Right now, consoles just jump from generation to generation. There's no inbetween.
But with the developer tools becoming more and more unified (at least for their respective platforms), could we see a day when consoles become similar to quasi-PCs in terms of upgrading?
I mean that games are developed for the latest iteration of a particular brand, but that they're also scaled down to be compatible with X previous iterations. Each iteration may come once every 18 months and recieves a power upgrade and can even add to the previous gen with hardware features like FSAA and AF for current video cards relative to older games.
So instead of having leaping upgrades, it shifts gradually and expands capabilities constantly. But with the key advantage of having relatively distinct tiers, rather than the hodge podge of mixed and matched parts that PCs are currently.
But with the developer tools becoming more and more unified (at least for their respective platforms), could we see a day when consoles become similar to quasi-PCs in terms of upgrading?
I mean that games are developed for the latest iteration of a particular brand, but that they're also scaled down to be compatible with X previous iterations. Each iteration may come once every 18 months and recieves a power upgrade and can even add to the previous gen with hardware features like FSAA and AF for current video cards relative to older games.
So instead of having leaping upgrades, it shifts gradually and expands capabilities constantly. But with the key advantage of having relatively distinct tiers, rather than the hodge podge of mixed and matched parts that PCs are currently.