Would you be happy if we wouldn't have any photorealistic games?

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I could live with that.
But. I still prefer photorealistic to styles that go for that uncanny melee of realistic and stylized because budget can only get you so far.
During Sony's SoP, I was still way more impressed by the few scenes they showed from God of War than anything from Dragon Age. One at least tries its best to impress you, even if I usually become quite numb to photorealism after the first impression. The other is just wannabe photorealism, and the style they go for there is rarely memorable.
 
You need variety is the thing, and to make a decision that makes sense for your game. Chasing photorealism has ballooned budgets and there are definitely games that would've been profitable or more engaging if they had gone for a stylised look instead. But Western AAA games if they were all stylised would probably see the Overwatch look overrepresented and people would get bored of it.
 
Each serves its place as part of the art direction and/ or drawing the player into the atmosphere of the scene

Mario / Ratchet and Clank / The Last of Us

Variety is just fine thanks
 
I want variety in my games, on all fronts. That includes mechanics, art style, audio design, unique controls, you name it.

I have no problem with photorealism in principle, but in practice it's a style that is wildly expensive to produce and takes a very large amount of development resources away from other projects.

Which means chasing realism indirectly contributes to less games and less variety. And that's where I have a problem.
 
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I like games that have strong art direction,that try to do something interesting with the medium,just trying to make a game look like real life is clever for sure but it doesn't really excite me much....a game like Dishonored that looked like a watercolour painting is far more appealing to my eyes.
 
No, variety is a good thing. What kind of selfish worldview is that? I'd argue that the closer something is to real life, the easier it is to empathize with the characters that look real and expressive.

That's totally fine if it's not your thing, just don't deprive others who actually enjoy those types of games.
 
I could live with that.
But. I still prefer photorealistic to styles that go for that uncanny melee of realistic and stylized because budget can only get you so far.
During Sony's SoP, I was still way more impressed by the few scenes they showed from God of War than anything from Dragon Age. One at least tries its best to impress you, even if I usually become quite numb to photorealism after the first impression. The other is just wannabe photorealism, and the style they go for there is rarely memorable.
Would you agree that photorealism is expensive to make?
 
Art direction is greater than realism if used properly, but we obviously need a mix of both. As I get older, Honestly I am perfectly fine with PS3/Vita/Ps4 level graphics. I rather see games upscaled, cheaper developments and better CPU for geomitry etc. I mean games like Killzone are still impressive, many 3DS games on smaller form factor are still amazing. The success of the Switch is Nintendo's FULL power on display. They bring the exclusives, create the user base allowing smaller companies or projects to succeed with a big audience and smaller development costs. The chase for realism is going to kill more developers.

Make like easier for the developers to make better games.
 
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Each serves its place as part of the art direction and/ or drawing the player into the atmosphere of the scene

Mario / Ratchet and Clank / The Last of Us

Variety is just fine thanks
Would you agree that not making a photorealistic game these days is actually very risky?
 
While I wouldn't want ALL games to be photorealistic, I do think that photorealistic games will be important to gaming's mass appeal.

I wonder how many people who don't game are put off because the graphics still aren't good enough for them because don't look like movies?

My dad always remarks about how realistic games look now when he sees me playing them and seems to take more of an interest.
 
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Would you agree that photorealism is expensive to make?
Of course it is. It's a prime reason why not even all AAA studios go for it. Sony sure made a big, big deal out of Uncharted 4 and Horizon last gen because of that. And photorealism isn't limited to CG videos and facial animations, everything must animate realistically too, the lighting has to look realistic, etc. And you need tons of talent and money to achieve that.
 
No, variety is a good thing. What kind of selfish worldview is that? I'd argue that the closer something is to real life, the easier it is to empathize with the characters that look real and expressive.

That's totally fine if it's not your thing, just don't deprive others who actually enjoy those types of games.
I'd argue that because photorealism is so expensive and resource intensive to produce, it actually hurts variety when many studios focus on it.
 
While I wouldn't want ALL games to be photorealistic, I do think that photorealistic games will be important to gaming's mass appeal.

I wonder how many people who don't game are put off because the graphics still aren't good enough for them because don't look like movies?

My dad always remarks about how realistic games look now when he sees me playing them and seems to take more of an interest.
To non gamers, games may now look realistic, but that illusion is destroyed for them the moment they pick up a controller and realize how limited the beautiful virtual world actually is.
 
I mean, we don't have any photorealistic games anyway. Do you mean games that try to be?

Would you count games such as Ghost of Tsushima, Elden Ring, etc? Those are trying to look "believable" but stylized, not photorealistic. Those I want to keep. Games that try to actually look like real life, mostly meh.
 
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I'd argue that because photorealism is so expensive and resource intensive to produce, it actually hurts variety when many studios focus on it.
Have you even looked at Steam or any Android games lately? For like 10 studios that focus on making photorealistic games, there's like 100 indies that make artistic looking games like Don't Starve and Vampire Survivors. The only reason why you feel like photorealistic games seem to be the dominant style is that they get a lot more press coverage from journalists and content creators. There's no shortage of devs making artistic games so you shouldn't feel threatened by the photorealistic games that seem to get talked about more.
 
