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Indiana Jones and the Great Circle could be Xbox's answer to PlayStation's Spider-man, giving gamers within the Xbox Game Pass ecosystem an iconic hero they can call their own. In my Indiana Jones preview, I noted how Machine Games expertly weaves players' expectations of the classic franchise with modern gameplay design sensibilities, landing on something that feels uniquely Indiana while still offering the fun and interactivity you'd expect from the medium.
In an interview with Creative Director Axel Torvenius, we learned a little bit more about what players can expect from Indiana Jones and the Great Circle, as well as the performance targets the studio hopes to hit on Xbox Series X|S consoles.
"It all started with Todd Howard, our long-time friend. He's a huge Indiana Jones fan, he had an idea for an Indiana Jones game a while ago around this Great Circle myth. He had the opportunity to pitch the game to LucasFilm Games, and they were immediately positive. Then, Todd Howard reached out to us, he thought we'd be the ideal partner for this."
The Great Circle is this idea that various major real-world monuments, such as the Great Pyramid in Giza, can be lined up to form a perfect circle circumnavigating the entire planet. It's a fairly obscure theory and is, of course, most likely the result of cascading coincidences, but it makes for an interesting setting for Indiana's latest adventure. Much like the Fallout TV show and Starfield, Todd Howard has served to help produce Indiana Jones and the Great Circle alongside Machine Games, as they strive to maintain Indiana's iconic character in the most authentic way possible.
"We were very excited to be given the opportunity to work on it, so taking that from the get-go, Todd has been on board as the executive producer on the project. We took concepts of the Great Circle myth and expanded into a fully-fledged script, while exploring what world locations should expand into the game.
We were in contact with LucasFilm Games very early on in the project and then continuously, they have granted us access to all of their franchise archives, all old photographs from the sets, concept art, and even concepts that never made it into the early movies. It has been an interesting relationship and a good one.
In an interview with Creative Director Axel Torvenius, we learned a little bit more about what players can expect from Indiana Jones and the Great Circle, as well as the performance targets the studio hopes to hit on Xbox Series X|S consoles.
"It all started with Todd Howard, our long-time friend. He's a huge Indiana Jones fan, he had an idea for an Indiana Jones game a while ago around this Great Circle myth. He had the opportunity to pitch the game to LucasFilm Games, and they were immediately positive. Then, Todd Howard reached out to us, he thought we'd be the ideal partner for this."
The Great Circle is this idea that various major real-world monuments, such as the Great Pyramid in Giza, can be lined up to form a perfect circle circumnavigating the entire planet. It's a fairly obscure theory and is, of course, most likely the result of cascading coincidences, but it makes for an interesting setting for Indiana's latest adventure. Much like the Fallout TV show and Starfield, Todd Howard has served to help produce Indiana Jones and the Great Circle alongside Machine Games, as they strive to maintain Indiana's iconic character in the most authentic way possible.
"We were very excited to be given the opportunity to work on it, so taking that from the get-go, Todd has been on board as the executive producer on the project. We took concepts of the Great Circle myth and expanded into a fully-fledged script, while exploring what world locations should expand into the game.
We were in contact with LucasFilm Games very early on in the project and then continuously, they have granted us access to all of their franchise archives, all old photographs from the sets, concept art, and even concepts that never made it into the early movies. It has been an interesting relationship and a good one.
Machine Games confirms that 'Indiana Jones and The Great Circle' runs at 60 FPS on the Xbox Series X and the Xbox Series S
Indiana Jones and the Great Circle will be smooth as butter on the Xbox Series X|S consoles.
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