CDPR is on the verge of maybe possibly surpassing Red Dead Redemption's scenic, airy, naturalistic world atmosphere with all the wind, weather, and day/night lighting effects. There's a rich, serene, picturesque quality to the game, even during the more dramatic weather, that I haven't seen in any game since RDR.
That is not being super negative.
Stuttering is awful, I saw it too and it quite often ends up in the final version of a game. Stuttering isn't some minor thing and it can be a constant bother through the entire playthrough.
But if it is fixed, great! Let's complain further about rubber trees and hypothetical downgrades.
That is way off. I think GTAV is around 80 km/sq, the map there (Novirgad+NML) is around 72km/sq. What puts Witcher ahead is it has a second map that is ~64km/sq and at least 4-5 other "smaller" maps.
Why does shit just pop in, why can't it fade in or something more gradual?
Cinematically Cinematic
I'll be interested to see how they recap the series for newcomers unfamiliar with the last two games. Politically it's not a big deal, and the state of the world and its core political themes could be quickly summarised and set up. Nilfgaard Empire invades the Northern Kingdoms. ~fin
But that's never been a massive focus of the series. Well, it has, but as a kind of unavoidable backdrop. Geralt's personal mission, what he's learned about his identity, developing the Wild Hunt, and what they're doing takes a bit more. The Witcher 2 in particular is like a full on prequel to Wild Hunt, setting up practically everything.
I'm surprised CDPR hasn't commissioned a proper stylised recap video yet covering these topics. New fans will be unaware that The Witcher 2 establishes the Wild Hunt as.alternate dimensional travelling beings that Geralt once sold his soul to to save Yennefer, road in army with, and somehow escaped, now hunted, likely due to their desire to acquire Ciri. Meanwhile Yennefer too has amnesia
Here you go.
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Wow it's glorious! Is the footage captured from the pc version?
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So good.
I re-read that post a few times thinking "Do I really need all these adjectives?"
Yes. Yes I do. Just walking around in these videos looks amazing. The sound design + weather effects + ambient music = Exploration heaven.
I liked Gwent. It's simple, of course, as it's normal for a mini-game inside another game, but it's enough to be strategic, with the special effects of some cards, the weather cards, the special ability of the leader, and knowing what to keep for the second round.
I mean, way better than dice poker.
This is the main thing that makes me excited for this game and why RDR succeeded when all of Rockstar's other open world games have left me cold. I just need confirmation that it'll all be intact on PS4 then I'll get excited.CDPR is on the verge of maybe possibly surpassing Red Dead Redemption's scenic, airy, naturalistic world atmosphere with all the wind, weather, and day/night lighting effects. There's a rich, serene, picturesque quality to the game, even during the more dramatic weather, that I haven't seen in any game since RDR.
These next 3 weeks will take forever.
They did a superb job adapting a beast of a game like The Witcher 2 to the 360, honestly I'll be really surprised if the console versions are anything but solid. If this was being made by Ubisoft or something, I'd be a bit worried right now but CDPR do well by that standard.This is the main thing that makes me excited for this game any why RDR succeeded when all of Rockstar's other open world games have left me cold. I just need confirmation that it'll all be intact on PS4 then I'll get excited.
Also, this is the same studio that canceled a port of the original Witcher on 360 because it wasn't up to their standards, so I'm sure the console versions will be more than fine.They did a superb job adapting a beast of a game like The Witcher 2 to the 360, honestly I'll be really surprised if the console versions are anything but solid. If this was being made by Ubisoft or something, I'd be a bit worried right now but CDPR do well by that standard.
They did a superb job adapting a beast of a game like The Witcher 2 to the 360, honestly I'll be really surprised if the console versions are anything but solid. If this was being made by Ubisoft or something, I'd be a bit worried right now but CDPR do well by that standard.
Watching some of these videos almost makes me feel bad I'm getting a copy free with my video card.
nVidia? What all do you have forced? I may be doing it wrong. I'm not at home, tho, so I can't screenshot my settings.
Holy crap, that's absolutely gorgeous. Somebody put me in a 3 week coma please.Here you go.
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They did a superb job adapting a beast of a game like The Witcher 2 to the 360, honestly I'll be really surprised if the console versions are anything but solid. If this was being made by Ubisoft or something, I'd be a bit worried right now but CDPR do well by that standard.
Tue, but they're working on all versions at the same time now. They're likely being spread a little thin. Throw in the massive open-world and you could have problems. These videos aren't representative of what the majority of gamers will be playing, PC included. The lack of even XB1 footage despite the marketing deal looks bad too.They did a superb job adapting a beast of a game like The Witcher 2 to the 360, honestly I'll be really surprised if the console versions are anything but solid. If this was being made by Ubisoft or something, I'd be a bit worried right now but CDPR do well by that standard.
CDPR is on the verge of maybe possibly surpassing Red Dead Redemption's scenic, airy, naturalistic world atmosphere with all the wind, weather, and day/night lighting effects. There's a rich, serene, picturesque quality to the game, even during the more dramatic weather, that I haven't seen in any game since RDR.
These next 3 weeks will take forever.
So I think I just got my first ever video game induced boner. Bah gawd!!
https://www.youtube.com/watch?v=ALGJGDRnHT0
God the first 1min of this video is beautiful
someone gif it!
It means they adapted the full Witcher 2 experience admirably with the ancient hardware given to them in the 360 and should be commendable. They'll no doubt strive to give the Xbox One and PS4 versions the same dedication. Obviously it didn't look anywhere near as good on the 360 but no one expected it would, it still performed nicely.What is this even supposed to mean exactly? Witcher 2 was decidedly built on last gen tech. It was a DX9 game. If anything, the low rez.. well, everything, and the tiny view distance for foliage, shadows, and LOD would mean they did a pretty bad job?
Or more precisely, they did a great job at building a scalable engine that looked awesome on PC and ran half decent on aging console hardware.
That's likely the case here, except it's the beginning of a new gen, so I don't expect the diference between consoles and high end PC to be quite as huge, but definitely noticeable.
For those who care, you can toggle the minimap rotation off.
Here is the full range of HUD options, since so many are curious about its customization. There is a second "rescale HUD" option in the main menu that is not shown here.
This is a long shot, but is there any of this coverage without the YouTuber actually talking while playing?
ImAnderZEL, ~10min on Ultra; https://www.youtube.com/watch?v=F_eRUq1PQPE
Sure, or you could look at it as buying Witcher 3 for $300+ and getting a video card for free!
I'd prefer it worked that way.
So you can't set certain sections of the HUD to contextual? I was told we would be able to.![]()
He stops talking at 2:50.
Also, the reason the ultra quality video was only 720p was because the 1080p video was processing.
IT'S NOW AVAILABLE IN 1080P!
This is hands down the best looking open world game I have ever seen. Beautiful!
Gopher's video is ultra too, minus hairworks, which hit the framerate too hard. All vids are probably ultra.
So you can't set certain sections of the HUD to contextual? I was told we would be able to.![]()