From
andrew_house@hq.scei.sony.co.jp
To
amy_pascal@spe.sony.com,
andrew.house@jp.sony.commichael_lynton@spe.sony.com
RE: District 9 10 11
Amy,
Happy to talk about this. One key point for consideration is the choice of gane developer.
Assuming Peter would want the widest audience for the game component, he would want a multi-platform
developer like EA or Activision able to publish across PS, PC and X-box as well as mobile. Our
teams would be ruled out as they work only on PS with a little mobile recently.
In any case let's set a time to talk so I can understand the concept better and provide a proper
perspective.
Next week is tough due to the (20+) budget meetings but the week following would be great.
Have a great weekend,
Andy
-------- Original Message --------
From : "Pascal, Amy" <Amy_Pascal@spe.sony.com>
To : "House, Andrew" <Andrew.House@jp.sony.com>
Cc : "Lynton, Michael" <Michael_Lynton@spe.sony.com>
Sent on : 03/08 00:39:23 ZE9
Subject : District 9 10 11
Hope this email finds you well. I know we have talked a bit in the past about expanding on he
district 9 franchise
Through out the Sony corporation and I have been pushing Neil Blomcamp and Peter Jackson and they
just hadn't been ready. The guys at spt wanted to turn it into a show for the Playstation network
and that didn't make sense to them at the time and I have been pressing Neil to do the sequel to d9
for a couple of years
In the last few days we have had a bit of a breakthrough because Neil has finally seen his way to
developing a movie and a game at the same time that would be inter related and happen at the same
time. Obviously he and peter would want creative control and I'm not sure how that would work with
ps but if one were to give it to anyone they would probably be the ones. I think a television
component would come after that as they are primarily interested in the movie and game first.
You were so helpful in getting the guys at ps to work with Neil on chappe.
I was wondering how you think I might go about approaching this. It could be huge for the company.
And although Neil hasn't given it to me yet he has written a treatment for the story for both the
movie and game
It would be great to talk to you about it when you have a minute
Amy