Have you even looked at Steam or any Android games lately? For like 10 studios that focus on making photorealistic games, there's like 100 indies that make artistic looking games like Don't Starve and Vampire Survivors. The only reason why you feel like photorealistic games seem to be the dominant style is that they get a lot more press coverage from journalists and content creators. There's no shortage of devs making artistic games so you shouldn't feel threatened by the photorealistic games that seem to get talked about more.
Hard disagree. There is no shortage of small studios making games with simple graphics.
There is a noticeable shortage of high profile AA-AAA studios making non photorealistic games with detailed art styles and high production values.
 
I mean, we don't have any photorealistic games anyway. Do you mean games that try to be?

Would you count games such as Ghost of Tsushima, Elden Ring, etc? Those are trying to look "believable" but stylized, not photorealistic. Those I want to keep. Games that try to actually look like real like, mostly meh.
As far as tech currently allows
Elden Ring I see as old painting, it's made with paint and brush but from real scenario
 
????

um. What? I want the opposite, i hope as tech gets better the graphics keep improving. Like those crazy Cyberpunk mods. Hopefully in future games will actually be playable like that.
 
The Switch is going to be the most successful game console of all time.

So... I suppose most people already are okay without photorealism.
 
No, variety is good. I just don't want realistic visuals take over everything.
 
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If every survival horror started looking cartoony instead of photorealistic, I'd probably laugh or go "awww that's cute". I'd gladly watch a streamer play a cartoony looking horror game, but I wouldn't waste money on it, bc I want to get scared, and only a horror game that strives for realism is capable of doing that.
 
I mean, we don't have any photorealistic games anyway. Do you mean games that try to be?

Would you count games such as Ghost of Tsushima, Elden Ring, etc? Those are trying to look "believable" but stylized, not photorealistic. Those I want to keep. Games that try to actually look like real life, mostly meh.
Don't we have that body cam game which is pretty photorealistic?
 
We have space for all the type of graphics, no need to erase something.

And since you need a very decent budget for photorealistic graphic, the reality is that the majority of games don't have photorealistic graphic, people act like they are the majority, but they are not.

This year how many photorealistic games we had? Wukong and hellbalde 2? Cod 6? What else? Dragon dogma that sometimes look like a mid ps4 game and it's very stylized? :lollipop_grinning_sweat:
 
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We have space for all the type of graphics, no need to erase something.

And since you need a very decent budget for photorealistic graphic, the reality is that the majority of games don't have photorealistic graphic, people act like they are the majority, but they are not.

This year how many photorealistic games we had? Wukong and hellbalde 2? Cod 6? What else? Dragon dogma that sometimes look like a mid ps4 game and it's very stylized? :lollipop_grinning_sweat:
How much would it change for you if the games you've mentioned would have (totally) stylized graphics?
Variety is good, agree (but the budgets are rising for photorealism)
 
How much would it change for you if the games you've mentioned would have (totally) stylized graphics?
Variety is good, agree (but the budgets are rising for photorealism)
I thought i was pretty clear, we have very few games that try actual photorealism, why the hell is this even a problem?

I can play the remaining 484756258264726472842648459 games with no realistic graphic while i wait for gta6 or tlou3.

And yes I would be pretty fucking pissed if all the games looked like nintendo games, i want my high budget games that need 5-6 years in the oven, i can wait for greatness.
 
If every survival horror started looking cartoony instead of photorealistic, I'd probably laugh or go "awww that's cute". I'd gladly watch a streamer play a cartoony looking horror game, but I wouldn't waste money on it, bc I want to get scared, and only a horror game that strives for realism is capable of doing that.
That is an interesting idea to pursue. A cartoonish game or movie that is trying to scare you or create dread instead of being interesting looking, having the theme of horror, or be cute. Has there been an animated film that has been able to do that? I would think so, but I haven't seen it yet.
 
That is an interesting idea to pursue. A cartoonish game or movie that is trying to scare you or create dread instead of being interesting looking, having the theme of horror, or be cute. Has there been an animated film that has been able to do that? I would think so, but I haven't seen it yet.
Not a film, but there's an anime series on Netflix called Junji Ito Maniac: Japanese Tales of the Macabre. If there's a dev that could successfully make a game with a Junji Ito artstyle that can ilicit fear, I'd gladly eat my hat.
 
My husband moaned when he put the 4080 in for me that I had a Minecraft phase and played Story of Seasons first. So er ... yes, I would be happy. :D

I play a lot of AA, indie and eastern stuff. There's not that much with outstanding graphics. Shin Megami Tensei VV is currently one of the newest and most modern I've played.
 
Not a film, but there's an anime series on Netflix called Junji Ito Maniac: Japanese Tales of the Macabre. If there's a dev that could successfully make a game with a Junji Ito artstyle that can ilicit fear, I'd gladly eat my hat.
Did it give you the same feeling as watching a regular horror movie or was it more of a suspense movie? Or was it just creepy styled?

Oh yeah, never answered the question. I would be happy since most of the games I play aren't photorealistic anyways. Then again what exactly is considered photorealistic. Is Devil May Cry or Bloodborne photorealistic? Is FF7 remake?
 
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