Wildgate isn't dead yet!

Men_in_Boxes

Snake Oil Salesman
Wildgate, the 5 teams of 4, Battle Royale is approaching Concord level player numbers. The studio, Moonshot Games, is seemingly hanging on for dear life. Here's Creative Director Dustin Browder explaining what's coming in the next two months...




TLDW:

- Trying to get Reach anomalies (map PoI's and modifiers) out quicker.
- Game is too sweaty so they're creating a more casual "extraction lite" mode.
- Creating a 2 man crew size ship because players didn't like randomly joining 4 man crews.

vulcan-salute-spock.gif
 
Wasn't this one of the games you told us was a surefire hit and the biggest piece of evidence that there's no saturation in the Battle Royale space?
 
Wasn't this one of the games you told us was a surefire hit and the biggest piece of evidence that there's no saturation in the Battle Royale space?
Please don't use the NeoGAF advanced search on that.

It's unfortunate when genuinely cool experiences die like this is probably going to.
I think it's cooked too but it does look like the publisher is giving them 6+ months post release to figure it out. The game definitely has a number of rough edges that shouldn't have been there.
 
Last edited:
Nah

Space pvp doesn't make it uniquely cool. Game was boring
A PvPvE game that isn't a straight up FPS or an MP game that isn't a hero shooter or a BR game. Not saying it was perfect, but it could have been made better with player feedback.

cmon man let that shit fkin die already lol
it was never a truly good mmorpg anyway
Not only was it not an RPG, it wasn't even an MMO!
 
A PvPvE game that isn't a straight up FPS or an MP game that isn't a hero shooter or a BR game. Not saying it was perfect, but it could have been made better with player feedback.


Not only was it not an RPG, it wasn't even an MMO!
i played that shit for an hour or so and turned it off.
when it became free
 
A PvPvE game that isn't a straight up FPS or an MP game that isn't a hero shooter or a BR game. Not saying it was perfect, but it could have been made better with player feedback.
Dustin Browder is an old school Blizzard guy. I think your point here is right on.

Bake it in the oven for 5 years and then reveal it near launch so the dev team can't do anything. They seem to be very receptive to player feedback now but it's probably too late. What would this game have looked like if players got their hands on it 2 years ago? The biggest travesty of 2025.
 
Dustin Browder is an old school Blizzard guy. I think your point here is right on.

Bake it in the oven for 5 years and then reveal it near launch so the dev team can't do anything. They seem to be very receptive to player feedback now but it's probably too late. What would this game have looked like if players got their hands on it 2 years ago? The biggest travesty of 2025.
Here's hoping Jump Space fares better. Apparently they've sold over 250k copies and their full roadmap is now possible, so there's hope there.
 
Crap game. Even got meh reviews.

Most gamers probably never even heard of it.

Lesson to game studios and publishers. Unless you got a well known IP everyone knows another game is coming (Fifa, Cod etc…), you might want to spend some money marketing the game unless it's an indie game with ultra low development where a couple thousand gamers here or there is enough to be financially worth it.

It's like 95% of game makers just release whatever they feel like making and assume gamers will just buy it.
 
Wait was this actually related to wild star? If so that's wild(pun intended), and incredibly moronic.
I always thought this looked like wildstar.
The current gaming landscape mirrors the mmorpg era of devs chasing wow dollars and failing spectacularly.

I should try a battle royal, that's a neat trick.
 
Top Bottom