but for my part I'm not holding my breath on 360-level third-party support.

If the Kinnect launched with the 360, it would be what I am talking about, that is what Nintendo IS trying to do, be the Wii and the 360, otherwise they would be ignoring 3rd parties like they did with the launch of the Wii

In what way? Just because they have a new gimmick doesn't mean it'll replicate or attempt to replicate the 360+Kinect. The 360 was more than just a adequately powerful console with great third-party support, it was a full feature and services suite...one that was rigorously tested and proven on OG Xbox (XBL/XBLA/Multimedia). Will Nintendo be able to challenge the 360 in that sense? I honestly doubt they'll challenge what was always the 360's biggest selling point and what kept people around which is XBL. So if we're discussing being the Wii+360, than we can't leave the impact of XBL out of the equation. It's like talking about the civil rights movement and ignoring MLK.

In any case, it really doesn't matter how balanced the system is. Sony and MS will not let Nintendo make a mistake and not capitalize on them being first to market. Especially when they can afford to take losses and minimize anything Nintendo does well with the head start. Next gen will be a battleground. But in my view Nintendo's biggest threat will be MS, not Sony, namely with Windows 8 integration around the corner.
 
Really? The iPad 3 is 32Gflops? Where did you found that number?

Hard to track down numbers for this thing.

The New iPad uses an A5X, which has an SGX543MP4+. The SGX543 line apparently achieves 6.4GFLOPS per core at 200MHz, according to this iPad 2 review. The SGX543MP4+ seems to be the same chip with twice as many cores and with nebulous extensions added which might but probably don't substantially increase the floating-point performance. I can't find if it's clocked faster.

If it's still 200MHz, then that's 25.6 GFLOPS for the iPad gpu. If 333MHz, then 42.7 GFLOPS. And so on. Anybody got more concrete info* on this?



*or any info at all. I just did a few vague google searches here.


What the hell is the DRC?

That's the controller for the Wii U. SURPRISE… It's not actually called the "U-tab" or whatever people are nicking it this week.
"Display Remote Controller"
 
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