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Would Eric Chahi's Another World benefit from a Prince Of Persia: Sands Of Time styled revival

Would it benefit from it?

  • Yes

    Votes: 5 62.5%
  • No

    Votes: 2 25.0%
  • Maybe

    Votes: 1 12.5%

  • Total voters
    8

Ian Henry

Member
Prince Of Persia is a legendary franchise that has loads of titles, offshoots, and movies? However, at one point, the franchise was going through an awkward transition to 3D. The 1999 title was disappointing for not properly translating it's style to the new medium. It wasn't until Ubisoft stepped in and called up Jordan Mechner, that the franchise started to see a sense of direction. Resulting in the beloved, classic Sands Of Time(2003). There were even more park our elements and verticality than before. However, it still retained the classical, fantastical spirit of the OG Prince Of Persia games.

On the opposite end, Eric Chahi's seminal Another World/Out Of This World had just a few games in the series. The 2nd installment showed the viewpoint of the Alien and his roundabouts in the 1st game. In Addition, I found it interesting as for a game remembered for its 1st game, there is a lot of intrigue regarding the world due to it's aliens, architecture, and motives.

Now, both of these games were cinematic platformers. Chahi actually was influenced by POP. Not saying that it could happen but hypothetically would it be possible for Another World to get a reinvention similar to PoP: Sands Of Time. Would it work or would it ruin the Allure of the original. I personally, think it could have potential. However, what do you guys think? And what would you hypothetically think it would be like?
 
Last edited:

ResurrectedContrarian

Suffers with mild autism
I adore the original Out of this World. I actually played some of it again just a few days ago.

I feel that the clever way it used its technological limitations artistically is such a big part of the game's core; having the same scenario and story but in a different package wouldn't really feel like the original at all.

The one way to do it might be to think outside the box and come up with a novel, but still minimalist method of storytelling again, using some contemporary tech but not making it just another typical high end game.
 

Ian Henry

Member
I adore the original Out of this World. I actually played some of it again just a few days ago.

I feel that the clever way it used its technological limitations artistically is such a big part of the game's core; having the same scenario and story but in a different package wouldn't really feel like the original at all.

The one way to do it might be to think outside the box and come up with a novel, but still minimalist method of storytelling again, using some contemporary tech but not making it just another typical high end game.
I hear what you mean. A novel could work and allow us to have a deep perspective of the characters. Would be cool
 
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