Deft Beck
Member
A lot of people create player avatars that look like themselves. But that may be the first step towards sounding like them, too.
We've all seen the videos of people using AI to make the Presidents talk about Smash tier lists and Freddie Mercury singing Björk. I think this sort of thing is a prelude to what we will see in games with player avatars.
I predict that there will be an option in future games starring player avatars to sample your voice and generate voice acting for your character. This would range anywhere from grunts, battle chatter, to full on cutscene dialogue.
Unfortunately, this is going to put a lot of people out of work. I also think it's going to sound very uncanny and may make people uncomfortable. Thus, we may only see it in a Ubisoft game, since they seem to love to cut costs everywhere; their games are at such a massive scale, yet they're so boilerplate that I can see them trying this.
I would never do this for my own projects, but I think we will see somebody try this sooner than we think.
What do you think?
We've all seen the videos of people using AI to make the Presidents talk about Smash tier lists and Freddie Mercury singing Björk. I think this sort of thing is a prelude to what we will see in games with player avatars.
I predict that there will be an option in future games starring player avatars to sample your voice and generate voice acting for your character. This would range anywhere from grunts, battle chatter, to full on cutscene dialogue.
Unfortunately, this is going to put a lot of people out of work. I also think it's going to sound very uncanny and may make people uncomfortable. Thus, we may only see it in a Ubisoft game, since they seem to love to cut costs everywhere; their games are at such a massive scale, yet they're so boilerplate that I can see them trying this.
I would never do this for my own projects, but I think we will see somebody try this sooner than we think.
What do you think?
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