Not sure if this has been posted.
2013
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2014
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2015
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Compression, time of day, weather, seasons and all that, but I think it's safe to say there are a lot of details that have been removed/reduced.
I still think it looks great and I think they did a great job. While it still isn't entirely impossible the PC-version will look like the gameplay from 2013 like they are saying, it's very unlikely.
I uploaded those screenshots.![]()
Sure they look good, but Witcher environments easily look more impressive to me. For one, the scale is off in Dragon Age, it is nowhere near 1 to 1. It is much closer in the Witcher I would say. Landscape geometry and the variety and density of vegetation is better. There are also actual cities in the game, rather than the small villages in Dragon Age.
This video ! bwhahahahhahahahahaahah omg laughing so hard right now
1000 people versus 300 developers. We'll have to wait and see Witcher 3's credits.
One thing that bothers in all Witchers which is out of place is that you have a village with citizens having normal life and next to it few meters away a lake or a forest filled with monsters and everything seems to be fine for them. Witcher logic?
I know, and I'm very impressed.
All the games are after the books.I read that this is the last chapter for Geralt adventure. Did they finish the books with Witcher 3 or what ?
All the games are after the books.
Dear lord, everytime i come here, i leave more disappointed of this game.
That is astonishing... astonishingly sad. The 2015 version is a travesty of what once was, both technically and artistically.2013
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2014
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2015
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Reposting:
2013
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Why not? We have the frame rate nailed down.Great filmic coloring in 2013. Sadly, gamers just aren't ready for that level of cinematic quality yet.
Here is a better comparison, though it's still horribly compressed and I can't tell which platform is being used:
Top is the CDPR PR pics, middle are shots from the game this week, and bottom is the dude's attempt to color correct it back to the original.
Great filmic coloring in 2013. Sadly, gamers just aren't ready for that level of cinematic quality yet.
Great filmic coloring in 2013. Sadly, gamers just aren't ready for that level of cinematic quality yet.
Given how much some people moan about colour grading and piss filters, I'm not sure there is a right answer here.
I'm sorry codhand was such a meanie to you.
Really? I didn't know that. So, anyway they won't be making Witcher games anymore?
Am I weird for liking the color corrected a little bit more ?![]()
codhand? I'm sorry, what are you on about exactly?
I simply reposted the comparison from this very board and since I didn't see any sign of it in the last 15 pages, I thought I could embed it with my comment. I don't have the time (or interest) to plough through a downgrade-thread with 70 pages.
If this was offensive to your internet persona, sorry I guess? Do you want me to credit you or should I just remove the whole comparison?
The answer is: let the user decide.
Also colour grading is pretty hard to do on a dynamic TOD or open world game. It would require every hour of so of TOD having a different colour grade or certain zones turning on a different colour grading (which would lead to the game shifting colur when you cross invisible lines).
The answer is: let the user decide.
Also colour grading is pretty hard to do on a dynamic TOD or open world game. It would require every hour of so of TOD having a different colour grade or certain zones turning on a different colour grading (which would lead to the game shifting colur when you cross invisible lines).
Not at all. It looks a bit more naturally balanced and saturated, and the higher contrast/darker shadows help hide the lack of detail in the vegetation. It looks like vegetation ambient occlusion took a big hit in release.
You wrote TOD in many of your comments.What do you mean by that? Time Of Day?
Why not? We have the frame rate nailed down.
Given how much some people moan about colour grading and piss filters, I'm not sure there is a right answer here.
PC gamers are
AO works on everything regardless (especially HBAO). That should be the same if not better now (since it is using HBAO+ instead of TW2's SSAO).
Rather... prebaked AO (into the texture) was probably completely removed.
Here is a better comparison, though it's still horribly compressed and I can't tell which platform is being used:
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Top is the CDPR PR pics, middle are shots from the game this week, and bottom is the dude's attempt to color correct it back to the original.
AO works on everything regardless (especially HBAO). That should be the same if not better now (since it is using HBAO+ instead of TW2's SSAO)..
Didn't IGN do something similar a while back with another game? Either they messed up the settings in a comparison video or they actually used console footage. Can't remember.Ok guys, the IGN stream just showed the game running on a 980 and ultra. But here's the catch, they claim all the settings are on and they browsed through the menu. A handful of them are actually not enabled. Things I noticed that were off
- AA
- HBAO
- Light Shafts
- Hair Works
- CA (Thankfully)
EDIT: Beaten!
I'm just saying how it is. I found your comparison on GAF and I reposted it on GAF.Just found it funny that gaf > internet > gaf had happened. I don't understand why you're being so pissy.
They just showed all the video settings on the ign stream. Spotted a sharpen filter in there lol. Hairworks,CA and AA are off. No HBAO just SSAO.
What strikes me as odd about the whole ordeal is that I booted up TW2 yesterday and was still impressed by the graphics. I'd say it looks better than the compressed images and video content I've seen of TW3.
I'm playing it again right now and while I think it looks pretty good, it has a few issues. Like some pop in with stuff like foliage and some lighting. And I wasn't a fan of some of the lighting but that's just my personal taste.What strikes me as odd about the whole ordeal is that I booted up TW2 yesterday and was still impressed by the graphics. I'd say it looks better than the compressed images and video content I've seen of TW3.
I don't think it's a stretch to say that genuine gameplay will always looks better than videos. There's a certain wow-factor to actually playing [any game] for yourself that will make everything seem more impressive.
Graphics options shown on the IGN stream
Is that HBAO+ or their own implementation of HBAO?
Didn't IGN do something similar a while back with another game? Either they messed up the settings in a comparison video or they actually used console footage. Can't remember.
So weird they didn't turn on HBAO.
wut
Why would they not do that? That's a huge omission.
According to Nvidia's site, it's HBAO+
It's not IGN though. The dev himself went through the menu and scrolled over the screens above while claiming everything is on. Lol.