Ainem Enamas
Member
I personally would be totally alright with that
Down the pipe with Mario
Down the pipe with Mario
Would you agree that photorealism is expensive to make?I could live with that.
But. I still prefer photorealistic to styles that go for that uncanny melee of realistic and stylized because budget can only get you so far.
During Sony's SoP, I was still way more impressed by the few scenes they showed from God of War than anything from Dragon Age. One at least tries its best to impress you, even if I usually become quite numb to photorealism after the first impression. The other is just wannabe photorealism, and the style they go for there is rarely memorable.
Would you agree that not making a photorealistic game these days is actually very risky?Each serves its place as part of the art direction and/ or drawing the player into the atmosphere of the scene
Mario / Ratchet and Clank / The Last of Us
Variety is just fine thanks
Of course it is. It's a prime reason why not even all AAA studios go for it. Sony sure made a big, big deal out of Uncharted 4 and Horizon last gen because of that. And photorealism isn't limited to CG videos and facial animations, everything must animate realistically too, the lighting has to look realistic, etc. And you need tons of talent and money to achieve that.Would you agree that photorealism is expensive to make?
I'd argue that because photorealism is so expensive and resource intensive to produce, it actually hurts variety when many studios focus on it.No, variety is a good thing. What kind of selfish worldview is that? I'd argue that the closer something is to real life, the easier it is to empathize with the characters that look real and expressive.
That's totally fine if it's not your thing, just don't deprive others who actually enjoy those types of games.
To non gamers, games may now look realistic, but that illusion is destroyed for them the moment they pick up a controller and realize how limited the beautiful virtual world actually is.While I wouldn't want ALL games to be photorealistic, I do think that photorealistic games will be important to gaming's mass appeal.
I wonder how many people who don't game are put off because the graphics still aren't good enough for them because don't look like movies?
My dad always remarks about how realistic games look now when he sees me playing them and seems to take more of an interest.
Because it's expensive these days, very agreeI'd argue that because photorealism is so expensive and resource intensive to produce, it actually hurts variety when many studios focus on it.
What's the limit?What is the thread creation limit for users here on GAF per day?
Have you even looked at Steam or any Android games lately? For like 10 studios that focus on making photorealistic games, there's like 100 indies that make artistic looking games like Don't Starve and Vampire Survivors. The only reason why you feel like photorealistic games seem to be the dominant style is that they get a lot more press coverage from journalists and content creators. There's no shortage of devs making artistic games so you shouldn't feel threatened by the photorealistic games that seem to get talked about more.I'd argue that because photorealism is so expensive and resource intensive to produce, it actually hurts variety when many studios focus on it.
Hard disagree. There is no shortage of small studios making games with simple graphics.Have you even looked at Steam or any Android games lately? For like 10 studios that focus on making photorealistic games, there's like 100 indies that make artistic looking games like Don't Starve and Vampire Survivors. The only reason why you feel like photorealistic games seem to be the dominant style is that they get a lot more press coverage from journalists and content creators. There's no shortage of devs making artistic games so you shouldn't feel threatened by the photorealistic games that seem to get talked about more.
As far as tech currently allowsI mean, we don't have any photorealistic games anyway. Do you mean games that try to be?
Would you count games such as Ghost of Tsushima, Elden Ring, etc? Those are trying to look "believable" but stylized, not photorealistic. Those I want to keep. Games that try to actually look like real like, mostly meh.
ITT I also agree with users saying that variety is good, but it's expensive to make it photorealisticThe Switch is going to be the most successful game console of all time.
So... I suppose most people already are okay without photorealism.
Don't we have that body cam game which is pretty photorealistic?I mean, we don't have any photorealistic games anyway. Do you mean games that try to be?
Would you count games such as Ghost of Tsushima, Elden Ring, etc? Those are trying to look "believable" but stylized, not photorealistic. Those I want to keep. Games that try to actually look like real life, mostly meh.
That's like saying Charlie D'Amelio has 150 mil Tiktok followers so therefore people are ok with dancing videos.The Switch is going to be the most successful game console of all time.
So... I suppose most people already are okay without photorealism.
Don't we have that body cam game which is pretty photorealistic?
How much would it change for you if the games you've mentioned would have (totally) stylized graphics?We have space for all the type of graphics, no need to erase something.
And since you need a very decent budget for photorealistic graphic, the reality is that the majority of games don't have photorealistic graphic, people act like they are the majority, but they are not.
This year how many photorealistic games we had? Wukong and hellbalde 2? Cod 6? What else? Dragon dogma that sometimes look like a mid ps4 game and it's very stylized?![]()
I thought i was pretty clear, we have very few games that try actual photorealism, why the hell is this even a problem?How much would it change for you if the games you've mentioned would have (totally) stylized graphics?
Variety is good, agree (but the budgets are rising for photorealism)
That is an interesting idea to pursue. A cartoonish game or movie that is trying to scare you or create dread instead of being interesting looking, having the theme of horror, or be cute. Has there been an animated film that has been able to do that? I would think so, but I haven't seen it yet.If every survival horror started looking cartoony instead of photorealistic, I'd probably laugh or go "awww that's cute". I'd gladly watch a streamer play a cartoony looking horror game, but I wouldn't waste money on it, bc I want to get scared, and only a horror game that strives for realism is capable of doing that.
Not a film, but there's an anime series on Netflix called Junji Ito Maniac: Japanese Tales of the Macabre. If there's a dev that could successfully make a game with a Junji Ito artstyle that can ilicit fear, I'd gladly eat my hat.That is an interesting idea to pursue. A cartoonish game or movie that is trying to scare you or create dread instead of being interesting looking, having the theme of horror, or be cute. Has there been an animated film that has been able to do that? I would think so, but I haven't seen it yet.
Back in the late 90s that looked "almost" photorealistic to us all rofl, not even joking here, we were genuinely lauging at our pc bros- and bashing them for not having such a pristine quality 3d photorealistic graphics.There are photorealistic games..?
Did it give you the same feeling as watching a regular horror movie or was it more of a suspense movie? Or was it just creepy styled?Not a film, but there's an anime series on Netflix called Junji Ito Maniac: Japanese Tales of the Macabre. If there's a dev that could successfully make a game with a Junji Ito artstyle that can ilicit fear, I'd gladly eat my hat.