So, I'm kinda interested by this game, but I'm now wary of some MMO mecanics which I
really dislike, so I would like to know:
- Is there arbitrarily locked content? That is to say, content you can only do once every week, and then you need to wait until the next week before being able to play it (ex: raid dungeons in World of Warcraft; Bahamut's Coil in FFXIV; Syrcus Tower in FFXIV (in that case, you can only get one loot per week but at least you can still do that raid with friends) ).
Raids have lockouts. You're not going to find games that don't have that. Dungeons and stuff don't.
- Is there content you can only access after doing a ton of daily quests? (Ex: unlocking very useful stuff after doing the same boring quests for 30 days if not more).
I mean, there's equipment, you don't really need from some reps? They're a good source of income. But, nothing super important behind any grinds no.
- Is there a token system in this game? In FFXIV, you have one, and you can only get x tokens each week, something which I disliked.
Yep, though it's tied to experience. Once you're at level cap any XP you get converts into gems until you cap out per week, and then it turns into money. So you don't have to do anything specific to earn them, but you do have to do 'stuff' that gets you experience (IE dungeons, quests, whatever)
- Is there any ressource or thing you can only access during specific hours? (ex: in FFXIV, you can only gather some rare materials every hour at a given spot).
No. That would be ridiculous.
- I love crafting, and I love to participate in a thriving market. Is the crafting in Wildstar interesting, fun and useful (even and especially for the end-game), or is it something which gets suddenly useless once you reach end-game content or only useful for glamour options?
If anything, Crafting is TOO good right now, a lot of the best gear anyone is ever going to see is crafted atm, it's going to be fixed. Depending on what happens who knows, I expect it will remain not as good as raid gear but probably vastly better than non-raid gear.
- I'm interested by the C.R.E.D.D system. Can you give me a rough estimation of how many hours are necessary to obtain the gold (platinum? Gil? Mira? Shiny object?) necessary to buy one? I'd like to not pay a mensual fee if I can avoid it.
I stopped farming for them because it's just too easy. It's based on supply and demand obviously, and servers are different, but on my server I can still get one every couple days if I felt like it.
- I love support/healing classes (though I'm not a fan of Tanking). Among the classes of Wildstar, which one would you advise me to try?
Well, half of the classes can heal, and the playstyles are pretty different. Not much to go off of here. One is more melee ranged and has EVERY heal as a cone or otherwise something you aim at people, the other two are slightly longer ranged and have mixes of easy to target stuff and things you need to aim.
- Well, one of the most important question: do you consider the game fun? Do you have issues with some aspects of the game? How often do they add new content to the game?
It's fun, it has memory leaks still which means I need to restart it every 5-6 hours. It can be really hard to get into as a newbie, and you have to be willing to learn to get anywhere in dungeons and onward. Watch some videos. New content is monthly, thusfar they've delivered the first two patches on time and the third is on the ptr already
- It seems that there are guest passes. I would be interested by a EU one if possible please.
Thank you very much for reading me, and I'm looking forward your answers.