Trickster
Member
Who made that? Scale looks off. You can see individual buildings on Witcher's map but not GTA's.
Scale is hilariously off, Anyone who thinks that's real are insanely gullible
Who made that? Scale looks off. You can see individual buildings on Witcher's map but not GTA's.
Outside of procedurally generated games, is this the biggest handcrafted world ever in a video game?
Peoples nitpicking little details for the graphics dont quite grasp the size of this monster i think.
This is Witcher 3 map vs GTA V in the top right corner.
![]()
With, from what i see, all interiors of every buildings modeled with no loadings.. Its a technical marvel.
Scale is hilariously off, Anyone who thinks that's real are insanely gullible
Outside of procedurally generated games, is this the biggest handcrafted world ever in a video game?
Peoples nitpicking little details for the graphics dont quite grasp the size of this monster i think.
This is Witcher 3 map vs GTA V in the top right corner.
With, from what i see, all interiors of every buildings modeled with no loadings.. Its a technical marvel.
Outside of procedurally generated games, is this the biggest handcrafted world ever in a video game?
Peoples nitpicking little details for the graphics dont quite grasp the size of this monster i think.
This is Witcher 3 map vs GTA V in the top right corner.
![]()
With, from what i see, all interiors of every buildings modeled with no loadings.. Its a technical marvel.
Which one of these videos have no commentary?
I'm not sure KB/M will ever be optimized, based on Witcher 2, which played much better with a controller.
At least at that point they'll have done a simultaneous multiplatform release. That's my main concern here. They've only released on a single platform at a time before.
Outside of procedurally generated games, is this the biggest handcrafted world ever in a video game?
Peoples nitpicking little details for the graphics dont quite grasp the size of this monster i think.
This is Witcher 3 map vs GTA V in the top right corner.
![]()
With, from what i see, all interiors of every buildings modeled with no loadings.. Its a technical marvel.
WTF is up with the boat in the AJ video? It keeps going below sea level as the waves crash into the side of it, like you physically see the ocean deform so that the water does not enter the boat. Looks pretty rough.
I honestly would rather have this game running at 900p on ps4 if at 1080p drops bellow 30 FPS.
From CD projekt, Novigrad is 72,25 square km. If you compare it to the GTAV map, its not that out of scale.
Game looks good to me. I love the tracking/investigation stuff. Feels like a legit "hunting" game.
And being open-world pretty much seals the deal for me.
My only concern is that combat doesn't look "heavy" to me. It seems "swishy". Not sure how else to describe it. Hopefully it's something I can just get used to.
Holy shit, the Skellige islands looks stunning
And the map is absolutely huge. It's hard to imagine it until you see it zoomed in. All of those outer islands and all of that sailing.
![]()
So good.
Novigrad is 8.5x8.5 km
GTA V full map is 12x18 km
If anyone cares to make a pixel perfect comparison..
Compare it however you want, but Witcher 3 is a magnitude of order bigger than GTAV
I'm curious about what happens if you try to attack innocent people.
I assume Geralt can't randomly muder children. But how did the devs handle it?
You can't draw your sword while inside cities/villages maybe. Your attacks go through people without hurting them? Will people react if you try to attack them?
Anyone knows?
And the map is absolutely huge. It's hard to imagine it until you see it zoomed in. All of those outer islands and all of that sailing.
![]()
So good.
I'm curious about what happens if you try to attack innocent people.
I assume Geralt can't randomly muder children. But how did the devs handle it?
You can't draw your sword while inside cities/villages maybe. Your attacks go through people without hurting them? Will people react if you try to attack them?
Anyone knows?
Whoa - you can sail too? I had no idea. I thought the stuff across the sea was instanced/fast-traveled.
I need to do more research on this game. I feel like I'm just discovering it for the first time.
Outside of procedurally generated games, is this the biggest handcrafted world ever in a video game?
Peoples nitpicking little details for the graphics dont quite grasp the size of this monster i think.
This is Witcher 3 map vs GTA V in the top right corner.
![]()
With, from what i see, all interiors of every buildings modeled with no loadings.. Its a technical marvel.
I watched a little bit. I'm going through TW2 right now and I can safely say that TW3 looks like the game of forever. Can't fucking wait.
Why are you so negative? Honest question.
Considering the scope this game is trying to achieve, I think a few minor things here and there that will likely be taken care of in the final build or after release is kind of silly to comment on at this point.
I think this is the best looking game in a long time, esp for consoles (even though there has yet to be any real footage, I imagine this is the Gear of War of this generation).
They mentioned that the stuttering is fixed in another build.
Whoa - you can sail too? I had no idea. I thought the stuff across the sea was instanced/fast-traveled.
I need to do more research on this game. I feel like I'm just discovering it for the first time.
You'd know if you read the OP ... =P
Wait, I'm confused. We seriously don't have console footage yet? Is that true?