Calantus said:i honestly don't want to be in the beta, after being in WOTLK beta, it took the shock out of the new experience for me.
traveler said:So is there any truth to the lore spoilers regarding Andorhal in the expansion? If so, wow. I can't believe they managed to make a Horde leader worse in my eyes than Garrosh.
Bisnic said:What spoilers about Andorhal? I assume it has something to do with Sylvanas and her own plague, but i haven't heard anything about that except both factions are fighting to take control of the town or something like that.
This exact point is brought up in the mini cutscene there.traveler said:I mean, at this point, is there anything really differentiating her from Arthas? Undead players might as well be serving a Big Bad.
I'm on lost isles!Entropia said:Xab, what server are you on? Add Entropia if you're on Lost Isles (PvE)
I'll look into it, but the NPCs there seem to be the normal ones from the Live Server.Tacitus_ said:Awesome pics Xabora! Mind finding out what's happening in Hillsbrad Foothills (pref horde side) since Sylvanas is up to something nasty with the:3valkyries she recruited from Arthas
Weenerz said:beta streaming on xfire tonight, I like the video quality more.
http://www.xfire.com/live_video/theweenerz/
if the channel has a password im sorry, I dont know how to take it off.
traveler said:I just opened a tab to see what looked like a goblin flying around burning zombies with jet boots, which is just awesome. :lol
Weenerz said:Still going live people, watch me if you want. Heading to Vash'ir now
http://www.xfire.com/live_video/theweenerz/
You know what the scary thing is? I know that guild and their guild leader, and the fact that he petitioned a GM to change their guild name to include the ' in Ana'duna because prior it was "Ana duna Thera" :lolnotworksafe said:This exact point is brought up in the mini cutscene there.
http://forums.worldofwarcraft.com/thread.html?topicId=25626349372&sid=1
^Link to the transcribed text, spoilers obviously.
Walking burgers, when orcs get hungry...Alcoori said:Seems like the Taurens are the only truly sane people in the Horde
Forsaken one day, believe!Nymerio said:Yeah there needs to be a faction that's hostile towards the alliance and the horde. I'd be there day one
Taurens just eat grass in Mulgore and don't care what happens to the worldSeems like the Taurens are the only truly sane people in the Horde
This would be fun if they split the races to introduce third faction. I.e., forsaken under Sylvanas' command (lorelol - some stayed due to loyalty towards Horde), same with Belves (they are tied to the Horde only through Forsaken). Maybe reintroduce Eredars into the lore and to balance it out, nelves or Worgen (though Worgen would work better probably). Introduce two new races and voila!Nolimit_SS said:Forsaken one day, believe!
I would assume so, the 12 second immunity is tricky to handle. They basically have 2 lives every five minutes (unless a Warrior is nearby ). From what I understand plate will be less significant of a jump from mail than it was previously. They want to reduce the gap between different armor types, but the issue with the bubble is still there. Rogues are having their stun durations reduced, so I wouldn't be surprised if Paladins had their bubble duration reduced.Bisnic said:I never understand why paladins are so hard to balance. Is it really all because of the plate + heals + bubble?
Same, don't really wanna play it for nothing, if I want to learn something new it will probably be online. I'd rather experience it myself nicely when its out.Calantus said:i honestly don't want to be in the beta, after being in WOTLK beta, it took the shock out of the new experience for me.
Bisnic said:I never understand why paladins are so hard to balance. Is it really all because of the plate + heals + bubble?
ciaossu said:Rogues are having their stun durations reduced, so I wouldn't be surprised if Paladins had their bubble duration reduced.
Retro said:According to Nihilium, the duration of Divine Protection (The pally version of Shield Wall) is coming down to 8 seconds instead of 12, and also won't be earned until level 30, rather than level 8. Nothing on the true bubble (Divine Shield) coming down yet, but I wouldn't be shocked.
