Windows Phone: 15 years later, Microsoft’s greatest mistake

Which phone OS did you use in the early 2010s

  • Windows Phone

    Votes: 36 33.6%
  • iOS

    Votes: 29 27.1%
  • Android

    Votes: 48 44.9%
  • BlackBerry OS

    Votes: 7 6.5%
  • Symbian

    Votes: 7 6.5%
  • Other

    Votes: 7 6.5%

  • Total voters
    107
Never had a windows phone, but MS gave up way to quick.

Google maps - fucking game changer.
You ever try Nokia Maps? They were truly ahead of the game with it but since no one was using Win Phones, it couldnt catch on, and Nokia phones were dying around that time but it was a great navi system.
 
Never had a windows phone, but MS gave up way to quick.

Google maps - fucking game changer.
Google Maps is the true monopoly that the regulators should go after. GMaps is the new Yellow Pages, at least for me. If it's not on Maps, I'm not going to find it.
 
The big problem with Windows Phone was that the Metro UI design was so strong and distinct that devs had to conform their apps to it. Like, imagine if Instagram had a Windows Phone app. It wouldn't look like Instagram. And those companies invested gazillions into their app designs and didn't want to redesign it for a niche device.

Early iOS wasn't great either. People forget iOS didn't even support actual apps until version 2.0
it really wasn't a big deal because so few people had the original iPhone with 1.0. It was only available through AT&T and was very expensive. And iPhone 2.0 came out before Android 1.0.
 
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The fact that I had to switch to Sprint in my area to use a Windows phone killed it for me, Sprint's service at the time was terribad around here. But I loved the interface.
 
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Had a moment with HTC, look at the operating system
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Gimmicks were on a roll

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Microsoft delivered squares on all their products
 
The app store was the main issue, and they still struggle with making one for Windows desktop as well.

Microsoft did pretty much from lose decent aesthetics after Windows 7, and now Apple is riffing off aero glass.

Just glad the flat era of UI is clearly dying, shame it took so long.
 
My Lumia was easily the best phone I ever had. WP7 was a terrific OS, but it just has zero support. Eventually forced to move to iPhone because I needed access to various apps for work.

RIP.
 
Feel the same. The dwindling app support is what killed it unfortunately.

Also, RIP to one of the greatest phone cameras that existed at the time and was arguably better than anything that released after it for almost a decade, the Lumia 1020.

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There was a youtube channel called 'Will it beat Nokia' that tested nearly every phone that released after it, against it, and nearly all of them failed to match it's quality for years until 2021/2022.



Then the channel finally retired shortly afterwards.


I was more of an 808 Pureview fan myself.
 
I was just thinking how they really missed the boat here. They should have just kept making that Surface Duo phone and a Duo single screen device with the win phone OS. Just keep it simple, it could eve be 1 device. My point is, they could have paired it with game pass and a slew of other software they offer but i want to focus on gamepass. They have a deal with Backbone so you have a controller you could use with it or an xbox controller they could offer for free, like they do with a console. Just thinking outside the box and to their strengths as they have deployed these types of strategies to products in the past. You still have the app issue but i think a majority of the most used apps would have made there way to the platform by now. Users are users and this is also a different era of mobile. idk just some thoughts as i was reading through and remembering how much i did like the phone and even Zune player. MS really needs to learn to stick with their products as a lot of the time they aren't bad, just haven't baked long enough. It took android years and who knows how many versions of android os to get right, and they weren't and to this day still aren't getting the same apps as iOS, but you build out features/services and extend your ecosystem beyond 1 device, lock users in and over time they just stay with said device as it matures and they figure out where they want to take the software.
 
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