VGEsoterica
Member
Yes we all know...Dreamcast 2 never existed, but considering Dreamcast and NAOMI were in the same family and all the ports we got from NAOMI to Dreamcast were pretty legit (not you Sega Rally 2...go sit down)...its easy to say that NAOMI really was at home as Dreamcast.
But Sega had NAOMI 2 as well, an expanded spec from NAOMI proper and Dreamcast, which was fully backwards compatible with original NAOMI games whether they came on ROM carts or GD-Rom discs...which clearly wasn't just Sega trying to save arcade operators money by selling less motherboards. Why else would Sega make sure their arcade hardware was backwards compatible....unless there was some intent for a Dreamcast 2 that had similar power levels to NAOMI 2...say around 2004/2005 or so.
It's still impressive to this day that you can plug basically anything into a NAOMI 2 and it will run the game; NAOMI 2 stuff, OG NAOMI games, Atomiswave games...you name it, it plays is.
Because NAOMI 2 could 100% stand toe to toe with PS2 and considering it had support through 2006 the library of games it could have had would have been relatively deep of a roster to bring home; Virtua Fighter 4, Virtua Striker, Wild Riders, The King of Route 66, Soul Surfer, Initial D...all great potential launch games. Throw in the NAOMI library that hadn't yet gotten a home port and maybe a few Atomiswave games...and you have a hell of a collection of games...all while maintaining perfect backwards compatibility to your already existing Dreamcast line up
Add in the fact that Sega devs for the home console space knew how to program easily for their own hardware...and you have a road map to another Dreamcast era console.
I mean look at Wild Riders...its pure Sega. It's like Jet Grind Radio (or Jet Set Radio to the rest of the world outside of the US) and Crazy Taxi had a baby and its name was "Wild Riders'. Amazing graphics, awesome gameplay...just pure Sega goodness. Id have def bought a Dreamcast 2 for it!
But GAF...what do you think? Am I just crazy thinking Sega had plans for a successor console to Dreamcast and its NAOMI 2?
But Sega had NAOMI 2 as well, an expanded spec from NAOMI proper and Dreamcast, which was fully backwards compatible with original NAOMI games whether they came on ROM carts or GD-Rom discs...which clearly wasn't just Sega trying to save arcade operators money by selling less motherboards. Why else would Sega make sure their arcade hardware was backwards compatible....unless there was some intent for a Dreamcast 2 that had similar power levels to NAOMI 2...say around 2004/2005 or so.
It's still impressive to this day that you can plug basically anything into a NAOMI 2 and it will run the game; NAOMI 2 stuff, OG NAOMI games, Atomiswave games...you name it, it plays is.
Because NAOMI 2 could 100% stand toe to toe with PS2 and considering it had support through 2006 the library of games it could have had would have been relatively deep of a roster to bring home; Virtua Fighter 4, Virtua Striker, Wild Riders, The King of Route 66, Soul Surfer, Initial D...all great potential launch games. Throw in the NAOMI library that hadn't yet gotten a home port and maybe a few Atomiswave games...and you have a hell of a collection of games...all while maintaining perfect backwards compatibility to your already existing Dreamcast line up
Add in the fact that Sega devs for the home console space knew how to program easily for their own hardware...and you have a road map to another Dreamcast era console.
I mean look at Wild Riders...its pure Sega. It's like Jet Grind Radio (or Jet Set Radio to the rest of the world outside of the US) and Crazy Taxi had a baby and its name was "Wild Riders'. Amazing graphics, awesome gameplay...just pure Sega goodness. Id have def bought a Dreamcast 2 for it!
But GAF...what do you think? Am I just crazy thinking Sega had plans for a successor console to Dreamcast and its NAOMI 2?