HixxSAFC said:In the GiantBomb beta video the dude used DS to bubble+hearth and it only lasted 8sec too.
Yeah, but Tigole doesn't work on WoW anymore. I don't much care for the "feel" of Paladins; let's hope they fix them up a bit.Retro said:There's also this huge conspiracy theory that Jeff Kaplan (Lead designer, AKA Tigole) hates paladins because they were better than warriors in Everquest. Just google "Does Blizzard Hate Paladins", it's like this epic 15-part Youtube series that talks about the class' history. If you play a paladin, it's basically a History Lesson on the places your class has been (most of them unpleasant).
Tigole is no longer on the WoW development team but he still hangs around the WoW offices.Angry Grimace said:Yeah, but Tigole doesn't work on WoW anymore. I don't much care for the "feel" of Paladins; let's hope they fix them up a bit.
Yeah, I think it's an optional feature if your PC has the power to handle it, much like improved shadows in WotLK.The Lamonster said:Holy shit, the water in those screenshots looks amazing, especially with the raindrops
I assume they're implementing it in all areas?
Xiaoki said:Tigole is no longer on the WoW development team but he still hangs around the WoW offices.
Rob Pardo is still on the WoW development team and is a long time friend of Tigole.
Furor is still on the WoW development team, is a friend of Tigole and hates hybrids even more than Tigole.
Supposedly now they don't have the whole stealing power from a naaru or whatever for their paladins, so they will have someone step up as a paladin leader and they're just as holy and sanctified as the humans and dwarves. That was in their story chat thing they posted about before.Nolimit_SS said:^ haven't read anything about BE. What are they doing about them?
I don't really buy into the whole conspiracy either, but paladins and shamans have both been crippled for their design thanks to long cooldowns that make them overpowered. Shamans are screwed because of bloodlust, which some developer said is how everything they get is balanced (i.e. "how overpowered will this be with a spell you can use for 45 seconds every 10 minutes" which is stupid) and paladins are in the same boat with their stupid bubble.Retro said:Yeah, pretty much what I was gonna post too. Now, I'm not saying that it's absolutely true that there's some massive anti-paladin conspiracy going on (Tin foil counts as plate armor?), but every designer inevitably brings some kind of bias to the table.
If you look at the track record (forum posts from Tigole and Furor when they were in EQ and bitching about how Sony was running it, the aforementioned Does Blizzard Hate Paladins info), it suggests some degree of bias against hybrids, especially Paladins (since Tigole and Furor were both Warriors). It stands to reason that whether they were intentionally doing it or not, their influence skewed paladins... and in some cases, skewered. :lol
Again, I don't buy into the whole anti-paladin conspiracy theory, but I think some degree of bias is obvious when you look at how much Paladins have had to change over the years compared to not just the other classes, but warriors specifically (their biggest change has been... what, Rage Normalization?).
Paladins be borked, y'all. Pretty sure Cataclysm is the first post-Kaplan expansion, and Ghostcrawler has really stepped up as a much more vocal and seemingly level-headed lead class designer. Have any classes really gotten worse in any substantial way since he signed on?
firex said:Supposedly now they don't have the whole stealing power from a naaru or whatever for their paladins, so they will have someone step up as a paladin leader and they're just as holy and sanctified as the humans and dwarves. That was in their story chat thing they posted about before.
firex said:I don't really buy into the whole conspiracy either, but paladins and shamans have both been crippled for their design thanks to long cooldowns that make them overpowered.
firex said:I think the best solution for paladins is removing divine shield, making divine protection require shields to use, and doing away with forbearance. Just put a linked cooldown like what exists on trinkets/engineering enchants so you can't stack them. The other thing they could do is nerf LOH since that is like a retarded "I win" button, but I like it as a tank for saving someone. If they can rework that so it's nerfed then they could go and actually make paladins better. They're at least way farther along now, to the point that I might actually stick with my paladin some in cataclysm.