Have a GTX 760. Can't play for more then 2 minutes without it crashing. Got the latest video card drivers. No overclocks on anything. It's a weird crash also it doesn't error, it just sort of looks like I hit alt tab, and the background music still plays but it's totally unresponsive.
Tried many different settings. All settings to low, different stuff on and off. Still same problem.
FFS stop trying to convince me to go for a 60 FPS cap (as opposed to 30) by reducing foliage distance. Evil people.
Foliage distance is the killer. Anything above medium starts to get really heavy on resources. I'm just a fussy bastard though that I want it on high.
No, more upset that it seems Kepler's underperforming compared to Maxwell. (eg. 960 vs 780)
At least from what I've seen in benchmarks. I read a bit around the internet too in frustration and seems a lot of people are saying similar things even last year.
No it doesn't. Not with GameWorks on. To get 40+ with a single 970, you need to turn off HBAO+ and hair works. The chart represents 40+ targets. But with an SLI, you should certainly reach 60 fps at 1080p. Not sure what's going on there
Sorry if this has been posted already but anyone care to explain why a £160 R9 285 is getting better framerates than a £400 GTX780 / all of the 7xx series?
I've got 60fps at 1080p with a single 970.
HBAO+ on
Hairworks off
All other PP on
Mix of high/ultra with shadows at medium.
Hairworks IS NOT worth the performance hit. I turned it off. Got another 20fps at 1440p
New shot of the same scene with some edited settings. The only thing off that I personally don't find worth it is hairworks.
Current ini now
I'm only going to post the pertinent settings and not the stuff in the upper part of the ini
Code:[LevelOfDetail] SwarmHideDistance=200 DecalsHideDistance=80 DimmerHideDistance=60 DynamicDecalsHideDistance=20 StripeHideDistance=60 [General] ConfigVersion=1 [LoadingScreen/Editor] Disabled=false [LoadingOverlay/TCR] FadeOutCooldownExtraTime=1 FadeInSpinnerTime=1 NoninteractiveSpinnerTime=3 FadeOutSpinnerTime=1 NoninteractiveEndCooldown=1 [Visuals] InventoryBgColorScaleB=0.036 InventoryFixedLuminance=0.25 InventoryBgColorScaleG=0.034 MovieFramerate=30 GammaValue=1 InventoryBgColorScaleR=0.02 [Rendering] GrassDensity=3800 DecalsSpawnDistanceCutoff=10 TextureStreamingHeadsDistanceLimit=10 GlobalOceanTesselationFactor=96 TextureStreamingCharacterDistanceLimit=50 CascadeShadowFadeTreshold=1 CascadeShadowDistanceScale2=1.5 TextureStreamingDistanceLimit=50000 TextureMemoryBudget=1200 CascadeShadowDistanceScale3=1.5 MeshLODDistanceScale=4 ScaleformTextureUnstreamDelay=2.5 DecalsChance=1 TerrainReadAheadDistance=200 HairWorksLevel=0 TerrainScreenSpaceErrorThreshold=1.6 MaxTerrainShadowAtlasCount=4 TextureInFlightCountBudget=12 TerrainErrorMetricMultiplier=6 CascadeShadowmapSize=3072 CascadeShadowDistanceScale0=1 MeshRenderingDistanceScale=3 CascadeShadowQuality=1 CascadeShadowDistanceScale1=1 [Input/Gestures] EnableSwipe=true EnablePan=true EnableGestures=true EnablePinch=true [LoadingScreen] FadeInTime=3 SkipShowWithAnyKey=true GameRevealTime=3 SkipHideDelay=3 SkipInputDelay=0.25 FadeOutTime=1.5 SkipAutoshow=false [Engine] LimitFPS=30 [Rendering/SpeedTree] GrassGenerationEfficiency=0.075 GrassDistanceScale=4 FoliageDistanceScale=5 FoliageShadowDistanceScale=54 GrassRingSize=16777216 [Save] ShowCompatWarning=true [Kinect] Kinect=true [Foliage] MaxVisibilityDepth=24
No problem.
I'm going to mess with shadow distance and probably settle on this ini.
Sorry if this has been posted already but anyone care to explain why a £160 R9 285 is getting better framerates than a £400 GTX780 / all of the 7xx series?
I can't play more then 30-40 minutes without the game just straight up locking up.I got freezes that keeps playing the music every 20 mins or so seems in the cdr forums and gog that many people has the same issues its makes the game unplayable for me.
Yeah that sounds about right. My response was for Ultra only
Fraps will work.Hi this is a really basic question but how do you guys see FPS in games? Is it still by using FRAPS? Haven't been a PC gamer for a long time!
Or is there an in game setting which displays it on screen?
Sorry for the n00b question !
Dissapointing results. When not crashing, I hover around 30 fps on High settings. PC is Windforce 670 OC and 3570K. Dissapointed how it's basically the PS4 version. I'll turn some things down and see if I can hit 60 fps. But I doubt I will.
No, more upset that it seems Kepler's underperforming compared to Maxwell. (eg. 960 vs 780)
At least from what I've seen in benchmarks. I read a bit around the internet too in frustration and seems a lot of people are saying similar things even last year.
Fraps will work.
I personally prefer msi afterburner though add you can display more than just fps
Just had my first inventory freeze :/
If I run locked at 30fps, is there a fix for choppy frame drops that seem to only happen in cutscenes?
What hardware are you running?
[Rendering]
GrassDensity=3800
DecalsSpawnDistanceCutoff=15
TextureStreamingHeadsDistanceLimit=10
GlobalOceanTesselationFactor=96
TextureStreamingCharacterDistanceLimit=50
CascadeShadowFadeTreshold=2
CascadeShadowDistanceScale2=4
TextureStreamingDistanceLimit=60000
TextureMemoryBudget=1200
CascadeShadowDistanceScale3=3
MeshLODDistanceScale=4
ScaleformTextureUnstreamDelay=2.5
DecalsChance=1
TerrainReadAheadDistance=400
HairWorksLevel=0
TerrainScreenSpaceErrorThreshold=1.6
MaxTerrainShadowAtlasCount=5
TextureInFlightCountBudget=12
TerrainErrorMetricMultiplier=6
CascadeShadowmapSize=3072
CascadeShadowDistanceScale0=2
MeshRenderingDistanceScale=4
CascadeShadowQuality=1
CascadeShadowDistanceScale1=3
[Input/Gestures]
EnableSwipe=true
EnablePan=true
EnableGestures=true
EnablePinch=true
[LoadingScreen]
FadeInTime=3
SkipShowWithAnyKey=true
GameRevealTime=3
SkipHideDelay=3
SkipInputDelay=0.25
FadeOutTime=1.5
SkipAutoshow=false
[Engine]
LimitFPS=30
[Rendering/SpeedTree]
GrassGenerationEfficiency=0.075
GrassDistanceScale=4
FoliageDistanceScale=5
FoliageShadowDistanceScale=64
GrassRingSize=16777216
[Save]
ShowCompatWarning=true
[Kinect]
Kinect=true
[Foliage]
MaxVisibilityDepth=32
How about lowering some settings with hairworks? I going to eventually get this game and was wondering what would be the best settings with hairworks and 4K/30 fps, especially since I have similar specs (4670K @ 4.5, MSI 290 @ 1007/1350, 8 GB Ram).
I think that my CPU overclock should help with Hairworks since I'm pretty sure that it my run on the CPU when equipped with an AMD GPU.
i5 4460
gtx 960
8GB of ram
1680x1050
put everything on high, turned stuff on except for hairworks and AA getting high 40s to 60 fps
think I'll just lock it to 30 since it never dropped below that so far but as it is I'm not really noticing any stuttering so meh, ge force expirinace is suggesting I'd put some stuff up to ultra, but nah, will probably hewer around 30 then with occasional dips bellow that
so overall stuff looks good and runs smooth, I'm happy ^^
that's just in white orchid so no idea if getting to the big zone will have any effect
I've got 60fps at 1080p with a single 970.
HBAO+ on
Hairworks off
All other PP on
Mix of high/ultra with shadows at medium.
Sorry if this has been posted already but anyone care to explain why a £160 R9 285 is getting better framerates than a £400 GTX780 / all of the 7xx series?
Well...why wouldn't an older card under perform compared to the 900 series which is a different design,has enhanced features, and is faster etc?
Isn't that how things work when newer, improved technology is released ?
Not trying to be a jerk I'm just trying to understand the expectations with a previous gen card.
have hbao+ enabledThanks for your impressions. I'm about to order a GTX 960, so it's nice to hear it'll run well. Were you getting those frame rates with HBAO+ enabled or disabled?
I have a very similar rig and have similar FPS woes :/
I also kinda wish I'd just gone for the PS4 version for the convenience.
They usually last a little longer than this series. I had my 1GB 8800GT for like five years, only had my two 760s for a year and a half (still run BF4 at 144hz). It used to be that you could skip a generation with GPUs but I guess Nvidia is trying to clamp down on that.
Yeah you have to buy a card every year if you still want your $800 product to be supported properly by amd or nvidia.
Next gen consoles last nearly a decade.
My audio did not die, though. Right when the battle was about to start the game window was minimized, but I kept hearing audio as if the battle was playing out. After about 20 seconds the Witcher 3 process ended. To be more specific, this was the first battle against beasts after doing the tutorial part in the Witcher fort.
Or tech just changed. Rapid obsolescence is a well known risk in PC gaming and we can't blame companies every time they make a leap forward. Tessellation performance is a major step forward
Well...why wouldn't an older card under perform compared to the 900 series which is a different design,has enhanced features, and is faster etc?
Isn't that how things work when newer, improved technology is released ?
Not trying to be a jerk I'm just trying to understand the expectations with a previous gen card. Certain technologies are improved in the Maxwell cards vs Kepler iirc and that may be the difference you're seeing ?
We honestly don't know, yet. R9 285 performs better than expected (it's ~on par with the original Titan lol), Nvidia 7xx series performs terrible, while the rest (both AMD and Nvidia) performs pretty much like expected. Might be bad optimization for the 7xx series on either Nvidia's or CDR's part. Or Kepler is just shitty for this game (tesselation performance has been brought up before).
have hbao+ enabled
It's disappointing, but what can you do. I was hoping my 780 Ti would last me a bit longer till Pascal hits.
I'm planning on doing another PC build with top-end SLI Pascal cards to get ready for VR next year.